Hit/Death JMO Asset 적용

This commit is contained in:
BoyongHwang
2026-02-24 16:48:36 +09:00
parent c75e2c7f3c
commit e4865c725a
18 changed files with 53 additions and 53 deletions

View File

@@ -953,7 +953,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d5a57f767e5e46a458fc5d3c628d0cbb, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.Netcode.Runtime::Unity.Netcode.NetworkObject
GlobalObjectIdHash: 437508337
GlobalObjectIdHash: 415512315
InScenePlacedSourceGlobalObjectIdHash: 0
DeferredDespawnTick: 0
Ownership: 0
@@ -981,8 +981,8 @@ MonoBehaviour:
ShowTopMostFoldoutHeaderGroup: 1
enemyTeam: 2
maxHealth: 20
damageEffectPrefab: {fileID: 0}
destroyEffectPrefab: {fileID: 0}
damageEffectPrefab: {fileID: 4021103657954561961, guid: 5c755f9bc5253ea418e919994537dcc7, type: 3}
destroyEffectPrefab: {fileID: 141433446842962269, guid: 9fe8f8b3288e45a44af36ff8aa04486e, type: 3}
--- !u!195 &2894690479083926678
NavMeshAgent:
m_ObjectHideFlags: 0