From ca56e195d8b38562f628f66de878a95b0119fd1f Mon Sep 17 00:00:00 2001 From: BoyongHwang Date: Sat, 31 Jan 2026 20:55:01 +0900 Subject: [PATCH] =?UTF-8?q?=EB=AA=AC=EC=8A=A4=ED=84=B0=20=EC=8A=A4?= =?UTF-8?q?=ED=82=A4=EB=A7=88=20=EC=88=98=EC=A0=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - 단순 컬럼명 수정 --- Assets/Data/Scripts/DataClasses/MonsterData.cs | 10 +++++----- GameData/.Monster_schema.json | 8 ++++---- GameData/Monster.csv | 6 +++--- 3 files changed, 12 insertions(+), 12 deletions(-) diff --git a/Assets/Data/Scripts/DataClasses/MonsterData.cs b/Assets/Data/Scripts/DataClasses/MonsterData.cs index 1ade7d0..cba5b97 100644 --- a/Assets/Data/Scripts/DataClasses/MonsterData.cs +++ b/Assets/Data/Scripts/DataClasses/MonsterData.cs @@ -6,19 +6,19 @@ using System.Collections.Generic; // 리스트 지원을 위해 추가 namespace Northbound.Data { - [CreateAssetMenu(fileName = "MonsterData", menuName = "DigAndDefend/Monster Data")] + [CreateAssetMenu(fileName = "MonsterData", menuName = "Northbound/Monster Data")] public class MonsterData : ScriptableObject { [Header("기본 정보")] - /// 몬스터 고유 ID + /// 고유 ID public int id; - /// 메모 + /// 기획 메모 public string memo; - /// 이동속도 + /// 이동 속도 public float moveSpeed; /// 체력 public int maxHp; - /// 사정거리 + /// 사정 거리 public int atkRange; /// 데미지 public int atkDamage; diff --git a/GameData/.Monster_schema.json b/GameData/.Monster_schema.json index dcf9c29..23b9eca 100644 --- a/GameData/.Monster_schema.json +++ b/GameData/.Monster_schema.json @@ -3,19 +3,19 @@ "name": "id", "type": "int", "condition": null, - "description": "몬스터 고유 ID" + "description": "고유 ID" }, { "name": "memo", "type": "string", "condition": null, - "description": "메모" + "description": "기획 메모" }, { "name": "move_speed", "type": "float", "condition": null, - "description": "이동속도" + "description": "이동 속도" }, { "name": "max_hp", @@ -27,7 +27,7 @@ "name": "atk_range", "type": "int", "condition": null, - "description": "사정거리" + "description": "사정 거리" }, { "name": "atk_damage", diff --git a/GameData/Monster.csv b/GameData/Monster.csv index d342310..67e3c5c 100644 --- a/GameData/Monster.csv +++ b/GameData/Monster.csv @@ -1,6 +1,6 @@ id,memo,move_speed,max_hp,atk_range,atk_damage,atk_interval_sec,prefab_path,cost,weight -101,Grunt(기본),2.6,30,1,3,1.2,Assets/Prefabs/EnemyTest,1,1 -102,Fast(빠름/약함),3.4,18,1,2,1,Assets/Prefabs/MonsterTest,2,0.5 -103,Tank(느림/단단),2,70,1,4,1.5,Assets/Prefabs/Core,5,0.2 +101,Grunt(기본),2.6,30,1,3,1.2,Assets/Prefabs/EnemyTest,1,1.0 +102,Fast(빠름/약함),3.4,18,1,2,1.0,Assets/Prefabs/MonsterTest,2,0.5 +103,Tank(느림/단단),2.0,70,1,4,1.5,Assets/Prefabs/Core,5,0.2 104,Ranged(원거리/약함),2.4,22,5,2,1.4,Assets/Prefabs/Resource,3,0.333 105,Elite(소수 정예),2.8,120,1,7,1.3,Assets/Prefabs/ResourcePickup,10,0.1