건설 퀵슬롯 생성

This commit is contained in:
2026-01-28 00:37:56 +09:00
parent 8799c4f8f4
commit 68a2e4e340
18 changed files with 2507 additions and 167 deletions

View File

@@ -120,11 +120,6 @@ namespace Northbound
// 충돌한 Collider가 있으면 배치 불가
if (colliders.Length > 0)
{
Debug.Log($"<color=yellow>[BuildingManager] 물리적 충돌 감지: {colliders.Length}개의 오브젝트와 겹침</color>");
foreach (var col in colliders)
{
Debug.Log($" - {col.gameObject.name} (Layer: {LayerMask.LayerToName(col.gameObject.layer)})");
}
return false;
}