Hit/Death JMO Asset 적용

This commit is contained in:
BoyongHwang
2026-02-24 16:48:36 +09:00
parent c75e2c7f3c
commit e4865c725a
18 changed files with 53 additions and 53 deletions

View File

@@ -50,7 +50,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d5a57f767e5e46a458fc5d3c628d0cbb, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.Netcode.Runtime::Unity.Netcode.NetworkObject
GlobalObjectIdHash: 4259369348
GlobalObjectIdHash: 3057384150
InScenePlacedSourceGlobalObjectIdHash: 0
DeferredDespawnTick: 0
Ownership: 0
@@ -121,8 +121,8 @@ MonoBehaviour:
useInitialOwner: 0
showHealthBar: 1
healthBarPrefab: {fileID: 0}
destroyEffectPrefab: {fileID: 0}
damageEffectPrefab: {fileID: 0}
destroyEffectPrefab: {fileID: 8656522925564163052, guid: e509867be4f82f246a95eca1ee5a2d61, type: 3}
damageEffectPrefab: {fileID: 1429954232896169633, guid: 83036083a4ebcd34f98131bd3cf6f4d2, type: 3}
effectSpawnPoint: {fileID: 0}
showGridBounds: 1
gridBoundsColor: {r: 0, g: 1, b: 1, a: 1}