몬스터용 데이터파이프라인 개선
애니메이션 컨트롤러 및 모델 설정 기능 추가 몬스터용 애니메이션 컨트롤러 생성
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@@ -1,6 +1,6 @@
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id,memo,move_speed,max_hp,atk_range,atk_damage,atk_interval_sec,prefab_path,cost,weight,mesh_path
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101,Grunt(기본),2.6,30,1,3,1.2,Assets/Prefabs/EnemyTest,1,1.0,Assets/Meshes/Skeleton_Minion.fbx
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102,Fast(빠름/약함),3.4,18,1,2,1.0,Assets/Prefabs/MonsterTest,2,0.5,Assets/Meshes/Skeleton_Minion.fbx
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103,Tank(느림/단단),2.0,70,1,4,1.5,Assets/Prefabs/Core,5,0.2,Assets/Meshes/Skeleton_Minion.fbx
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104,Ranged(원거리/약함),2.4,22,5,2,1.4,Assets/Prefabs/Resource,3,0.333,Assets/Meshes/Skeleton_Minion.fbx
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105,Elite(소수 정예),2.8,120,1,7,1.3,Assets/Prefabs/ResourcePickup,10,0.1,Assets/Meshes/Skeleton_Minion.fbx
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id,memo,move_speed,max_hp,atk_range,atk_damage,atk_interval_sec,cost,weight,model_path,animation_controller_path
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101,Grunt(기본),2.6,30,1,3,1.2,1,1.0,Assets/Models/Skeleton_Minion.fbx,Assets/Animations/PlayerAnimationController.controller
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102,Fast(빠름/약함),3.4,18,1,2,1.0,2,0.5,Assets/Models/Skeleton_Minion.fbx,Assets/Animations/PlayerAnimationController.controller
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103,Tank(느림/단단),2.0,70,1,4,1.5,5,0.2,Assets/Models/Skeleton_Minion.fbx,Assets/Animations/PlayerAnimationController.controller
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104,Ranged(원거리/약함),2.4,22,5,2,1.4,3,0.333,Assets/Models/Skeleton_Minion.fbx,Assets/Animations/PlayerAnimationController.controller
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105,Elite(소수 정예),2.8,120,1,7,1.3,10,0.1,Assets/Models/Skeleton_Minion.fbx,Assets/Animations/PlayerAnimationController.controller
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