%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-4321619813945176072
MonoBehaviour:
  m_ObjectHideFlags: 11
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  version: 1
--- !u!21 &2100000
Material:
  serializedVersion: 8
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: PoolScene_Water_09
  m_Shader: {fileID: 4800000, guid: efcaf526ceb1f4efd9eb4e4c30c6ade6, type: 3}
  m_Parent: {fileID: 0}
  m_ModifiedSerializedProperties: 0
  m_ValidKeywords:
  - _COLORMODE_GRADIENT_TEXTURE
  - _FOAMMODE_GRADIENT_NOISE
  - _NOISESOURCE_WORLD_SPACE
  - _WAVEMODE_GRID
  m_InvalidKeywords:
  - _ALLOWALPHAOVERFLOW_OFF
  - _OPAQUE_OFF
  m_LightmapFlags: 4
  m_EnableInstancingVariants: 0
  m_DoubleSidedGI: 0
  m_CustomRenderQueue: 3000
  stringTagMap:
    RenderType: Transparent
  disabledShaderPasses: []
  m_LockedProperties: 
  m_SavedProperties:
    serializedVersion: 3
    m_TexEnvs:
    - _BaseMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _BumpMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _ColorGradient:
        m_Texture: {fileID: 2800000, guid: dd23c1c0891244b21b902574f272bf52, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _EmissionMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MainTex:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MetallicGlossMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _NoiseMap:
        m_Texture: {fileID: 2800000, guid: f3093105664ef49b7821b9b810886779, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _OcclusionMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _SpecGlossMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    m_Ints: []
    m_Floats:
    - _AllowAlphaOverflow: 0
    - _AlphaClip: 0
    - _Amount: 1
    - _Amplitude: 0.51
    - _Blend: 0
    - _BumpScale: 1
    - _CameraDistanceFadeClose: 0
    - _CameraDistanceFadeFar: 10
    - _ColorMode: 1
    - _CrestSharpness: 0
    - _CrestSize: 0.102
    - _Cull: 2
    - _Cutoff: 0.5
    - _Depth: 100
    - _DstBlend: 0
    - _EnvironmentReflections: 1
    - _FadeDistance: 0.61
    - _FoamAmount: 0.08
    - _FoamDepth: 0.04
    - _FoamDirection: 0
    - _FoamFromTexture: 1
    - _FoamMode: 1
    - _FoamNoiseAmount: 1
    - _FoamProcedural: 1
    - _FoamScale: 0.586
    - _FoamSharpness: 0.737
    - _FoamSpeed: 0.5
    - _FoamStretchX: 1
    - _FoamStretchY: 1
    - _FoamTexture: 1
    - _Frequency: 0.08
    - _GlossMapScale: 0
    - _Glossiness: 0
    - _GlossyReflections: 0
    - _LightContribution: 0
    - _Metallic: 0
    - _NoiseSource: 1
    - _OcclusionStrength: 1
    - _Opaque: 0
    - _ProceduralFoam: 1
    - _QueueOffset: 0
    - _ReceiveShadows: 1
    - _RefractionAmplitude: 0.0271
    - _RefractionFrequency: 20
    - _RefractionScale: -1.4
    - _RefractionSpeed: 0.5
    - _RefractionStrength: 0.01
    - _ShadowStrength: 0.25
    - _Smoothness: 0.5
    - _SmoothnessTextureChannel: 0
    - _SpecularHighlights: 1
    - _SpecularPower: 2.06
    - _SpecularStrength: 0.11
    - _Speed: 0.3
    - _SrcBlend: 1
    - _Surface: 0
    - _UvFadeX: 0.1
    - _UvFadeY: 0.1
    - _WaterClearness: 0
    - _WaterDepth: 9.28
    - _WaveAmplitude: 0.2
    - _WaveDirection: 0
    - _WaveFrequency: 25.59
    - _WaveMode: 2
    - _WaveNoise: 0.033
    - _WaveSpeed: 0.33
    - _WorkflowMode: 1
    - _ZWrite: 0
    m_Colors:
    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
    - _Color: {r: 0, g: 1, b: 0.7287984, a: 1}
    - _ColorDeep: {r: 0.63529414, g: 1, b: 0.9421882, a: 1}
    - _ColorShallow: {r: 0.5729352, g: 0.9098238, b: 0.9716981, a: 1}
    - _ColorTop: {r: 1, g: 1, b: 1, a: 0.34117648}
    - _CrestColor: {r: 1, g: 1, b: 1, a: 0.9}
    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
    - _FoamColor: {r: 0.12348701, g: 0.3490566, b: 0.34481347, a: 0.24705882}
    - _FoamStretch: {r: 1, g: 1, b: 1, a: 1}
    - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
    - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
  m_BuildTextureStacks: []
  m_AllowLocking: 1
