Flatkit 추가 및 설정

This commit is contained in:
2026-01-25 11:27:33 +09:00
parent 05233497e7
commit cf16910a32
1938 changed files with 408633 additions and 244 deletions

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 1ac1777dc574d44a690415d1a9b9802e
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,142 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-4321619813945176072
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Ocean
m_Shader: {fileID: 4800000, guid: efcaf526ceb1f4efd9eb4e4c30c6ade6, type: 3}
m_ShaderKeywords: _ALLOWALPHAOVERFLOW_OFF _COLORMODE_LINEAR
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ColorGradient:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NoiseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AllowAlphaOverflow: 0
- _AlphaClip: 0
- _Amount: 1
- _Amplitude: 0.2
- _Blend: 0
- _BumpScale: 1
- _CameraDistanceFadeClose: 0
- _CameraDistanceFadeFar: 10
- _ColorMode: 0
- _CrestSharpness: 0.1
- _CrestSize: 0.1
- _Cull: 2
- _Cutoff: 0.5
- _Depth: 100
- _DstBlend: 0
- _EnvironmentReflections: 1
- _FadeDistance: 0
- _FoamAmount: 0.25
- _FoamDepth: 1.26
- _FoamDirection: 0
- _FoamMode: 1
- _FoamNoiseAmount: 1
- _FoamScale: 1
- _FoamSharpness: 0.5
- _FoamSpeed: 0.1
- _FoamStretchX: 1
- _FoamStretchY: 1
- _Frequency: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _LightContribution: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Opaque: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _RefractionAmplitude: 0.01
- _RefractionFrequency: 35
- _RefractionScale: 1
- _RefractionSpeed: 0.1
- _ShadowStrength: 0.35
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _Speed: 0.5
- _SrcBlend: 1
- _Surface: 0
- _UvFadeX: 0.1
- _UvFadeY: 0.1
- _WaterClearness: 0.25
- _WaterDepth: 10
- _WaveAmplitude: 0.25
- _WaveDirection: 0
- _WaveFrequency: 1
- _WaveMode: 1
- _WaveNoise: 0.25
- _WaveSpeed: 0.5
- _WorkflowMode: 1
- _ZWrite: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0, g: 1, b: 0.7287984, a: 1}
- _ColorDeep: {r: 0.1745283, g: 0.6114487, b: 1, a: 1}
- _ColorShallow: {r: 0.37264147, g: 1, b: 0.95661885, a: 0.6}
- _CrestColor: {r: 1, g: 1, b: 1, a: 0.9}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FoamColor: {r: 1, g: 1, b: 1, a: 0.8509804}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5f8c68488f6044252a99ccde0080fb57
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,160 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-4321619813945176072
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: OceanScene-Water-Preset 1
m_Shader: {fileID: 4800000, guid: efcaf526ceb1f4efd9eb4e4c30c6ade6, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _COLORMODE_LINEAR
- _FOAMMODE_TEXTURE
- _NOISESOURCE_WORLD_SPACE
- _WAVEMODE_GRID
m_InvalidKeywords:
- _OPAQUE_OFF
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ColorGradient:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NoiseMap:
m_Texture: {fileID: 2800000, guid: 062db1959aabc4afb95dd37cf1c09dd6, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AllowAlphaOverflow: 0
- _AlphaClip: 0
- _Amount: 1
- _Amplitude: 0.51
- _Blend: 0
- _BumpScale: 1
- _CameraDistanceFadeClose: 0
- _CameraDistanceFadeFar: 10
- _ColorMode: 0
- _CrestSharpness: 0.1
- _CrestSize: 0
- _Cull: 2
- _Cutoff: 0.5
- _Depth: 100
- _DstBlend: 0
- _EnvironmentReflections: 1
- _FadeDistance: 0.16
- _FoamAmount: 0.06
- _FoamDepth: 0.47
- _FoamDirection: -0.12
- _FoamFromTexture: 1
- _FoamMode: 2
- _FoamNoiseAmount: 1
- _FoamProcedural: 1
- _FoamScale: 0.29
- _FoamSharpness: 0.88
- _FoamSpeed: 0.26
- _FoamStretchX: 1
- _FoamStretchY: 1
- _FoamTexture: 1
- _Frequency: 0.08
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _LightContribution: 0
- _Metallic: 0
- _NoiseSource: 1
- _OcclusionStrength: 1
- _Opaque: 0
- _ProceduralFoam: 1
- _QueueOffset: 0
- _ReceiveShadows: 1
- _RefractionAmplitude: 0.01
- _RefractionFrequency: 75
- _RefractionScale: 3
- _RefractionSpeed: 0.49
- _RefractionStrength: 0.01
- _ShadowStrength: 0.35
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _Speed: 0.3
- _SrcBlend: 1
- _Surface: 0
- _UvFadeX: 0.1
- _UvFadeY: 0.1
- _WaterClearness: 0.083
- _WaterDepth: 5.27
- _WaveAmplitude: 0.25
- _WaveDirection: 0
- _WaveFrequency: 1
- _WaveMode: 2
- _WaveNoise: 0.25
- _WaveSpeed: 0.5
- _WorkflowMode: 1
- _ZWrite: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0, g: 1, b: 0.7287984, a: 1}
- _ColorDeep: {r: 0.6367924, g: 0.8860948, b: 1, a: 1}
- _ColorShallow: {r: 0.34531865, g: 0.5973402, b: 0.754717, a: 0.8156863}
- _CrestColor: {r: 1, g: 1, b: 1, a: 0.9}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FoamColor: {r: 0.9975696, g: 1, b: 0.9575471, a: 0.8}
- _FoamStretch: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 1bba45b26d66044d98f884189784b0a9
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,146 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-4321619813945176072
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: OceanScene-Water-Preset 2
m_Shader: {fileID: 4800000, guid: efcaf526ceb1f4efd9eb4e4c30c6ade6, type: 3}
m_ShaderKeywords: _ALLOWALPHAOVERFLOW_OFF _COLORMODE_LINEAR _FOAMMODE_GRADIENT_NOISE
_WAVEMODE_GRID
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ColorGradient:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NoiseMap:
m_Texture: {fileID: 2800000, guid: 6ce4e45b2befc4afeb590a81cd4fb9bb, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AllowAlphaOverflow: 0
- _AlphaClip: 0
- _Amount: 1
- _Amplitude: 0.51
- _Blend: 0
- _BumpScale: 1
- _CameraDistanceFadeClose: 0
- _CameraDistanceFadeFar: 10
- _ColorMode: 0
- _CrestSharpness: 0.32
- _CrestSize: 0.76
- _Cull: 2
- _Cutoff: 0.5
- _Depth: 100
- _DstBlend: 0
- _EnvironmentReflections: 1
- _FadeDistance: 0.07
- _FoamAmount: 0.15
- _FoamDepth: 0.09
- _FoamDirection: -0.12
- _FoamFromTexture: 1
- _FoamMode: 1
- _FoamNoiseAmount: 1
- _FoamProcedural: 1
- _FoamScale: 0.48
- _FoamSharpness: 0.72
- _FoamSpeed: 0.26
- _FoamStretchX: 1
- _FoamStretchY: 2.8
- _FoamTexture: 1
- _Frequency: 0.08
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _ProceduralFoam: 1
- _QueueOffset: 0
- _ReceiveShadows: 1
- _RefractionAmplitude: 0.001
- _RefractionFrequency: 9.52
- _RefractionScale: 3
- _RefractionSpeed: 0.49
- _RefractionStrength: 0.01
- _ShadowStrength: 0.02
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _Speed: 0.3
- _SrcBlend: 1
- _Surface: 0
- _UvFadeX: 0.1
- _UvFadeY: 0.1
- _WaterClearness: 0.15
- _WaterDepth: 2.88
- _WaveAmplitude: 0.25
- _WaveDirection: 0
- _WaveFrequency: 50
- _WaveMode: 2
- _WaveNoise: 0.01
- _WaveSpeed: 0.5
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0, g: 1, b: 0.7287984, a: 1}
- _ColorDeep: {r: 0.6273585, g: 0.98567843, b: 1, a: 1}
- _ColorShallow: {r: 0.38823533, g: 0.40784317, b: 0.5764706, a: 1}
- _CrestColor: {r: 0.70354223, g: 0.9354157, b: 0.9622641, a: 0.21176471}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FoamColor: {r: 1, g: 1, b: 1, a: 0.7176471}
- _FoamStretch: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 488b6686c84654d9490fa5f2c9d1d14c
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,158 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-4321619813945176072
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: OceanScene-Water-Preset 3
m_Shader: {fileID: 4800000, guid: efcaf526ceb1f4efd9eb4e4c30c6ade6, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _COLORMODE_LINEAR
- _FOAMMODE_TEXTURE
- _WAVEMODE_GRID
m_InvalidKeywords:
- _ALLOWALPHAOVERFLOW_OFF
- _OPAQUE_OFF
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ColorGradient:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NoiseMap:
m_Texture: {fileID: 2800000, guid: 442fa9b8b804d49178941d8d578e08c1, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AllowAlphaOverflow: 0
- _AlphaClip: 0
- _Amount: 1
- _Amplitude: 0.51
- _Blend: 0
- _BumpScale: 1
- _CameraDistanceFadeClose: 0
- _CameraDistanceFadeFar: 10
- _ColorMode: 0
- _CrestSharpness: 0.32
- _CrestSize: 0.76
- _Cull: 2
- _Cutoff: 0.5
- _Depth: 100
- _DstBlend: 0
- _EnvironmentReflections: 1
- _FadeDistance: 0.19
- _FoamAmount: 0.217
- _FoamDepth: 0.09
- _FoamDirection: -0.12
- _FoamFromTexture: 1
- _FoamMode: 2
- _FoamNoiseAmount: 0
- _FoamProcedural: 1
- _FoamScale: 0.176
- _FoamSharpness: 0.596
- _FoamSpeed: 0.26
- _FoamStretchX: 1
- _FoamStretchY: 2.8
- _FoamTexture: 1
- _Frequency: 0.08
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _LightContribution: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Opaque: 0
- _ProceduralFoam: 1
- _QueueOffset: 0
- _ReceiveShadows: 1
- _RefractionAmplitude: 0.001
- _RefractionFrequency: 9.52
- _RefractionScale: 3
- _RefractionSpeed: 0.49
- _RefractionStrength: 0.01
- _ShadowStrength: 0.02
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _Speed: 0.3
- _SrcBlend: 1
- _Surface: 0
- _UvFadeX: 0.1
- _UvFadeY: 0.1
- _WaterClearness: 0.047
- _WaterDepth: 2.88
- _WaveAmplitude: 0.25
- _WaveDirection: 0
- _WaveFrequency: 50
- _WaveMode: 2
- _WaveNoise: 0.01
- _WaveSpeed: 0.5
- _WorkflowMode: 1
- _ZWrite: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0, g: 1, b: 0.7287984, a: 1}
- _ColorDeep: {r: 0.6273585, g: 0.98567843, b: 1, a: 1}
- _ColorShallow: {r: 0.38823533, g: 0.40784317, b: 0.5764706, a: 1}
- _CrestColor: {r: 0.70354223, g: 0.9354157, b: 0.9622641, a: 0.21176471}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FoamColor: {r: 1, g: 1, b: 1, a: 0.95686275}
- _FoamStretch: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 800ccf74b356e41e1988ca474a1917c8
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,158 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-4321619813945176072
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: OceanScene-Water-Preset 4
m_Shader: {fileID: 4800000, guid: efcaf526ceb1f4efd9eb4e4c30c6ade6, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _COLORMODE_LINEAR
- _FOAMMODE_TEXTURE
- _WAVEMODE_GRID
m_InvalidKeywords:
- _ALLOWALPHAOVERFLOW_OFF
- _OPAQUE_OFF
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ColorGradient:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NoiseMap:
m_Texture: {fileID: 2800000, guid: 442fa9b8b804d49178941d8d578e08c1, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AllowAlphaOverflow: 0
- _AlphaClip: 0
- _Amount: 1
- _Amplitude: 0.51
- _Blend: 0
- _BumpScale: 1
- _CameraDistanceFadeClose: 0
- _CameraDistanceFadeFar: 10
- _ColorMode: 0
- _CrestSharpness: 0.32
- _CrestSize: 0.76
- _Cull: 2
- _Cutoff: 0.5
- _Depth: 100
- _DstBlend: 0
- _EnvironmentReflections: 1
- _FadeDistance: 0.19
- _FoamAmount: 0.536
- _FoamDepth: 0.09
- _FoamDirection: -0.12
- _FoamFromTexture: 1
- _FoamMode: 2
- _FoamNoiseAmount: 0
- _FoamProcedural: 1
- _FoamScale: 0.176
- _FoamSharpness: 0.596
- _FoamSpeed: 0.26
- _FoamStretchX: 1
- _FoamStretchY: 2.8
- _FoamTexture: 1
- _Frequency: 0.08
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _LightContribution: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Opaque: 0
- _ProceduralFoam: 1
- _QueueOffset: 0
- _ReceiveShadows: 1
- _RefractionAmplitude: 0.001
- _RefractionFrequency: 9.52
- _RefractionScale: 3
- _RefractionSpeed: 0.49
- _RefractionStrength: 0.01
- _ShadowStrength: 0.02
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _Speed: 0.3
- _SrcBlend: 1
- _Surface: 0
- _UvFadeX: 0.1
- _UvFadeY: 0.1
- _WaterClearness: 0.047
- _WaterDepth: 2.88
- _WaveAmplitude: 0.25
- _WaveDirection: 0
- _WaveFrequency: 50
- _WaveMode: 2
- _WaveNoise: 0.01
- _WaveSpeed: 0.5
- _WorkflowMode: 1
- _ZWrite: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0, g: 1, b: 0.7287984, a: 1}
- _ColorDeep: {r: 0.6273585, g: 0.98567843, b: 1, a: 1}
- _ColorShallow: {r: 0.38823533, g: 0.40784317, b: 0.5764706, a: 1}
- _CrestColor: {r: 0.70354223, g: 0.9354157, b: 0.9622641, a: 0.21176471}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FoamColor: {r: 1, g: 1, b: 1, a: 0.95686275}
- _FoamStretch: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: bf6c548afcee94ee08005017c7329ca1
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,172 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7762484177519564646
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 2
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WaterScene_Bottom
m_Shader: {fileID: 4800000, guid: bee44b4a58655ee4cbff107302a3e131, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- DR_CEL_EXTRA_ON
- DR_ENABLE_LIGHTMAP_DIR
- _CELPRIMARYMODE_SINGLE
- _DETAILMAPBLENDINGMODE_MULTIPLY
- _GRADIENTSPACE_WORLD
- _OUTLINESPACE_SCREEN
- _TEXTUREBLENDINGMODE_MULTIPLY
m_InvalidKeywords:
- _UNITYSHADOWMODE_NONE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses:
- SRPDEFAULTUNLIT
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CelCurveTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CelStepTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _BaseMapPremultiply: 0
- _Blend: 0
- _BumpScale: 1
- _CameraDistanceImpact: 0
- _CelExtraEnabled: 1
- _CelNumSteps: 3
- _CelPrimaryMode: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailMapBlendingMode: 0
- _DetailMapImpact: 0
- _DstBlend: 0
- _EnvironmentReflections: 1
- _FlatRimEdgeSmoothness: 0.5
- _FlatRimLightAlign: 0
- _FlatRimSize: 0.5
- _FlatSpecularEdgeSmoothness: 0
- _FlatSpecularSize: 0.1
- _Flatness: 1
- _FlatnessExtra: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _GradientAngle: 0
- _GradientCenterX: 0
- _GradientCenterY: 0
- _GradientEnabled: 0
- _GradientSize: 10
- _GradientSpace: 0
- _LightContribution: 0
- _LightFalloffSize: 0.0001
- _LightmapDirectionPitch: 55
- _LightmapDirectionYaw: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _OutlineDepthOffset: 0
- _OutlineEnabled: 0
- _OutlineScale: 1
- _OutlineSpace: 0
- _OutlineWidth: 1
- _OverrideLightmapDir: 1
- _QueueOffset: 0
- _ReceiveShadows: 1
- _RimEnabled: 0
- _SelfShadingSize: 0.38
- _SelfShadingSizeExtra: 0.317
- _ShadowEdgeSize: 0.262
- _ShadowEdgeSizeExtra: 0.154
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularEnabled: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _TextureBlendingMode: 0
- _TextureImpact: 1
- _UnityShadowMode: 0
- _UnityShadowOcclusion: 0
- _UnityShadowPower: 0.2
- _UnityShadowSharpness: 1
- _VertexColorsEnabled: 0
- _VertexExtrusionSmoothNormals: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.9811321, g: 0.7821288, b: 0.3748665, a: 1}
- _Color: {r: 0.9811321, g: 0.7821289, b: 0.37486652, a: 1}
- _ColorDim: {r: 0.7924528, g: 0.5906806, b: 0.3999644, a: 1}
- _ColorDimCurve: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _ColorDimExtra: {r: 0.9528302, g: 0.7555853, b: 0.40899786, a: 1}
- _ColorDimSteps: {r: 0.9056604, g: 0.8159487, b: 0.8159487, a: 1}
- _ColorGradient: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _DetailMapColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FlatRimColor: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _FlatSpecularColor: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _LightmapDirection: {r: 0, g: 0.57357645, b: 0.81915206, a: 0}
- _OutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
- _UnityShadowColor: {r: 0.7075472, g: 0.7075472, b: 0.7075472, a: 1}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 09befda3efe9c4c55b629352e6b4a980
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,170 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7762484177519564646
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 2
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WaterScene_Hut 1
m_Shader: {fileID: 4800000, guid: bee44b4a58655ee4cbff107302a3e131, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DETAILMAPBLENDINGMODE_MULTIPLY
- _GRADIENTSPACE_WORLD
- _OUTLINESPACE_SCREEN
- _TEXTUREBLENDINGMODE_MULTIPLY
- _UNITYSHADOWMODE_MULTIPLY
m_InvalidKeywords:
- _CELPRIMARYMODE_NONE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 1
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses:
- SRPDEFAULTUNLIT
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CelCurveTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CelStepTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _BaseMapPremultiply: 0
- _Blend: 0
- _BumpScale: 1
- _CameraDistanceImpact: 0
- _CelExtraEnabled: 0
- _CelNumSteps: 3
- _CelPrimaryMode: 0
- _Cull: 0
- _Cutoff: 0.5
- _DetailMapBlendingMode: 0
- _DetailMapImpact: 0
- _DstBlend: 0
- _EnvironmentReflections: 1
- _FlatRimEdgeSmoothness: 0.91
- _FlatRimLightAlign: 0.097
- _FlatRimSize: 0.089
- _FlatSpecularEdgeSmoothness: 0
- _FlatSpecularSize: 0.77
- _Flatness: 0.638
- _FlatnessExtra: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _GradientAngle: 0
- _GradientCenterX: 0
- _GradientCenterY: 2.1
- _GradientEnabled: 0
- _GradientSize: -1.1
- _GradientSpace: 0
- _LightContribution: 0
- _LightFalloffSize: 0.0001
- _LightmapDirectionPitch: 139
- _LightmapDirectionYaw: 36
- _Metallic: 0
- _OcclusionStrength: 1
- _OutlineDepthOffset: 0
- _OutlineEnabled: 0
- _OutlineScale: 1
- _OutlineSpace: 0
- _OutlineWidth: 0
- _OverrideLightmapDir: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _RimEnabled: 0
- _SelfShadingSize: 0.086
- _SelfShadingSizeExtra: 0.6
- _ShadowEdgeSize: 0.046
- _ShadowEdgeSizeExtra: 0.05
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularEnabled: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _TextureBlendingMode: 0
- _TextureImpact: 1
- _UnityShadowMode: 1
- _UnityShadowOcclusion: 0
- _UnityShadowPower: 0.062
- _UnityShadowSharpness: 10
- _VertexColorsEnabled: 0
- _VertexExtrusionSmoothNormals: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.3215686, g: 0.3513989, b: 0.4823529, a: 1}
- _Color: {r: 0.32156864, g: 0.35139892, b: 0.48235294, a: 1}
- _ColorDim: {r: 0.3231132, g: 0.35075176, b: 0.5, a: 1}
- _ColorDimCurve: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _ColorDimExtra: {r: 0.8584906, g: 0.8584906, b: 0.8584906, a: 1}
- _ColorDimSteps: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _ColorGradient: {r: 0.9811321, g: 0.9811321, b: 0.9811321, a: 1}
- _DetailMapColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FlatRimColor: {r: 0.16037738, g: 0.060005035, b: 0.0521983, a: 1}
- _FlatSpecularColor: {r: 0.9622642, g: 0.9622642, b: 0.9622642, a: 1}
- _LightmapDirection: {r: 0.3856218, g: -0.75470966, b: 0.53076285, a: 0}
- _OutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
- _UnityShadowColor: {r: 0.7075472, g: 0.7075472, b: 0.7075472, a: 1}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: ce211bfc411434c58aab04f18723ffbe
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,170 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7762484177519564646
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 2
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WaterScene_Hut 2
m_Shader: {fileID: 4800000, guid: bee44b4a58655ee4cbff107302a3e131, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DETAILMAPBLENDINGMODE_MULTIPLY
- _GRADIENTSPACE_WORLD
- _OUTLINESPACE_SCREEN
- _TEXTUREBLENDINGMODE_MULTIPLY
- _UNITYSHADOWMODE_MULTIPLY
m_InvalidKeywords:
- _CELPRIMARYMODE_NONE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 1
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses:
- SRPDEFAULTUNLIT
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CelCurveTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CelStepTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _BaseMapPremultiply: 0
- _Blend: 0
- _BumpScale: 1
- _CameraDistanceImpact: 0
- _CelExtraEnabled: 0
- _CelNumSteps: 3
- _CelPrimaryMode: 0
- _Cull: 0
- _Cutoff: 0.5
- _DetailMapBlendingMode: 0
- _DetailMapImpact: 0
- _DstBlend: 0
- _EnvironmentReflections: 1
- _FlatRimEdgeSmoothness: 0.5
- _FlatRimLightAlign: 0
- _FlatRimSize: 0.5
- _FlatSpecularEdgeSmoothness: 0
- _FlatSpecularSize: 0.77
- _Flatness: 1
- _FlatnessExtra: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _GradientAngle: 0
- _GradientCenterX: 0
- _GradientCenterY: 1.42
- _GradientEnabled: 0
- _GradientSize: -1.46
- _GradientSpace: 0
- _LightContribution: 0
- _LightFalloffSize: 0.0001
- _LightmapDirectionPitch: 0
- _LightmapDirectionYaw: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _OutlineDepthOffset: 0
- _OutlineEnabled: 0
- _OutlineScale: 1
- _OutlineSpace: 0
- _OutlineWidth: 0
- _OverrideLightmapDir: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _RimEnabled: 0
- _SelfShadingSize: 0.733
- _SelfShadingSizeExtra: 0.6
- _ShadowEdgeSize: 0
- _ShadowEdgeSizeExtra: 0.05
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularEnabled: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _TextureBlendingMode: 0
- _TextureImpact: 1
- _UnityShadowMode: 1
- _UnityShadowOcclusion: 0
- _UnityShadowPower: 0.062
- _UnityShadowSharpness: 10
- _VertexColorsEnabled: 0
- _VertexExtrusionSmoothNormals: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.8301887, g: 0.55683833, b: 0.52865785, a: 1}
- _Color: {r: 0.8301887, g: 0.55683833, b: 0.5286579, a: 1}
- _ColorDim: {r: 0.7924528, g: 0.7004717, b: 0.1981132, a: 1}
- _ColorDimCurve: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _ColorDimExtra: {r: 0.8584906, g: 0.8584906, b: 0.8584906, a: 1}
- _ColorDimSteps: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _ColorGradient: {r: 0.9811321, g: 0.9811321, b: 0.9811321, a: 1}
- _DetailMapColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FlatRimColor: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _FlatSpecularColor: {r: 0.9622642, g: 0.9622642, b: 0.9622642, a: 1}
- _LightmapDirection: {r: 0, g: 1, b: 0, a: 0}
- _OutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
- _UnityShadowColor: {r: 0.7075472, g: 0.7075472, b: 0.7075472, a: 1}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 75d610777f9fa4e5fac44fce3c5ba632
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,171 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7762484177519564646
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 2
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WaterScene_Island_Greenish
m_Shader: {fileID: 4800000, guid: bee44b4a58655ee4cbff107302a3e131, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- DR_CEL_EXTRA_ON
- _CELPRIMARYMODE_SINGLE
- _DETAILMAPBLENDINGMODE_MULTIPLY
- _GRADIENTSPACE_WORLD
- _OUTLINESPACE_SCREEN
- _TEXTUREBLENDINGMODE_MULTIPLY
- _UNITYSHADOWMODE_COLOR
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses:
- SRPDEFAULTUNLIT
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CelCurveTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CelStepTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _BaseMapPremultiply: 0
- _Blend: 0
- _BumpScale: 1
- _CameraDistanceImpact: 0
- _CelExtraEnabled: 1
- _CelNumSteps: 3
- _CelPrimaryMode: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailMapBlendingMode: 0
- _DetailMapImpact: 0
- _DstBlend: 0
- _EnvironmentReflections: 1
- _FlatRimEdgeSmoothness: 0.5
- _FlatRimLightAlign: 0
- _FlatRimSize: 0.5
- _FlatSpecularEdgeSmoothness: 0
- _FlatSpecularSize: 0.1
- _Flatness: 0.321
- _FlatnessExtra: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _GradientAngle: 0
- _GradientCenterX: 0
- _GradientCenterY: 0
- _GradientEnabled: 0
- _GradientSize: 10
- _GradientSpace: 0
- _LightContribution: 0
- _LightFalloffSize: 0.0001
- _LightmapDirectionPitch: 0
- _LightmapDirectionYaw: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _OutlineDepthOffset: 0
- _OutlineEnabled: 0
- _OutlineScale: 1
- _OutlineSpace: 0
- _OutlineWidth: 0
- _OverrideLightmapDir: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _RimEnabled: 0
- _SelfShadingSize: 0.796
- _SelfShadingSizeExtra: 0.6
- _ShadowEdgeSize: 0.285
- _ShadowEdgeSizeExtra: 0.218
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularEnabled: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _TextureBlendingMode: 0
- _TextureImpact: 1
- _UnityShadowMode: 2
- _UnityShadowOcclusion: 0
- _UnityShadowPower: 0.2
- _UnityShadowSharpness: 2.57
- _VertexColorsEnabled: 0
- _VertexExtrusionSmoothNormals: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.6509434, g: 0.5064307, b: 0.027634379, a: 1}
- _Color: {r: 0.6509434, g: 0.5064307, b: 0.027634379, a: 1}
- _ColorDim: {r: 0.7009984, g: 0.7921569, b: 0.44313726, a: 1}
- _ColorDimCurve: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _ColorDimExtra: {r: 0.43004623, g: 0.44398743, b: 0.6037736, a: 1}
- _ColorDimSteps: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _ColorGradient: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _DetailMapColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FlatRimColor: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _FlatSpecularColor: {r: 0.9433962, g: 0.8232467, b: 0.8232467, a: 1}
- _LightmapDirection: {r: 0, g: 1, b: 0, a: 0}
- _OutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
- _UnityShadowColor: {r: 0, g: 0.27326158, b: 0.468, a: 0.30588236}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 154d1055a35044e31b916408a0b553aa
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,171 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7762484177519564646
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 2
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WaterScene_Island_Purplish
m_Shader: {fileID: 4800000, guid: bee44b4a58655ee4cbff107302a3e131, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- DR_CEL_EXTRA_ON
- _CELPRIMARYMODE_SINGLE
- _DETAILMAPBLENDINGMODE_MULTIPLY
- _GRADIENTSPACE_WORLD
- _OUTLINESPACE_SCREEN
- _TEXTUREBLENDINGMODE_MULTIPLY
- _UNITYSHADOWMODE_COLOR
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses:
- SRPDEFAULTUNLIT
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CelCurveTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CelStepTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _BaseMapPremultiply: 0
- _Blend: 0
- _BumpScale: 1
- _CameraDistanceImpact: 0
- _CelExtraEnabled: 1
- _CelNumSteps: 3
- _CelPrimaryMode: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailMapBlendingMode: 0
- _DetailMapImpact: 0
- _DstBlend: 0
- _EnvironmentReflections: 1
- _FlatRimEdgeSmoothness: 0.5
- _FlatRimLightAlign: 0
- _FlatRimSize: 0.5
- _FlatSpecularEdgeSmoothness: 0
- _FlatSpecularSize: 0.1
- _Flatness: 0.321
- _FlatnessExtra: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _GradientAngle: 0
- _GradientCenterX: 0
- _GradientCenterY: 0
- _GradientEnabled: 0
- _GradientSize: 10
- _GradientSpace: 0
- _LightContribution: 0
- _LightFalloffSize: 0.0001
- _LightmapDirectionPitch: 0
- _LightmapDirectionYaw: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _OutlineDepthOffset: 0
- _OutlineEnabled: 0
- _OutlineScale: 1
- _OutlineSpace: 0
- _OutlineWidth: 0
- _OverrideLightmapDir: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _RimEnabled: 0
- _SelfShadingSize: 0.759
- _SelfShadingSizeExtra: 0.6
- _ShadowEdgeSize: 0.285
- _ShadowEdgeSizeExtra: 0.218
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularEnabled: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _TextureBlendingMode: 0
- _TextureImpact: 1
- _UnityShadowMode: 2
- _UnityShadowOcclusion: 0
- _UnityShadowPower: 0.2
- _UnityShadowSharpness: 1
- _VertexColorsEnabled: 0
- _VertexExtrusionSmoothNormals: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorDim: {r: 0.4448202, g: 0.57314116, b: 0.7924528, a: 1}
- _ColorDimCurve: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _ColorDimExtra: {r: 0.43004623, g: 0.44398743, b: 0.6037736, a: 1}
- _ColorDimSteps: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _ColorGradient: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _DetailMapColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FlatRimColor: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _FlatSpecularColor: {r: 0.9433962, g: 0.8232467, b: 0.8232467, a: 1}
- _LightmapDirection: {r: 0, g: 1, b: 0, a: 0}
- _OutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
- _UnityShadowColor: {r: 0, g: 0.27326158, b: 0.468, a: 0.30588236}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 362639e5e3b0949c8b2c1eb7f0b44976
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,170 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7762484177519564646
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 2
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WaterScene_Island_Rim 1
m_Shader: {fileID: 4800000, guid: bee44b4a58655ee4cbff107302a3e131, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DETAILMAPBLENDINGMODE_MULTIPLY
- _GRADIENTSPACE_WORLD
- _OUTLINESPACE_SCREEN
- _TEXTUREBLENDINGMODE_MULTIPLY
m_InvalidKeywords:
- _CELPRIMARYMODE_NONE
- _UNITYSHADOWMODE_NONE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses:
- SRPDEFAULTUNLIT
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CelCurveTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CelStepTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _BaseMapPremultiply: 0
- _Blend: 0
- _BumpScale: 1
- _CameraDistanceImpact: 0
- _CelExtraEnabled: 0
- _CelNumSteps: 3
- _CelPrimaryMode: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailMapBlendingMode: 0
- _DetailMapImpact: 0
- _DstBlend: 0
- _EnvironmentReflections: 1
- _FlatRimEdgeSmoothness: 0.5
- _FlatRimLightAlign: 0
- _FlatRimSize: 0.5
- _FlatSpecularEdgeSmoothness: 0
- _FlatSpecularSize: 0.1
- _Flatness: 1
- _FlatnessExtra: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _GradientAngle: 0
- _GradientCenterX: 0
- _GradientCenterY: 0
- _GradientEnabled: 0
- _GradientSize: 10
- _GradientSpace: 0
- _LightContribution: 0
- _LightFalloffSize: 0.0001
- _LightmapDirectionPitch: 0
- _LightmapDirectionYaw: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _OutlineDepthOffset: 0
- _OutlineEnabled: 0
- _OutlineScale: 1
- _OutlineSpace: 0
- _OutlineWidth: 0
- _OverrideLightmapDir: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _RimEnabled: 0
- _SelfShadingSize: 0.51
- _SelfShadingSizeExtra: 0.6
- _ShadowEdgeSize: 0.263
- _ShadowEdgeSizeExtra: 0.05
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularEnabled: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _TextureBlendingMode: 0
- _TextureImpact: 1
- _UnityShadowMode: 0
- _UnityShadowOcclusion: 0
- _UnityShadowPower: 0.2
- _UnityShadowSharpness: 1.6
- _VertexColorsEnabled: 0
- _VertexExtrusionSmoothNormals: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.9853211, g: 1, b: 0.9764151, a: 1}
- _Color: {r: 0.98532116, g: 1, b: 0.9764151, a: 1}
- _ColorDim: {r: 0.9144586, g: 0.9245283, b: 0.8416696, a: 1}
- _ColorDimCurve: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _ColorDimExtra: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _ColorDimSteps: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _ColorGradient: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _DetailMapColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FlatRimColor: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _FlatSpecularColor: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _LightmapDirection: {r: 0, g: 1, b: 0, a: 0}
- _OutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
- _UnityShadowColor: {r: 0.4433962, g: 0.4433962, b: 0.4433962, a: 1}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 2be7e9940e7054090bc0bc6219389f27
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,170 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7762484177519564646
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 2
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WaterScene_Island_Snowy
m_Shader: {fileID: 4800000, guid: bee44b4a58655ee4cbff107302a3e131, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _CELPRIMARYMODE_SINGLE
- _DETAILMAPBLENDINGMODE_MULTIPLY
- _GRADIENTSPACE_WORLD
- _OUTLINESPACE_SCREEN
- _TEXTUREBLENDINGMODE_MULTIPLY
- _UNITYSHADOWMODE_COLOR
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses:
- SRPDEFAULTUNLIT
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CelCurveTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CelStepTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _BaseMapPremultiply: 0
- _Blend: 0
- _BumpScale: 1
- _CameraDistanceImpact: 0
- _CelExtraEnabled: 0
- _CelNumSteps: 3
- _CelPrimaryMode: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailMapBlendingMode: 0
- _DetailMapImpact: 0
- _DstBlend: 0
- _EnvironmentReflections: 1
- _FlatRimEdgeSmoothness: 0.5
- _FlatRimLightAlign: 0
- _FlatRimSize: 0.5
- _FlatSpecularEdgeSmoothness: 0
- _FlatSpecularSize: 0.1
- _Flatness: 0.886
- _FlatnessExtra: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _GradientAngle: 0
- _GradientCenterX: 7.24
- _GradientCenterY: -0.17
- _GradientEnabled: 0
- _GradientSize: 10
- _GradientSpace: 0
- _LightContribution: 0
- _LightFalloffSize: 0.0001
- _LightmapDirectionPitch: 0
- _LightmapDirectionYaw: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _OutlineDepthOffset: 0
- _OutlineEnabled: 0
- _OutlineScale: 1
- _OutlineSpace: 0
- _OutlineWidth: 0
- _OverrideLightmapDir: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _RimEnabled: 0
- _SelfShadingSize: 0.453
- _SelfShadingSizeExtra: 0.6
- _ShadowEdgeSize: 0.397
- _ShadowEdgeSizeExtra: 0.05
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularEnabled: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _TextureBlendingMode: 0
- _TextureImpact: 1
- _UnityShadowMode: 2
- _UnityShadowOcclusion: 0
- _UnityShadowPower: 0.253
- _UnityShadowSharpness: 1
- _VertexColorsEnabled: 0
- _VertexExtrusionSmoothNormals: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0.9716981, g: 0.9716981, b: 0.9716981, a: 1}
- _ColorDim: {r: 0.41131186, g: 0.6617902, b: 0.745283, a: 1}
- _ColorDimCurve: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _ColorDimExtra: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _ColorDimSteps: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _ColorGradient: {r: 0.7294118, g: 0.36862746, b: 0.38367882, a: 1}
- _DetailMapColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FlatRimColor: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _FlatSpecularColor: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _LightmapDirection: {r: 0, g: 1, b: 0, a: 0}
- _OutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
- _UnityShadowColor: {r: 0.044544324, g: 0.5087575, b: 0.7264151, a: 0.29803923}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 4fb921ba6e8db431a85143b5f0cfcd8a
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,85 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WaterScene_Skybox
m_Shader: {fileID: 4800000, guid: e32cae2a5bbfb41888ef2ba8391ab87d, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DirectionPitch: 9
- _DirectionYaw: 103
- _DstBlend: 0
- _Exponent: 1.63
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Intensity: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Color1: {r: 0.6759078, g: 0.7830189, b: 0.7662186, a: 1}
- _Color2: {r: 0.42352945, g: 0.62352943, b: 0.6431373, a: 1}
- _Direction: {r: 0.15242507, g: 0.98768836, b: -0.03519009, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 277da098804474be3b4ef15bb19067c2
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,171 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7762484177519564646
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 2
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WaterScene_Tree 1
m_Shader: {fileID: 4800000, guid: bee44b4a58655ee4cbff107302a3e131, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- DR_RIM_ON
- _CELPRIMARYMODE_SINGLE
- _DETAILMAPBLENDINGMODE_MULTIPLY
- _GRADIENTSPACE_WORLD
- _OUTLINESPACE_SCREEN
- _TEXTUREBLENDINGMODE_MULTIPLY
- _UNITYSHADOWMODE_MULTIPLY
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 1
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses:
- SRPDEFAULTUNLIT
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CelCurveTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CelStepTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _BaseMapPremultiply: 0
- _Blend: 0
- _BumpScale: 1
- _CameraDistanceImpact: 0
- _CelExtraEnabled: 0
- _CelNumSteps: 3
- _CelPrimaryMode: 1
- _Cull: 0
- _Cutoff: 0.5
- _DetailMapBlendingMode: 0
- _DetailMapImpact: 0
- _DstBlend: 0
- _EnvironmentReflections: 1
- _FlatRimEdgeSmoothness: 0.77
- _FlatRimLightAlign: 0.603
- _FlatRimSize: 0.273
- _FlatSpecularEdgeSmoothness: 0
- _FlatSpecularSize: 0.77
- _Flatness: 1
- _FlatnessExtra: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _GradientAngle: 0
- _GradientCenterX: 0
- _GradientCenterY: 1.42
- _GradientEnabled: 0
- _GradientSize: -1.46
- _GradientSpace: 0
- _LightContribution: 0
- _LightFalloffSize: 0.0001
- _LightmapDirectionPitch: 55
- _LightmapDirectionYaw: 114
- _Metallic: 0
- _OcclusionStrength: 1
- _OutlineDepthOffset: 0
- _OutlineEnabled: 0
- _OutlineScale: 1
- _OutlineSpace: 0
- _OutlineWidth: 0
- _OverrideLightmapDir: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _RimEnabled: 1
- _SelfShadingSize: 0.784
- _SelfShadingSizeExtra: 0.6
- _ShadowEdgeSize: 0.389
- _ShadowEdgeSizeExtra: 0.05
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularEnabled: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _TextureBlendingMode: 0
- _TextureImpact: 1
- _UnityShadowMode: 1
- _UnityShadowOcclusion: 0
- _UnityShadowPower: 0.062
- _UnityShadowSharpness: 10
- _VertexColorsEnabled: 0
- _VertexExtrusionSmoothNormals: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.41774523, g: 0.3177287, b: 0.5660378, a: 1}
- _Color: {r: 0.41774526, g: 0.31772876, b: 0.5660378, a: 1}
- _ColorDim: {r: 0.3816612, g: 0.31617126, b: 0.46226418, a: 1}
- _ColorDimCurve: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _ColorDimExtra: {r: 0.8584906, g: 0.8584906, b: 0.8584906, a: 1}
- _ColorDimSteps: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _ColorGradient: {r: 0.9811321, g: 0.9811321, b: 0.9811321, a: 1}
- _DetailMapColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FlatRimColor: {r: 0.41774523, g: 0.3177287, b: 0.5660378, a: 1}
- _FlatSpecularColor: {r: 0.9622642, g: 0.9622642, b: 0.9622642, a: 1}
- _LightmapDirection: {r: 0.7483327, g: 0.57357645, b: -0.33317912, a: 0}
- _OutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
- _UnityShadowColor: {r: 0.7075472, g: 0.7075472, b: 0.7075472, a: 1}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 141a460ae361449f6986a3635397be5f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,171 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7762484177519564646
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 2
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WaterScene_Tree 2
m_Shader: {fileID: 4800000, guid: bee44b4a58655ee4cbff107302a3e131, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- DR_RIM_ON
- _CELPRIMARYMODE_SINGLE
- _DETAILMAPBLENDINGMODE_MULTIPLY
- _GRADIENTSPACE_WORLD
- _OUTLINESPACE_SCREEN
- _TEXTUREBLENDINGMODE_MULTIPLY
- _UNITYSHADOWMODE_MULTIPLY
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses:
- SRPDEFAULTUNLIT
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CelCurveTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CelStepTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _BaseMapPremultiply: 0
- _Blend: 0
- _BumpScale: 1
- _CameraDistanceImpact: 0
- _CelExtraEnabled: 0
- _CelNumSteps: 3
- _CelPrimaryMode: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailMapBlendingMode: 0
- _DetailMapImpact: 0
- _DstBlend: 0
- _EnvironmentReflections: 1
- _FlatRimEdgeSmoothness: 0.824
- _FlatRimLightAlign: 0.679
- _FlatRimSize: 0.111
- _FlatSpecularEdgeSmoothness: 0
- _FlatSpecularSize: 0.77
- _Flatness: 1
- _FlatnessExtra: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _GradientAngle: 0
- _GradientCenterX: 0
- _GradientCenterY: 1.42
- _GradientEnabled: 0
- _GradientSize: -1.46
- _GradientSpace: 0
- _LightContribution: 0
- _LightFalloffSize: 0.0001
- _LightmapDirectionPitch: 0
- _LightmapDirectionYaw: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _OutlineDepthOffset: 0
- _OutlineEnabled: 0
- _OutlineScale: 1
- _OutlineSpace: 0
- _OutlineWidth: 0
- _OverrideLightmapDir: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _RimEnabled: 1
- _SelfShadingSize: 0.492
- _SelfShadingSizeExtra: 0.6
- _ShadowEdgeSize: 0.498
- _ShadowEdgeSizeExtra: 0.05
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularEnabled: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _TextureBlendingMode: 0
- _TextureImpact: 1
- _UnityShadowMode: 1
- _UnityShadowOcclusion: 0
- _UnityShadowPower: 0.062
- _UnityShadowSharpness: 10
- _VertexColorsEnabled: 0
- _VertexExtrusionSmoothNormals: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.574527, g: 0.5157973, b: 0.6320754, a: 1}
- _Color: {r: 0.574527, g: 0.5157974, b: 0.6320754, a: 1}
- _ColorDim: {r: 0.35050133, g: 0.31959775, b: 0.509434, a: 1}
- _ColorDimCurve: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _ColorDimExtra: {r: 0.8584906, g: 0.8584906, b: 0.8584906, a: 1}
- _ColorDimSteps: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _ColorGradient: {r: 0.9811321, g: 0.9811321, b: 0.9811321, a: 1}
- _DetailMapColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FlatRimColor: {r: 0.574527, g: 0.5157973, b: 0.6320754, a: 1}
- _FlatSpecularColor: {r: 0.9622642, g: 0.9622642, b: 0.9622642, a: 1}
- _LightmapDirection: {r: 0, g: 1, b: 0, a: 0}
- _OutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
- _UnityShadowColor: {r: 0.7075472, g: 0.7075472, b: 0.7075472, a: 1}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 1fd6131f05dd44a719e9a126eb934a5b
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,171 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7762484177519564646
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 2
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WaterScene_Tree 3
m_Shader: {fileID: 4800000, guid: bee44b4a58655ee4cbff107302a3e131, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- DR_RIM_ON
- _CELPRIMARYMODE_SINGLE
- _DETAILMAPBLENDINGMODE_MULTIPLY
- _GRADIENTSPACE_WORLD
- _OUTLINESPACE_SCREEN
- _TEXTUREBLENDINGMODE_MULTIPLY
- _UNITYSHADOWMODE_MULTIPLY
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses:
- SRPDEFAULTUNLIT
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CelCurveTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CelStepTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _BaseMapPremultiply: 0
- _Blend: 0
- _BumpScale: 1
- _CameraDistanceImpact: 0
- _CelExtraEnabled: 0
- _CelNumSteps: 3
- _CelPrimaryMode: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailMapBlendingMode: 0
- _DetailMapImpact: 0
- _DstBlend: 0
- _EnvironmentReflections: 1
- _FlatRimEdgeSmoothness: 0.728
- _FlatRimLightAlign: 0.708
- _FlatRimSize: 0.164
- _FlatSpecularEdgeSmoothness: 0
- _FlatSpecularSize: 0.77
- _Flatness: 1
- _FlatnessExtra: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _GradientAngle: 0
- _GradientCenterX: 0
- _GradientCenterY: 1.42
- _GradientEnabled: 0
- _GradientSize: -1.46
- _GradientSpace: 0
- _LightContribution: 0
- _LightFalloffSize: 0.0001
- _LightmapDirectionPitch: 0
- _LightmapDirectionYaw: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _OutlineDepthOffset: 0
- _OutlineEnabled: 0
- _OutlineScale: 1
- _OutlineSpace: 0
- _OutlineWidth: 0
- _OverrideLightmapDir: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _RimEnabled: 1
- _SelfShadingSize: 0.492
- _SelfShadingSizeExtra: 0.6
- _ShadowEdgeSize: 0.498
- _ShadowEdgeSizeExtra: 0.05
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularEnabled: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _TextureBlendingMode: 0
- _TextureImpact: 1
- _UnityShadowMode: 1
- _UnityShadowOcclusion: 0
- _UnityShadowPower: 0.062
- _UnityShadowSharpness: 10
- _VertexColorsEnabled: 0
- _VertexExtrusionSmoothNormals: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.9529411, g: 0.55960315, b: 0.45490193, a: 1}
- _Color: {r: 0.9529412, g: 0.55960315, b: 0.45490196, a: 1}
- _ColorDim: {r: 0.5566038, g: 0.44370773, b: 0.5471958, a: 1}
- _ColorDimCurve: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _ColorDimExtra: {r: 0.8584906, g: 0.8584906, b: 0.8584906, a: 1}
- _ColorDimSteps: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _ColorGradient: {r: 0.9811321, g: 0.9811321, b: 0.9811321, a: 1}
- _DetailMapColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FlatRimColor: {r: 0.9529411, g: 0.55960315, b: 0.45490193, a: 1}
- _FlatSpecularColor: {r: 0.9622642, g: 0.9622642, b: 0.9622642, a: 1}
- _LightmapDirection: {r: 0, g: 1, b: 0, a: 0}
- _OutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
- _UnityShadowColor: {r: 0.7075472, g: 0.7075472, b: 0.7075472, a: 1}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 6089faa20635c49ab9bff6e2aed5ade7
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,171 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7762484177519564646
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 2
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WaterScene_Tree 4
m_Shader: {fileID: 4800000, guid: bee44b4a58655ee4cbff107302a3e131, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- DR_RIM_ON
- _CELPRIMARYMODE_SINGLE
- _DETAILMAPBLENDINGMODE_MULTIPLY
- _GRADIENTSPACE_WORLD
- _OUTLINESPACE_SCREEN
- _TEXTUREBLENDINGMODE_MULTIPLY
- _UNITYSHADOWMODE_MULTIPLY
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses:
- SRPDEFAULTUNLIT
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CelCurveTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CelStepTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _BaseMapPremultiply: 0
- _Blend: 0
- _BumpScale: 1
- _CameraDistanceImpact: 0
- _CelExtraEnabled: 0
- _CelNumSteps: 3
- _CelPrimaryMode: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailMapBlendingMode: 0
- _DetailMapImpact: 0
- _DstBlend: 0
- _EnvironmentReflections: 1
- _FlatRimEdgeSmoothness: 0.943
- _FlatRimLightAlign: 0.93
- _FlatRimSize: 0.176
- _FlatSpecularEdgeSmoothness: 0
- _FlatSpecularSize: 0.77
- _Flatness: 1
- _FlatnessExtra: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _GradientAngle: 0
- _GradientCenterX: 0
- _GradientCenterY: 1.42
- _GradientEnabled: 0
- _GradientSize: -1.46
- _GradientSpace: 0
- _LightContribution: 0
- _LightFalloffSize: 0.0001
- _LightmapDirectionPitch: 0
- _LightmapDirectionYaw: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _OutlineDepthOffset: 0
- _OutlineEnabled: 0
- _OutlineScale: 1
- _OutlineSpace: 0
- _OutlineWidth: 0
- _OverrideLightmapDir: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _RimEnabled: 1
- _SelfShadingSize: 0.492
- _SelfShadingSizeExtra: 0.6
- _ShadowEdgeSize: 0.396
- _ShadowEdgeSizeExtra: 0.05
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularEnabled: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _TextureBlendingMode: 0
- _TextureImpact: 1
- _UnityShadowMode: 1
- _UnityShadowOcclusion: 0
- _UnityShadowPower: 0.062
- _UnityShadowSharpness: 10
- _VertexColorsEnabled: 0
- _VertexExtrusionSmoothNormals: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.30745098, g: 0.5608236, b: 0.8784314, a: 1}
- _Color: {r: 0.307451, g: 0.56082374, b: 0.8784314, a: 1}
- _ColorDim: {r: 0.32293522, g: 0.3285879, b: 0.38679248, a: 1}
- _ColorDimCurve: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _ColorDimExtra: {r: 0.8584906, g: 0.8584906, b: 0.8584906, a: 1}
- _ColorDimSteps: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _ColorGradient: {r: 0.9811321, g: 0.9811321, b: 0.9811321, a: 1}
- _DetailMapColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FlatRimColor: {r: 0.32907617, g: 0.8207547, b: 0.738595, a: 1}
- _FlatSpecularColor: {r: 0.9622642, g: 0.9622642, b: 0.9622642, a: 1}
- _LightmapDirection: {r: 0, g: 1, b: 0, a: 0}
- _OutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
- _UnityShadowColor: {r: 0.7075472, g: 0.7075472, b: 0.7075472, a: 1}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: bc640489ff7464d39b6e247680407791
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,170 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7762484177519564646
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 2
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WaterScene_WaterfallBottom
m_Shader: {fileID: 4800000, guid: bee44b4a58655ee4cbff107302a3e131, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DETAILMAPBLENDINGMODE_MULTIPLY
- _GRADIENTSPACE_WORLD
- _OUTLINESPACE_SCREEN
- _TEXTUREBLENDINGMODE_ADD
- _UNITYSHADOWMODE_MULTIPLY
m_InvalidKeywords:
- _CELPRIMARYMODE_NONE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses:
- SRPDEFAULTUNLIT
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: b1912b11482904b3292302abdc0d14cd, type: 3}
m_Scale: {x: 1.93, y: 8.44}
m_Offset: {x: 0, y: 1.26}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CelCurveTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CelStepTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _BaseMapPremultiply: 0
- _Blend: 0
- _BumpScale: 1
- _CameraDistanceImpact: 0
- _CelExtraEnabled: 0
- _CelNumSteps: 3
- _CelPrimaryMode: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailMapBlendingMode: 0
- _DetailMapImpact: 0
- _DstBlend: 0
- _EnvironmentReflections: 1
- _FlatRimEdgeSmoothness: 0.5
- _FlatRimLightAlign: 0
- _FlatRimSize: 0.5
- _FlatSpecularEdgeSmoothness: 0
- _FlatSpecularSize: 0.1
- _Flatness: 0.704
- _FlatnessExtra: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _GradientAngle: 0
- _GradientCenterX: 0
- _GradientCenterY: 0
- _GradientEnabled: 0
- _GradientSize: 10
- _GradientSpace: 0
- _LightContribution: 0
- _LightFalloffSize: 0.0001
- _LightmapDirectionPitch: 0
- _LightmapDirectionYaw: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _OutlineDepthOffset: 0
- _OutlineEnabled: 0
- _OutlineScale: 1
- _OutlineSpace: 0
- _OutlineWidth: 0
- _OverrideLightmapDir: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _RimEnabled: 0
- _SelfShadingSize: 0.71
- _SelfShadingSizeExtra: 0.6
- _ShadowEdgeSize: 0.5
- _ShadowEdgeSizeExtra: 0.05
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularEnabled: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _TextureBlendingMode: 1
- _TextureImpact: 1
- _UnityShadowMode: 1
- _UnityShadowOcclusion: 0
- _UnityShadowPower: 0.052
- _UnityShadowSharpness: 9.94
- _VertexColorsEnabled: 0
- _VertexExtrusionSmoothNormals: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.58431375, g: 0.8470923, b: 0.94509804, a: 1}
- _Color: {r: 1, g: 0.87003905, b: 0.33490568, a: 1}
- _ColorDim: {r: 0.764151, g: 0.70684975, b: 0.47218764, a: 1}
- _ColorDimCurve: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _ColorDimExtra: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _ColorDimSteps: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _ColorGradient: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _DetailMapColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FlatRimColor: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _FlatSpecularColor: {r: 0.85023, g: 0.85034, b: 0.85045, a: 0.85056}
- _LightmapDirection: {r: 0, g: 1, b: 0, a: 0}
- _OutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
- _UnityShadowColor: {r: 0.32453722, g: 0.4811321, b: 0.40129125, a: 1}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 129d345ff2fda45ba9aed43091152df9
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,160 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-4321619813945176072
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Waterfall
m_Shader: {fileID: 4800000, guid: efcaf526ceb1f4efd9eb4e4c30c6ade6, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _COLORMODE_LINEAR
- _FOAMMODE_GRADIENT_NOISE
- _NOISESOURCE_WORLD_SPACE
- _WAVEMODE_GRID
m_InvalidKeywords:
- _OPAQUE_OFF
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ColorGradient:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NoiseMap:
m_Texture: {fileID: 2800000, guid: b7ccb6bfe9bc44f3e81dac10ff8e7e23, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AllowAlphaOverflow: 0
- _AlphaClip: 0
- _Amount: 1
- _Amplitude: 0.51
- _Blend: 0
- _BumpScale: 1
- _CameraDistanceFadeClose: 0
- _CameraDistanceFadeFar: 10
- _ColorMode: 0
- _CrestSharpness: 0.1
- _CrestSize: 0.1
- _Cull: 2
- _Cutoff: 0.5
- _Depth: 100
- _DstBlend: 0
- _EnvironmentReflections: 1
- _FadeDistance: 0.18
- _FoamAmount: 0.21
- _FoamDepth: 0.49
- _FoamDirection: 0
- _FoamFromTexture: 1
- _FoamMode: 1
- _FoamNoiseAmount: 1
- _FoamProcedural: 1
- _FoamScale: -0.02
- _FoamSharpness: 0.6
- _FoamSpeed: 0
- _FoamStretchX: 1
- _FoamStretchY: 1
- _FoamTexture: 1
- _Frequency: 0.08
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _LightContribution: 0
- _Metallic: 0
- _NoiseSource: 1
- _OcclusionStrength: 1
- _Opaque: 0
- _ProceduralFoam: 1
- _QueueOffset: 0
- _ReceiveShadows: 1
- _RefractionAmplitude: 1.7
- _RefractionFrequency: -21.25
- _RefractionScale: 1.8
- _RefractionSpeed: 0.75
- _RefractionStrength: 0.01
- _ShadowStrength: 0.35
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _Speed: 0.3
- _SrcBlend: 1
- _Surface: 0
- _UvFadeX: 0.1
- _UvFadeY: 0.1
- _WaterClearness: 0.163
- _WaterDepth: 1
- _WaveAmplitude: 0.25
- _WaveDirection: 0
- _WaveFrequency: 1
- _WaveMode: 2
- _WaveNoise: 0.25
- _WaveSpeed: 1
- _WorkflowMode: 1
- _ZWrite: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0, g: 1, b: 0.7287984, a: 1}
- _ColorDeep: {r: 0.6367924, g: 0.8860948, b: 1, a: 1}
- _ColorShallow: {r: 0.5235849, g: 0.8514405, b: 1, a: 0.8156863}
- _CrestColor: {r: 1, g: 1, b: 1, a: 0.9}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FoamColor: {r: 0.9975696, g: 1, b: 0.9575471, a: 0.8}
- _FoamStretch: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 684f8afe0f178489886b874a3acf2c81
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5fe7caef4d58e49279bf80767568dca1
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,97 @@
fileFormatVersion: 2
guid: 22a483aea4c1c4f6c96ccbb826363a30
ModelImporter:
serializedVersion: 19301
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 0
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,97 @@
fileFormatVersion: 2
guid: 9837eb362fb7a42a4aa15bfda454373f
ModelImporter:
serializedVersion: 19301
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 0
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,97 @@
fileFormatVersion: 2
guid: 9cd8516a789b94ae1801c2afb59bb47e
ModelImporter:
serializedVersion: 19301
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 0
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,97 @@
fileFormatVersion: 2
guid: 98aa7127015854f59b6abbcb9c4918e9
ModelImporter:
serializedVersion: 19301
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 0
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,97 @@
fileFormatVersion: 2
guid: ec86a959536374cfca131c9127c44e1f
ModelImporter:
serializedVersion: 19301
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 0
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,97 @@
fileFormatVersion: 2
guid: 2c8686c791ced4775a6cc998861a3317
ModelImporter:
serializedVersion: 19301
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 0
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,97 @@
fileFormatVersion: 2
guid: 74de18eb1ee2d4b9581e0fcfdaa48e91
ModelImporter:
serializedVersion: 19301
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 0
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,97 @@
fileFormatVersion: 2
guid: b8c662c45d5b0461e875dc61ed27a748
ModelImporter:
serializedVersion: 19301
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 0
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,97 @@
fileFormatVersion: 2
guid: 767be7e164a474589bc3dbbc78469c47
ModelImporter:
serializedVersion: 19301
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 0
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,97 @@
fileFormatVersion: 2
guid: 1eb46d926827748f794f96ce54fdb5a4
ModelImporter:
serializedVersion: 19301
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 0
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,97 @@
fileFormatVersion: 2
guid: 82e94a9f051884efc8c7d654e18a4060
ModelImporter:
serializedVersion: 19301
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 0
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,97 @@
fileFormatVersion: 2
guid: 52a3086d75c934655b4df1c0e14d4cdc
ModelImporter:
serializedVersion: 19301
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 0
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,97 @@
fileFormatVersion: 2
guid: dfc7aef5fb10e4c93828498c7b51e748
ModelImporter:
serializedVersion: 19301
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 0
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,97 @@
fileFormatVersion: 2
guid: 028e01397e2c24e2d94b2da5d034a7d4
ModelImporter:
serializedVersion: 19301
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 0
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,97 @@
fileFormatVersion: 2
guid: 776e5ebee7bd44b80b834fa98ac15f3a
ModelImporter:
serializedVersion: 19301
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 0
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,97 @@
fileFormatVersion: 2
guid: a62042bca34634a3fb05d65b58e4151c
ModelImporter:
serializedVersion: 19301
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 0
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,101 @@
fileFormatVersion: 2
guid: 1d1c5a94bdfb44809b71db711072fc85
ModelImporter:
serializedVersion: 20101
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 0
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a170c3613effc4e91a448c3b34b0e72c
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,124 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-508091258218192584
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 899c54efeace73346a0a16faa3afe726, type: 3}
m_Name: Vignette
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
color:
m_OverrideState: 1
m_Value: {r: 0.3045348, g: 0.27100393, b: 0.6603774, a: 1}
hdr: 0
showAlpha: 0
showEyeDropper: 1
center:
m_OverrideState: 1
m_Value: {x: 0.5, y: 0.88}
intensity:
m_OverrideState: 1
m_Value: 0.146
min: 0
max: 1
smoothness:
m_OverrideState: 1
m_Value: 0.58
min: 0.01
max: 1
rounded:
m_OverrideState: 0
m_Value: 0
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: '[Flat Kit] Water Demo Post-processing'
m_EditorClassIdentifier:
components:
- {fileID: 2131217212666618047}
- {fileID: 2475509232284587187}
- {fileID: -508091258218192584}
--- !u!114 &2131217212666618047
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3}
m_Name: Bloom
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
threshold:
m_OverrideState: 1
m_Value: 0.9
min: 0
intensity:
m_OverrideState: 1
m_Value: 1
min: 0
scatter:
m_OverrideState: 0
m_Value: 0.7
min: 0
max: 1
clamp:
m_OverrideState: 0
m_Value: 65472
min: 0
tint:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 0
showAlpha: 0
showEyeDropper: 1
highQualityFiltering:
m_OverrideState: 0
m_Value: 0
dirtTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
dirtIntensity:
m_OverrideState: 0
m_Value: 0
min: 0
--- !u!114 &2475509232284587187
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5485954d14dfb9a4c8ead8edb0ded5b1, type: 3}
m_Name: LiftGammaGain
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
lift:
m_OverrideState: 0
m_Value: {x: 0.99404174, y: 0.95639515, z: 1, w: 0.0000000012707766}
gamma:
m_OverrideState: 1
m_Value: {x: 1, y: 1, z: 1, w: -0.18691589}
gain:
m_OverrideState: 1
m_Value: {x: 1, y: 1, z: 1, w: 0.07476635}

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: c093ab080b6c44424b2e4851c9011ba9
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 1b9bee2a1c0da463f866a0f7f2c25c23
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.0 KiB

View File

@@ -0,0 +1,106 @@
fileFormatVersion: 2
guid: b1912b11482904b3292302abdc0d14cd
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: cea8116bdc4404ce9a2870ff3b671d30
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant: