플레이어의 공격이 작동하지 않는 문제 수정
- Anim에서 OnAttackHit을 호출해줘야 했음
This commit is contained in:
@@ -212,11 +212,11 @@ MonoBehaviour:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::Northbound.AttackAction
|
||||
ShowTopMostFoldoutHeaderGroup: 1
|
||||
attackRange: 5
|
||||
attackDamage: 10
|
||||
attackDamage: 100
|
||||
attackCooldown: 0.5
|
||||
attackableLayer:
|
||||
serializedVersion: 2
|
||||
m_Bits: 256
|
||||
m_Bits: 4294967295
|
||||
attackAnimationTrigger: Attack
|
||||
useAnimationEvents: 1
|
||||
blockDuringAnimation: 1
|
||||
|
||||
Reference in New Issue
Block a user