diff --git a/Assets/Scripts/Editor/PlayerPrefabSetup.cs b/Assets/Scripts/Editor/PlayerPrefabSetup.cs index eb4064b..d1965a6 100644 --- a/Assets/Scripts/Editor/PlayerPrefabSetup.cs +++ b/Assets/Scripts/Editor/PlayerPrefabSetup.cs @@ -70,9 +70,9 @@ namespace Northbound.Editor if (visionProvider != null) { SerializedObject so = new SerializedObject(visionProvider); - so.FindProperty("visionRange").floatValue = playerData.visionRadius; + so.FindProperty("visionRange").floatValue = playerData.sight; so.ApplyModifiedProperties(); - Debug.Log($"[PlayerPrefabSetup] Updated PlayerVisionProvider: visionRange={playerData.visionRadius}"); + Debug.Log($"[PlayerPrefabSetup] Updated PlayerVisionProvider: visionRange={playerData.sight}"); } var resourceInventory = prefab.GetComponent();