Hit/Death JMO Asset 적용
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@@ -953,7 +953,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: d5a57f767e5e46a458fc5d3c628d0cbb, type: 3}
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m_Name:
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m_EditorClassIdentifier: Unity.Netcode.Runtime::Unity.Netcode.NetworkObject
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GlobalObjectIdHash: 437508337
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GlobalObjectIdHash: 415512315
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InScenePlacedSourceGlobalObjectIdHash: 0
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DeferredDespawnTick: 0
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Ownership: 0
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@@ -981,8 +981,8 @@ MonoBehaviour:
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ShowTopMostFoldoutHeaderGroup: 1
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enemyTeam: 2
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maxHealth: 20
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damageEffectPrefab: {fileID: 0}
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destroyEffectPrefab: {fileID: 0}
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damageEffectPrefab: {fileID: 4021103657954561961, guid: 5c755f9bc5253ea418e919994537dcc7, type: 3}
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destroyEffectPrefab: {fileID: 141433446842962269, guid: 9fe8f8b3288e45a44af36ff8aa04486e, type: 3}
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--- !u!195 &2894690479083926678
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NavMeshAgent:
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m_ObjectHideFlags: 0
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