데이터 파이프라인 추가 및 수정 + 크립 및 크립 캠프 배치 자동화
Hierachy > System > MapGenerator 에서 크립 관련 변수 설정 가능 Kaykit PlantWarrior 애셋 추가
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@@ -12,24 +12,32 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 8c40fef5ebc37b743a3f225c1ca57c32, type: 3}
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m_Name: Tower1
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m_EditorClassIdentifier: Assembly-CSharp::Northbound.Data.TowerData
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buildingName: "\uD0C0\uC6CC"
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prefab: {fileID: 8512676738329978770, guid: 3f7838db2c2fc424d9bd9a0d243b43be, type: 3}
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icon: {fileID: 0}
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id: 1
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memo: "\uD0C0\uC6CC"
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buildingName:
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mana: 25
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manpower: 10
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sizeX: 4
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sizeY: 10
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sizeZ: 4
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placementOffset: {x: 0, y: 0, z: 0}
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allowRotation: 1
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manpower: 10
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maxHp: 50
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isIndestructible: 0
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autoRegenerate: 0
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regenPerSecond: 1
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atkRange: 10
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providesVision: 1
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atkDamage: 5
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atkIntervalSec: 2
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modelPath: Assets/Models/building_tower_B_blue.fbx
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prefab: {fileID: 8512676738329978770, guid: 3f7838db2c2fc424d9bd9a0d243b43be, type: 3}
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icon: {fileID: 0}
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placementOffset: {x: 0, y: 0, z: 0}
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allowRotation: 1
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isIndestructible: 0
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autoRegenerate: 0
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regenPerSecond: 1
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providesVision: 1
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constructionEquipment:
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socketName: RightHand
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equipmentPrefab: {fileID: 0}
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attachOnStart: 1
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detachOnEnd: 1
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keepEquipped: 0
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attachDelay: 0
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detachDelay: 0
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@@ -12,24 +12,32 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 8c40fef5ebc37b743a3f225c1ca57c32, type: 3}
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m_Name: Tower2
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m_EditorClassIdentifier: Assembly-CSharp::Northbound.Data.TowerData
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buildingName: "\uBCBD"
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prefab: {fileID: 3671057791414486316, guid: ae9a9b515e1792a45887f0d967b943d6, type: 3}
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icon: {fileID: 0}
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id: 2
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memo: "\uBCBD"
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buildingName:
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mana: 5
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manpower: 5
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sizeX: 8
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sizeY: 4
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sizeZ: 3
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placementOffset: {x: 0, y: 0, z: 0}
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allowRotation: 1
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manpower: 5
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maxHp: 30
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isIndestructible: 0
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autoRegenerate: 0
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regenPerSecond: 1
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atkRange: 0
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providesVision: 1
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atkDamage: 0
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atkIntervalSec: 0
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modelPath: Assets/Models/wall_straight.fbx
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prefab: {fileID: 3671057791414486316, guid: ae9a9b515e1792a45887f0d967b943d6, type: 3}
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icon: {fileID: 0}
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placementOffset: {x: 0, y: 0, z: 0}
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allowRotation: 1
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isIndestructible: 0
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autoRegenerate: 0
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regenPerSecond: 1
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providesVision: 1
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constructionEquipment:
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socketName: RightHand
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equipmentPrefab: {fileID: 0}
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attachOnStart: 1
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detachOnEnd: 1
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keepEquipped: 0
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attachDelay: 0
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detachDelay: 0
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