디폴트 설정 데이터 추가
- 더미로 미리 추가
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8
Assets/Data/ScriptableObjects/DefaultSettings.meta
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8
Assets/Data/ScriptableObjects/DefaultSettings.meta
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 67f25a0ab843c4442a888ec5bf93eb4c
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,19 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: b027786bddd56ca4eae2dbcb25d06eb2, type: 3}
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m_Name: DefaultSettings001
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m_EditorClassIdentifier: Assembly-CSharp::Northbound.Data.DefaultSettingsData
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id: 1
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memo: test
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scene: 1
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key: 1
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value: 1
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 3b35d0d04482aef4c8aa9547f95ccb6d
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 11400000
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userData:
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assetBundleName:
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assetBundleVariant:
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