대장간을 이용한 업그레이드 기능 추가

This commit is contained in:
2026-02-23 16:55:32 +09:00
parent 840ddc1c2c
commit e841438997
48 changed files with 1189 additions and 490 deletions

View File

@@ -333,6 +333,7 @@ GameObject:
- component: {fileID: 7447875851268896590}
- component: {fileID: 3288821915927481807}
- component: {fileID: 749768835124022541}
- component: {fileID: 6459707425282001148}
m_Layer: 5
m_Name: UpgradeListItem
m_TagString: Untagged
@@ -488,6 +489,24 @@ MonoBehaviour:
m_ChildScaleWidth: 0
m_ChildScaleHeight: 0
m_ReverseArrangement: 0
--- !u!114 &6459707425282001148
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2795598443286681468}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bb93da116066efb4f95f04229c90a069, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Northbound.UpgradeListItem
_nameText: {fileID: 3726533546712853709}
_costText: {fileID: 1143243761793514059}
_effectRowsParent: {fileID: 1344126301484243612}
_reqChipsParent: {fileID: 0}
_purchaseButton: {fileID: 0}
_purchasedOverlay: {fileID: 0}
--- !u!1 &3106219607703453361
GameObject:
m_ObjectHideFlags: 0