업그레이드 데이터 입력 로직 및 기능 추가
캐릭터 스탯을 PlayerStats 컴포넌트에서 모아서 관리하도록 변경 코드에서도 마찬가지
This commit is contained in:
@@ -1,6 +1,6 @@
|
||||
id,memo,move_speed,max_hp,sight,atk_range,atk_damage,atk_interval_sec,cost,weight,model_path,animation_controller_path,wave_min,wave_max
|
||||
101,Grunt(기본),6.7,75,6,1,3,1.2,3,1,Assets/Models/Skeleton_Minion.fbx,Assets/Animations/MonsterAnimationController.controller,1,10
|
||||
101,Grunt(기본),6.7,75,6,1,3,1.2,3,1.0,Assets/Models/Skeleton_Minion.fbx,Assets/Animations/MonsterAnimationController.controller,1,10
|
||||
102,Tank(느림/단단),3.3,125,6,1,4,1.5,5,0.5,Assets/Models/Druid.fbx,Assets/Animations/MonsterAnimationController.controller,3,15
|
||||
103,Ranged(원거리/약함),5.3,65,6,5,2,1.4,3,0.2,Assets/Models/Skeleton_Warrior.fbx,Assets/Animations/MonsterAnimationController.controller,3,20
|
||||
104,Fast(빠름/약함),8.6,45,6,1,2,1,3,0.333,Assets/Models/Skeleton_Rogue.fbx,Assets/Animations/MonsterAnimationController.controller,3,20
|
||||
104,Fast(빠름/약함),8.6,45,6,1,2,1.0,3,0.333,Assets/Models/Skeleton_Rogue.fbx,Assets/Animations/MonsterAnimationController.controller,3,20
|
||||
105,Elite(소수 정예),6.6,100,6,1,7,1.3,6,0.1,Assets/Models/Barbarian_Large.fbx,Assets/Animations/MonsterAnimationController.controller,5,20
|
||||
|
||||
|
Reference in New Issue
Block a user