크립 스펙 수정 및 크립 2 추가
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@@ -15,12 +15,12 @@ MonoBehaviour:
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id: 1
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memo: "\uAE30\uBCF81"
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moveSpeed: 5
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maxHp: 100
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maxHp: 75
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sight: 6
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atkRange: 3
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atkDamage: 15
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atkIntervalSec: 1.5
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cost: 1
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atkDamage: 10
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atkIntervalSec: 2
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cost: 2
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weight: 1
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modelPath: Assets/Models/PlantWarrior.fbx
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animationControllerPath: Assets/Animations/MonsterAnimationController.controller
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26
Assets/Data/ScriptableObjects/Creep/Creep2.asset
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26
Assets/Data/ScriptableObjects/Creep/Creep2.asset
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@@ -0,0 +1,26 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: f7bb664a82feb0e43b3c5f459ca775f7, type: 3}
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m_Name: Creep2
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m_EditorClassIdentifier: Assembly-CSharp::Northbound.Data.CreepData
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id: 2
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memo: "\uAE30\uBCF82"
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moveSpeed: 4.5
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maxHp: 100
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sight: 6
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atkRange: 5
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atkDamage: 15
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atkIntervalSec: 4
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cost: 5
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weight: 0.5
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modelPath: Assets/Models/Rogue.fbx
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animationControllerPath: Assets/Animations/MonsterAnimationController.controller
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8
Assets/Data/ScriptableObjects/Creep/Creep2.asset.meta
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8
Assets/Data/ScriptableObjects/Creep/Creep2.asset.meta
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: e3dc093d12ac8e94eac148cbdad689b4
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 11400000
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userData:
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assetBundleName:
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assetBundleVariant:
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