This commit is contained in:
2026-02-25 21:13:14 +09:00
5 changed files with 7 additions and 13 deletions

View File

@@ -17,7 +17,7 @@ MonoBehaviour:
moveSpeed: 5
maxHp: 75
sight: 6
atkRange: 3
atkRange: 1
atkDamage: 10
atkIntervalSec: 2
cost: 2

View File

@@ -17,7 +17,7 @@ MonoBehaviour:
moveSpeed: 4.5
maxHp: 100
sight: 6
atkRange: 5
atkRange: 4
atkDamage: 15
atkIntervalSec: 4
cost: 5

View File

@@ -1031,7 +1031,7 @@ MonoBehaviour:
m_Bits: 1152
maxChaseDistance: 30
chaseGiveUpDistance: 25
attackRange: 3
attackRange: 1
attackInterval: 2
attackDamage: 10
moveSpeed: 5

View File

@@ -1693,7 +1693,7 @@ MonoBehaviour:
m_Bits: 1152
maxChaseDistance: 30
chaseGiveUpDistance: 25
attackRange: 5
attackRange: 4
attackInterval: 4
attackDamage: 15
moveSpeed: 4.5
@@ -1716,13 +1716,7 @@ Animator:
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage: "\nBinding warning: Some generic clip(s) animate transforms that
are already bound by a Humanoid avatar. These transforms can only be changed
by Humanoid clips.\n\tTransform 'upperarm.l'\n\tTransform 'upperleg.l'\n\tTransform
'upperleg.r'\n\tTransform 'hips'\n\tTransform 'upperarm.r'\n\tTransform 'lowerarm.r'\n\tTransform
'upperarm.l'\n\tTransform 'chest'\n\tTransform 'lowerarm.l'\n\tTransform 'lowerleg.r'\n\tand
more ...\n\tFrom animation clip 'Melee_2H_Attack_Stab'\n\tFrom animation clip
'Idle_B'\n\tFrom animation clip 'Running_B'\n\tFrom animation clip 'Death_A'"
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0

View File

@@ -1,3 +1,3 @@
id,memo,move_speed,max_hp,sight,atk_range,atk_damage,atk_interval_sec,cost,weight,model_path,animation_controller_path
1,기본1,5,75,6,3,10,2,2,1,Assets/Models/PlantWarrior.fbx,Assets/Animations/MonsterAnimationController.controller
2,기본2,4.5,100,6,5,15,4,5,0.5,Assets/Models/Rogue.fbx,Assets/Animations/MonsterAnimationController.controller
1,기본1,5,75,6,1,10,2,2,1,Assets/Models/PlantWarrior.fbx,Assets/Animations/MonsterAnimationController.controller
2,기본2,4.5,100,6,4,15,4,5,0.5,Assets/Models/Rogue.fbx,Assets/Animations/MonsterAnimationController.controller
1 id memo move_speed max_hp sight atk_range atk_damage atk_interval_sec cost weight model_path animation_controller_path
2 1 기본1 5 75 6 3 1 10 2 2 1 Assets/Models/PlantWarrior.fbx Assets/Animations/MonsterAnimationController.controller
3 2 기본2 4.5 100 6 5 4 15 4 5 0.5 Assets/Models/Rogue.fbx Assets/Animations/MonsterAnimationController.controller