적과 타워가 서로 공격하지 않는 문제 수정

This commit is contained in:
2026-02-24 16:08:35 +09:00
parent 907e2e24c8
commit 98d071480c
22 changed files with 883 additions and 365 deletions

View File

@@ -1,5 +1,4 @@
using System.Collections.Generic;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;
using TMPro;
@@ -188,12 +187,12 @@ namespace Northbound
}
slotButtons.Clear();
// 모든 건물 슬롯 생성 (제한 없음)
var buildings = BuildingManager.Instance.availableBuildings;
for (int i = 0; i < buildings.Count; i++)
// Level 1 건물 슬롯 생성 (건설 모드에서는 기본 건물만 표시)
var buildableBuildings = BuildingManager.Instance.GetBuildableBuildings();
for (int i = 0; i < buildableBuildings.Count; i++)
{
CreateSlot(buildings[i], i);
CreateSlot(buildableBuildings[i], i);
}
}