네트워크 멀티플레이 대응

This commit is contained in:
2026-01-31 20:49:23 +09:00
parent 1152093521
commit c5bcf265d0
69 changed files with 2766 additions and 1392 deletions

View File

@@ -43,7 +43,6 @@
<UnityVersion>6000.3.5f2</UnityVersion>
</PropertyGroup>
<ItemGroup>
<Analyzer Include="C:\Program Files\Microsoft Visual Studio\18\Community\Common7\IDE\Extensions\Microsoft\Visual Studio Tools for Unity\Analyzers\Microsoft.Unity.Analyzers.dll" />
<Analyzer Include="C:\Program Files\Unity\Hub\Editor\6000.3.5f2\Editor\Data\Tools\BuildPipeline\Unity.SourceGenerators\Unity.SourceGenerators.dll" />
<Analyzer Include="C:\Program Files\Unity\Hub\Editor\6000.3.5f2\Editor\Data\Tools\BuildPipeline\Unity.SourceGenerators\Unity.Properties.SourceGenerator.dll" />
<Analyzer Include="C:\Program Files\Unity\Hub\Editor\6000.3.5f2\Editor\Data\Tools\BuildPipeline\Unity.SourceGenerators\Unity.UIToolkit.SourceGenerator.dll" />
@@ -614,6 +613,10 @@
<HintPath>C:\Program Files\Unity\Hub\Editor\6000.3.5f2\Editor\Data\PlaybackEngines\WindowsStandaloneSupport\UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="websocket-sharp">
<HintPath>Library\PackageCache\com.unity.services.wire@9a73acde80cc\Plugins\websocket-sharp.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Unity.VisualScripting.YamlDotNet">
<HintPath>Library\PackageCache\com.unity.visualscripting@191c0d7e3b69\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
<Private>False</Private>