네트워크 멀티플레이 대응
This commit is contained in:
@@ -86,7 +86,7 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: d5a57f767e5e46a458fc5d3c628d0cbb, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Unity.Netcode.Runtime::Unity.Netcode.NetworkObject
|
||||
GlobalObjectIdHash: 1061286994
|
||||
GlobalObjectIdHash: 1574233340
|
||||
InScenePlacedSourceGlobalObjectIdHash: 1061286994
|
||||
DeferredDespawnTick: 0
|
||||
Ownership: 1
|
||||
@@ -112,17 +112,18 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::Northbound.Building
|
||||
ShowTopMostFoldoutHeaderGroup: 1
|
||||
maxHealth: 100
|
||||
showHealthBar: 1
|
||||
damageEffectPrefab: {fileID: 0}
|
||||
destroyEffectPrefab: {fileID: 0}
|
||||
effectSpawnPoint: {fileID: 0}
|
||||
buildingData: {fileID: 11400000, guid: 0e495d169ee3bce449f4b1aea83d6818, type: 2}
|
||||
gridPosition: {x: 0, y: 0, z: 0}
|
||||
rotation: 0
|
||||
initialTeam: 1
|
||||
initialOwnerId: 1
|
||||
useInitialOwner: 1
|
||||
showHealthBar: 1
|
||||
healthBarPrefab: {fileID: 0}
|
||||
destroyEffectPrefab: {fileID: 0}
|
||||
damageEffectPrefab: {fileID: 0}
|
||||
effectSpawnPoint: {fileID: 0}
|
||||
showGridBounds: 1
|
||||
gridBoundsColor: {r: 0, g: 1, b: 1, a: 1}
|
||||
--- !u!114 &9023294375343742146
|
||||
@@ -140,6 +141,9 @@ MonoBehaviour:
|
||||
showInExploredAreas: 1
|
||||
updateInterval: 0.2
|
||||
renderers: []
|
||||
enableDistantVisibility: 1
|
||||
heightVisibilityMultiplier: 2
|
||||
minHeightForDistantVisibility: 3
|
||||
useExploredMaterial: 0
|
||||
exploredMaterial: {fileID: 0}
|
||||
--- !u!1001 &8926581783111832504
|
||||
|
||||
Reference in New Issue
Block a user