건설 모드에서 클릭이 잘 작동하지 않는 문제 수정

건설 모드 UI가 클릭되어 건설되지 않는 문제 수정
JMO Asset 위치 조정
Tower, Monster, Creep의 Hit/Destroy FX Prefab 설정 (Template Level)
Tower에 체력바 추가 (최초 건설 시, 체력 변경 시 등장)
Tower 관련 디버깅 로그 정리
건설 토대의 사이즈가 비정상적인 문제 수정
This commit is contained in:
2026-02-25 01:41:58 +09:00
parent 3dabf9f9a4
commit f3923079a4
1047 changed files with 897 additions and 373 deletions

View File

@@ -140,10 +140,12 @@
<None Include="Assets\TextMesh Pro\Shaders\TMP_SDF-Mobile Overlay.shader" />
<None Include="Assets\TextMesh Pro\Shaders\TMP_SDF-Mobile-2-Pass.shader" />
<None Include="Assets\FlatKit\Shaders\StylizedSurface\LibraryUrp\LitForwardPass_DR.hlsl" />
<None Include="Assets\External\JMO Assets\Cartoon FX Remaster\CFXR Assets\Shaders\CFXR_SETTINGS.cginc" />
<None Include="Assets\TextMesh Pro\Shaders\TMP_Bitmap.shader" />
<None Include="Assets\FlatKit\Shaders\StylizedSurface\LibraryUrp\TerrainLitPasses_DR.hlsl" />
<None Include="Assets\FlatKit\Demos\[Demo] Desert\Shaders\CircleDecal.shader" />
<None Include="Assets\FlatKit\Demos\[Demo] Desert\Shaders\Noise\ClassicNoise3D.hlsl" />
<None Include="Assets\External\JMO Assets\Cartoon FX Remaster\CFXR Assets\Shaders\CFXR.cginc" />
<None Include="Assets\TextMesh Pro\Shaders\TMPro_Mobile.cginc" />
<None Include="Assets\FlatKit\Shaders\StylizedSurface\LibraryUrp\StylizedInput.hlsl" />
<None Include="Assets\FlatKit\Shaders\GradientSkybox\GradientSkybox.shader" />
@@ -165,6 +167,8 @@
<None Include="Assets\FlatKit\Demos\[Demo] Desert\Shaders\DesertPillar.hlsl" />
<None Include="Assets\TextMesh Pro\Shaders\TMPro_Properties.cginc" />
<None Include="Assets\TextMesh Pro\Shaders\TMPro_Surface.cginc" />
<None Include="Assets\External\JMO Assets\Cartoon FX Remaster\CFXR Prefabs\Texts\_Make your own text effect.txt" />
<None Include="Assets\External\JMO Assets\Cartoon FX Remaster\CFXR Assets\Shaders\CFXR_PASSES.cginc" />
<None Include="Assets\Shaders\FogOfWar.shader" />
<None Include="Assets\TextMesh Pro\Resources\LineBreaking Following Characters.txt" />
<None Include="Assets\External\Kaykit Adventurers Character\Characters\Animations\Animations\Rig_Large\Special\EXPERIMENTAL\Read_me.txt" />
@@ -174,6 +178,7 @@
<None Include="Assets\FlatKit\Shaders\StylizedSurface\TerrainLitAdd_DR.shader" />
<None Include="Assets\TextMesh Pro\Shaders\TMP_SDF Overlay.shader" />
<None Include="Assets\TextMesh Pro\Shaders\TMP_Bitmap-Mobile.shader" />
<None Include="Assets\External\JMO Assets\Cartoon FX Remaster\CFXR Assets\Shaders\CFXR_URP.cginc" />
<None Include="Assets\TextMesh Pro\Fonts\LiberationSans - OFL.txt" />
<None Include="Assets\FlatKit\Shaders\StylizedSurface\StylizedSurface.shader" />
<None Include="Assets\FlatKit\Shaders\LightPlane.shader" />
@@ -1729,9 +1734,15 @@
</Reference>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="CFXR.WelcomeScreen.csproj" />
<ProjectReference Include="CFXRRuntime.csproj" />
<ProjectReference Include="Unity.RenderPipelines.Universal.Runtime.csproj" />
<ProjectReference Include="FlatKit.Utils.Editor.csproj" />
<ProjectReference Include="CFXREditor.csproj" />
<ProjectReference Include="KinoBloom.Runtime.csproj" />
<ProjectReference Include="ExternAttributes.Editor.csproj" />
<ProjectReference Include="ToonyColorsPro.Demo.Editor.csproj" />
<ProjectReference Include="CFXRDemo.csproj" />
</ItemGroup>
<Import Project="Sdk.targets" Sdk="Microsoft.NET.Sdk" />
<ItemGroup>