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EnemyUnit에 Collider 강제
This commit is contained in:
2026-01-27 16:06:42 +09:00
parent 194845a9e1
commit dc2292cd58
12 changed files with 28041 additions and 28 deletions

View File

@@ -554,10 +554,13 @@ GameObject:
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@@ -601,7 +604,7 @@ MonoBehaviour:
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ShowTopMostFoldoutHeaderGroup: 1
enemyTeam: 2
enemyTeam: 3
maxHealth: 100
visionRange: 10
damageEffectPrefab: {fileID: 0}
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m_Bits: 4294967295
maxChaseDistance: 30
chaseGiveUpDistance: 25
attackRange: 5
attackInterval: 1.5
attackDamage: 10
moveSpeed: 3.5
chaseSpeedMultiplier: 1.2
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m_Speed: 7.93
m_Acceleration: 8
avoidancePriority: 50
m_AngularSpeed: 120
m_StoppingDistance: 0
m_AutoTraverseOffMeshLink: 1
m_AutoBraking: 1
m_AutoRepath: 1
m_Height: 10.603638
m_BaseOffset: 0
m_WalkableMask: 4294967295
m_ObstacleAvoidanceType: 4
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@@ -1404,6 +1482,38 @@ MeshCollider:
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m_CookingOptions: 30
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m_Center: {x: 0, y: 2, z: 0}
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m_Bits: 4294967295
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m_DefaultArea: 0
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m_IgnoreNavMeshObstacle: 1
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@@ -1816,7 +1926,7 @@ MonoBehaviour:
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ServerListenAddress: 127.0.0.1
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obstacleLayer:
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m_Bits: 4294967295
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chaseGiveUpDistance: 25
attackRange: 5
attackInterval: 1.5
attackDamage: 10
moveSpeed: 3.5
chaseSpeedMultiplier: 1.2
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avoidancePriority: 50
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m_StoppingDistance: 0
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m_AutoBraking: 1
m_AutoRepath: 1
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m_BaseOffset: 0
m_WalkableMask: 4294967295
m_ObstacleAvoidanceType: 4
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@@ -2266,6 +2589,9 @@ PrefabInstance:
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value: 40
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@@ -2470,6 +2800,10 @@ PrefabInstance:
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@@ -2599,7 +2933,12 @@ PrefabInstance:
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@@ -2666,3 +3005,4 @@ SceneRoots:
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