From 64716d080709e22dc2d11e06e07a188dd9d6f74f Mon Sep 17 00:00:00 2001 From: BoyongHwang Date: Sat, 31 Jan 2026 20:54:31 +0900 Subject: [PATCH] =?UTF-8?q?=ED=94=8C=EB=A0=88=EC=9D=B4=EC=96=B4=20?= =?UTF-8?q?=EB=8D=B0=EC=9D=B4=ED=84=B0=20=EC=B6=94=EA=B0=80?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - 더미 플레이어 데이터 추가 --- Assets/Data/ScriptableObjects/Player.meta | 8 ++++ .../ScriptableObjects/Player/Player001.asset | 25 +++++++++++++ .../Player/Player001.asset.meta | 8 ++++ Assets/Data/Scripts/DataClasses/PlayerData.cs | 37 +++++++++++++++++++ .../Scripts/DataClasses/PlayerData.cs.meta | 2 + GameData/Player.csv | 2 + 6 files changed, 82 insertions(+) create mode 100644 Assets/Data/ScriptableObjects/Player.meta create mode 100644 Assets/Data/ScriptableObjects/Player/Player001.asset create mode 100644 Assets/Data/ScriptableObjects/Player/Player001.asset.meta create mode 100644 Assets/Data/Scripts/DataClasses/PlayerData.cs create mode 100644 Assets/Data/Scripts/DataClasses/PlayerData.cs.meta create mode 100644 GameData/Player.csv diff --git a/Assets/Data/ScriptableObjects/Player.meta b/Assets/Data/ScriptableObjects/Player.meta new file mode 100644 index 0000000..708833f --- /dev/null +++ b/Assets/Data/ScriptableObjects/Player.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 742538ee5bf65c645ad1f60cacbf3f9b +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Data/ScriptableObjects/Player/Player001.asset b/Assets/Data/ScriptableObjects/Player/Player001.asset new file mode 100644 index 0000000..7a1a530 --- /dev/null +++ b/Assets/Data/ScriptableObjects/Player/Player001.asset @@ -0,0 +1,25 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3c7bc1620f10fad4e92a3e3acd46cf8c, type: 3} + m_Name: Player001 + m_EditorClassIdentifier: Assembly-CSharp::Northbound.Data.PlayerData + id: 1 + memo: + moveSpeed: 10 + visionRadius: 20 + capacity: 100 + manpower: 10 + maxHp: 100 + atkRange: 6 + atkDamage: 200 + atkIntervalSec: 1 + prefabPath: Assets/Prefabs/Player diff --git a/Assets/Data/ScriptableObjects/Player/Player001.asset.meta b/Assets/Data/ScriptableObjects/Player/Player001.asset.meta new file mode 100644 index 0000000..3dab627 --- /dev/null +++ b/Assets/Data/ScriptableObjects/Player/Player001.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ba3572ed8c121e541bb57c091bbf926f +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Data/Scripts/DataClasses/PlayerData.cs b/Assets/Data/Scripts/DataClasses/PlayerData.cs new file mode 100644 index 0000000..6bcbb8e --- /dev/null +++ b/Assets/Data/Scripts/DataClasses/PlayerData.cs @@ -0,0 +1,37 @@ +// 이 파일은 자동 생성되었습니다. 직접 수정하지 마세요! +// 생성 스크립트: DataTools/generate_csharp_classes.py + +using UnityEngine; +using System.Collections.Generic; // 리스트 지원을 위해 추가 + +namespace Northbound.Data +{ + [CreateAssetMenu(fileName = "PlayerData", menuName = "Northbound/Player Data")] + public class PlayerData : ScriptableObject + { + [Header("기본 정보")] + /// 고유 ID + public int id; + /// 기획 메모 + public string memo; + /// 이동 속도 + public float moveSpeed; + /// 시야 반경 + public float visionRadius; + /// 운반 용량 + public int capacity; + /// 생산 노동량 + public float manpower; + /// 체력 + public int maxHp; + /// 사정거리 + public int atkRange; + /// 데미지 + public int atkDamage; + /// 공격 주기 + public float atkIntervalSec; + /// 프리팹/리소스 경로 + public string prefabPath; + + } +} \ No newline at end of file diff --git a/Assets/Data/Scripts/DataClasses/PlayerData.cs.meta b/Assets/Data/Scripts/DataClasses/PlayerData.cs.meta new file mode 100644 index 0000000..77efd62 --- /dev/null +++ b/Assets/Data/Scripts/DataClasses/PlayerData.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 3c7bc1620f10fad4e92a3e3acd46cf8c \ No newline at end of file diff --git a/GameData/Player.csv b/GameData/Player.csv new file mode 100644 index 0000000..28ff483 --- /dev/null +++ b/GameData/Player.csv @@ -0,0 +1,2 @@ +id,memo,move_speed,vision_radius,capacity,manpower,max_hp,atk_range,atk_damage,atk_interval_sec,prefab_path +1,,10,20,100,10,100,6,200,1,Assets/Prefabs/Player