건설 시스템 기초 생성 및 Kaykit Medival 애셋 추가

This commit is contained in:
2026-01-24 14:10:17 +09:00
parent fb6570a992
commit ec37a3261e
109 changed files with 6743 additions and 7 deletions

View File

@@ -13,6 +13,7 @@ GameObject:
- component: {fileID: 3792365921352178844}
- component: {fileID: 1698609800605343773}
- component: {fileID: 3007098678582223509}
- component: {fileID: 1883169379180791275}
m_Layer: 0
m_Name: Player
m_TagString: Untagged
@@ -76,9 +77,6 @@ MonoBehaviour:
ShowTopMostFoldoutHeaderGroup: 1
moveSpeed: 5
rotationSpeed: 10
jumpHeight: 1.5
gravity: -19.62
inputActions: {fileID: -944628639613478452, guid: 2bcd2660ca9b64942af0de543d8d7100, type: 3}
--- !u!95 &1698609800605343773
Animator:
serializedVersion: 7
@@ -126,6 +124,29 @@ CharacterController:
m_SkinWidth: 0.08
m_MinMoveDistance: 0.001
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &1883169379180791275
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1314983689436087486}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2e305ee9051761b4e8d11fd29fe7b1a1, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Northbound.BuildingPlacement
ShowTopMostFoldoutHeaderGroup: 1
buildModeKey: 98
rotateLeftKey: 113
rotateRightKey: 101
groundLayer:
serializedVersion: 2
m_Bits: 64
maxPlacementDistance: 100
validMaterial: {fileID: 0}
invalidMaterial: {fileID: 0}
selectedBuildingIndex: 0
--- !u!1001 &1445453803682481668
PrefabInstance:
m_ObjectHideFlags: 0