데이터 파이프라인 추가 및 수정 + 크립 및 크립 캠프 배치 자동화
Hierachy > System > MapGenerator 에서 크립 관련 변수 설정 가능 Kaykit PlantWarrior 애셋 추가
This commit is contained in:
25
Assets/Data/ScriptableObjects/Creep/Creep1.asset
Normal file
25
Assets/Data/ScriptableObjects/Creep/Creep1.asset
Normal file
@@ -0,0 +1,25 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: f7bb664a82feb0e43b3c5f459ca775f7, type: 3}
|
||||
m_Name: Creep1
|
||||
m_EditorClassIdentifier: Assembly-CSharp::Northbound.Data.CreepData
|
||||
id: 1
|
||||
memo: "\uAE30\uBCF81"
|
||||
moveSpeed: 5
|
||||
maxHp: 100
|
||||
atkRange: 3
|
||||
atkDamage: 20
|
||||
atkIntervalSec: 1.5
|
||||
cost: 1
|
||||
weight: 1
|
||||
modelPath: Assets/Models/PlantWarrior.fbx
|
||||
animationControllerPath: Assets/Animations/MonsterAnimationController.controller
|
||||
8
Assets/Data/ScriptableObjects/Creep/Creep1.asset.meta
Normal file
8
Assets/Data/ScriptableObjects/Creep/Creep1.asset.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3d9df9cc2ed8c9e4394fa77bc21c47c6
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user