자원 채집 및 반환 기능

텍스트 기능 및 폰트 추가
This commit is contained in:
2026-01-26 02:29:07 +09:00
parent 33bd90658a
commit aa086a7a2b
108 changed files with 286005 additions and 191 deletions

View File

@@ -18,6 +18,7 @@ GameObject:
- component: {fileID: 5217638038410020423}
- component: {fileID: 9062880697264624749}
- component: {fileID: 6066313428661204362}
- component: {fileID: 2443072964133329520}
m_Layer: 0
m_Name: Player
m_TagString: Untagged
@@ -53,7 +54,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d5a57f767e5e46a458fc5d3c628d0cbb, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.Netcode.Runtime::Unity.Netcode.NetworkObject
GlobalObjectIdHash: 2180021075
GlobalObjectIdHash: 2891269852
InScenePlacedSourceGlobalObjectIdHash: 4211758632
DeferredDespawnTick: 0
Ownership: 1
@@ -227,6 +228,20 @@ MonoBehaviour:
- socketName: handslot.r
socketTransform: {fileID: 2844947653216056832}
currentEquipment: {fileID: 0}
--- !u!114 &2443072964133329520
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1314983689436087486}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3c64072402b0a3f46a674eb73c5541ac, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Northbound.PlayerResourceInventory
ShowTopMostFoldoutHeaderGroup: 1
maxResourceCapacity: 50
--- !u!1001 &1445453803682481668
PrefabInstance:
m_ObjectHideFlags: 0