자원 채집 및 반환 기능

텍스트 기능 및 폰트 추가
This commit is contained in:
2026-01-26 02:29:07 +09:00
parent 33bd90658a
commit aa086a7a2b
108 changed files with 286005 additions and 191 deletions

View File

@@ -50,12 +50,16 @@
<ItemGroup>
<Compile Include="Assets\Scripts\NetworkManagerUI.cs" />
<Compile Include="Assets\FlatKit\Demos\[Demo] Desert\Scripts\FloatingMotion.cs" />
<Compile Include="Assets\Scripts\PlayerResourceInventory.cs" />
<Compile Include="Assets\Scripts\PlayerActionSystem.cs" />
<Compile Include="Assets\Scripts\CoreResourceManager.cs" />
<Compile Include="Assets\Scripts\Building.cs" />
<Compile Include="Assets\Scripts\GameResourceUI.cs" />
<Compile Include="Assets\Scripts\PlayerController.cs" />
<Compile Include="Assets\FlatKit\Demos\Common\Scripts\Motion\OrbitMotion.cs" />
<Compile Include="Assets\Scripts\EquipmentSocket.cs" />
<Compile Include="Assets\Scripts\BuildingData.cs" />
<Compile Include="Assets\Scripts\Resource.cs" />
<Compile Include="Assets\FlatKit\[Render Pipeline] URP\Water\Scripts\Buoyancy.cs" />
<Compile Include="Assets\Scripts\AttackAction.cs" />
<Compile Include="Assets\Scripts\IInteractable.cs" />
@@ -69,33 +73,56 @@
<Compile Include="Assets\Scripts\BuildingManager.cs" />
<Compile Include="Assets\Scripts\GhostMaterialTest.cs" />
<Compile Include="Assets\Scripts\BuildingPlacement.cs" />
<Compile Include="Assets\Scripts\Core.cs" />
<Compile Include="Assets\FlatKit\Demos\Common\Scripts\Motion\LinearMotion.cs" />
<Compile Include="Assets\Scripts\IDamageable.cs" />
<Compile Include="Assets\Scripts\NetworkSpawnManager.cs" />
<Compile Include="Assets\Scripts\IAction.cs" />
<Compile Include="Assets\Scripts\NetworkPlayerController.cs" />
<Compile Include="Assets\Scripts\PlayerInteraction.cs" />
<Compile Include="Assets\Scripts\Mine.cs" />
<Compile Include="Assets\Scripts\NetworkConnectionHandler.cs" />
</ItemGroup>
<ItemGroup>
<None Include="Assets\TextMesh Pro\Shaders\TMPro.cginc" />
<None Include="Assets\TextMesh Pro\Shaders\TMP_SDF-Mobile Overlay.shader" />
<None Include="Assets\TextMesh Pro\Shaders\TMP_SDF-Mobile-2-Pass.shader" />
<None Include="Assets\FlatKit\Shaders\StylizedSurface\LibraryUrp\LitForwardPass_DR.hlsl" />
<None Include="Assets\TextMesh Pro\Shaders\TMP_Bitmap.shader" />
<None Include="Assets\FlatKit\Shaders\StylizedSurface\LibraryUrp\TerrainLitPasses_DR.hlsl" />
<None Include="Assets\FlatKit\Demos\[Demo] Desert\Shaders\CircleDecal.shader" />
<None Include="Assets\FlatKit\Demos\[Demo] Desert\Shaders\Noise\ClassicNoise3D.hlsl" />
<None Include="Assets\TextMesh Pro\Shaders\TMPro_Mobile.cginc" />
<None Include="Assets\FlatKit\Shaders\StylizedSurface\LibraryUrp\StylizedInput.hlsl" />
<None Include="Assets\FlatKit\Shaders\GradientSkybox\GradientSkybox.shader" />
<None Include="Assets\TextMesh Pro\Shaders\TMP_SDF SSD.shader" />
<None Include="Assets\FlatKit\Demos\[Demo] Desert\Shaders\Noise\Common.hlsl" />
<None Include="Assets\TextMesh Pro\Shaders\TMP_SDF-Surface-Mobile.shader" />
<None Include="Assets\TextMesh Pro\Shaders\SDFFunctions.hlsl" />
<None Include="Assets\FlatKit\Shaders\StylizedSurface\LibraryUrp\Lighting_DR.hlsl" />
<None Include="Assets\FlatKit\Demos\[Demo] Desert\Shaders\DesertCloud.hlsl" />
<None Include="Assets\FlatKit\Shaders\StylizedSurface\StylizedSurfaceOutline.shader" />
<None Include="Assets\TextMesh Pro\Shaders\TMP_SDF-Surface.shader" />
<None Include="Assets\TextMesh Pro\Sprites\EmojiOne Attribution.txt" />
<None Include="Assets\TextMesh Pro\Shaders\TMP_Bitmap-Custom-Atlas.shader" />
<None Include="Assets\TextMesh Pro\Shaders\TMP_SDF.shader" />
<None Include="Assets\TextMesh Pro\Shaders\TMP_SDF-Mobile SSD.shader" />
<None Include="Assets\TextMesh Pro\Resources\LineBreaking Leading Characters.txt" />
<None Include="Assets\FlatKit\Demos\[Demo] Desert\Shaders\DesertPillar.hlsl" />
<None Include="Assets\TextMesh Pro\Shaders\TMPro_Properties.cginc" />
<None Include="Assets\TextMesh Pro\Shaders\TMPro_Surface.cginc" />
<None Include="Assets\TextMesh Pro\Resources\LineBreaking Following Characters.txt" />
<None Include="Assets\FlatKit\Demos\[Demo] Desert\Shaders\Library\StylizedLighting.hlsl" />
<None Include="Assets\TextMesh Pro\Shaders\TMP_SDF-Mobile Masking.shader" />
<None Include="Assets\FlatKit\Demos\[Demo] Desert\Shaders\Noise\ClassicNoise2D.hlsl" />
<None Include="Assets\FlatKit\Shaders\StylizedSurface\TerrainLitAdd_DR.shader" />
<None Include="Assets\TextMesh Pro\Shaders\TMP_SDF Overlay.shader" />
<None Include="Assets\TextMesh Pro\Shaders\TMP_Bitmap-Mobile.shader" />
<None Include="Assets\TextMesh Pro\Fonts\LiberationSans - OFL.txt" />
<None Include="Assets\FlatKit\Shaders\StylizedSurface\StylizedSurface.shader" />
<None Include="Assets\FlatKit\Shaders\LightPlane.shader" />
<None Include="Assets\TextMesh Pro\Shaders\TMP_SDF-Mobile.shader" />
<None Include="Assets\FlatKit\Shaders\StylizedSurface\Terrain.shader" />
<None Include="Assets\TextMesh Pro\Shaders\TMP_Sprite.shader" />
<None Include="Assets\FlatKit\[Render Pipeline] URP\Water\Shaders\Water.shader" />
</ItemGroup>
<ItemGroup>