몬스터 종류별 fbx 추가
kaykit에서 아래 fbx들 가져와 적용 - 일반 : 미니언 - 속도 : 드루이드 - 탱크 : 워리어 - 원거리 : 로그 - 엘리트 : 바바리안 라지
This commit is contained in:
@@ -21,5 +21,5 @@ MonoBehaviour:
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atkIntervalSec: 1
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atkIntervalSec: 1
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cost: 2
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cost: 2
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weight: 0.5
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weight: 0.5
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modelPath: Assets/Models/Skeleton_Minion.fbx
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modelPath: Assets/Models/Druid.fbx
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animationControllerPath: Assets/Animations/MonsterAnimationController.controller
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animationControllerPath: Assets/Animations/MonsterAnimationController.controller
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@@ -21,5 +21,5 @@ MonoBehaviour:
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atkIntervalSec: 1.4
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atkIntervalSec: 1.4
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cost: 3
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cost: 3
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weight: 0.333
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weight: 0.333
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modelPath: Assets/Models/Skeleton_Minion.fbx
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modelPath: Assets/Models/Skeleton_Rogue.fbx
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animationControllerPath: Assets/Animations/MonsterAnimationController.controller
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animationControllerPath: Assets/Animations/MonsterAnimationController.controller
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@@ -21,5 +21,5 @@ MonoBehaviour:
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atkIntervalSec: 1.3
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atkIntervalSec: 1.3
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cost: 10
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cost: 10
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weight: 0.1
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weight: 0.1
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modelPath: Assets/Models/Skeleton_Minion.fbx
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modelPath: Assets/Models/Barbarian_Large.fbx
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animationControllerPath: Assets/Animations/MonsterAnimationController.controller
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animationControllerPath: Assets/Animations/MonsterAnimationController.controller
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BIN
Assets/Models/Barbarian_Large.fbx
Normal file
BIN
Assets/Models/Barbarian_Large.fbx
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Binary file not shown.
110
Assets/Models/Barbarian_Large.fbx.meta
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110
Assets/Models/Barbarian_Large.fbx.meta
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@@ -0,0 +1,110 @@
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animationCompression: 3
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animationRotationError: 0.5
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animationPositionError: 0.5
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animationScaleError: 0.5
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userData:
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assetBundleName:
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BIN
Assets/Models/Druid.fbx
Normal file
BIN
Assets/Models/Druid.fbx
Normal file
Binary file not shown.
265
Assets/Models/Druid.fbx.meta
Normal file
265
Assets/Models/Druid.fbx.meta
Normal file
@@ -0,0 +1,265 @@
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fileFormatVersion: 2
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guid: 8b20334bb6a7ba34c9464a3828cfa58b
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serializedVersion: 24200
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scale: {x: 1, y: 1, z: 1}
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- name: Mannequin_Medium_LegLeft
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parentName: Mannequin_Medium(Clone)
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position: {x: -0, y: 0, z: 0}
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- name: Mannequin_Medium_LegRight
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parentName: Mannequin_Medium(Clone)
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position: {x: -0, y: 0, z: 0}
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||||||
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parentName: Mannequin_Medium(Clone)
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parentName: root
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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parentName: lowerarm.l
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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parentName: upperarm.r
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||||||
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||||||
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||||||
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scale: {x: 1.0000001, y: 0.99999994, z: 1}
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||||||
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- name: wrist.r
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parentName: lowerarm.r
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||||||
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position: {x: 0.000000004253806, y: 0.26004383, z: 0.000000008080003}
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||||||
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||||||
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scale: {x: 0.99999994, y: 1, z: 1}
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||||||
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- name: hand.r
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parentName: wrist.r
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||||||
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position: {x: 1.364242e-12, y: 0.073825896, z: 0.00000011935715}
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||||||
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||||||
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||||||
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- name: handslot.r
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||||||
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parentName: hand.r
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||||||
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||||||
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scale: {x: 1, y: 1, z: 1}
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||||||
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- name: head
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||||||
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File diff suppressed because it is too large
Load Diff
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File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,6 +1,6 @@
|
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id,memo,move_speed,max_hp,atk_range,atk_damage,atk_interval_sec,cost,weight,model_path,animation_controller_path
|
id,memo,move_speed,max_hp,atk_range,atk_damage,atk_interval_sec,cost,weight,model_path,animation_controller_path
|
||||||
101,Grunt(기본),2.6,30,1,3,1.2,1,1.0,Assets/Models/Skeleton_Minion.fbx,Assets/Animations/MonsterAnimationController.controller
|
101,Grunt(기본),2.6,30,1,3,1.2,1,1,Assets/Models/Skeleton_Minion.fbx,Assets/Animations/MonsterAnimationController.controller
|
||||||
102,Fast(빠름/약함),3.4,18,1,2,1.0,2,0.5,Assets/Models/Skeleton_Minion.fbx,Assets/Animations/MonsterAnimationController.controller
|
102,Fast(빠름/약함),3.4,18,1,2,1,2,0.5,Assets/Models/Druid.fbx,Assets/Animations/MonsterAnimationController.controller
|
||||||
103,Tank(느림/단단),2.0,70,1,4,1.5,5,0.2,Assets/Models/Skeleton_Warrior.fbx,Assets/Animations/MonsterAnimationController.controller
|
103,Tank(느림/단단),2,70,1,4,1.5,5,0.2,Assets/Models/Skeleton_Warrior.fbx,Assets/Animations/MonsterAnimationController.controller
|
||||||
104,Ranged(원거리/약함),2.4,22,5,2,1.4,3,0.333,Assets/Models/Skeleton_Minion.fbx,Assets/Animations/MonsterAnimationController.controller
|
104,Ranged(원거리/약함),2.4,22,5,2,1.4,3,0.333,Assets/Models/Skeleton_Rogue.fbx,Assets/Animations/MonsterAnimationController.controller
|
||||||
105,Elite(소수 정예),2.8,120,1,7,1.3,10,0.1,Assets/Models/Skeleton_Minion.fbx,Assets/Animations/MonsterAnimationController.controller
|
105,Elite(소수 정예),2.8,120,1,7,1.3,10,0.1,Assets/Models/Barbarian_Large.fbx,Assets/Animations/MonsterAnimationController.controller
|
||||||
|
|||||||
|
Reference in New Issue
Block a user