드래그로 대량 건설 기능 추가

Kaykit Medival 누락사항 추가
기본 성벽 및 성문 변경
This commit is contained in:
2026-01-28 15:19:55 +09:00
parent 68a2e4e340
commit 56b9af850f
56 changed files with 3695 additions and 1473 deletions

View File

@@ -1261,16 +1261,16 @@
<HintPath>Library\ScriptAssemblies\Unity.2D.Common.Editor.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Unity.Multiplayer.Tools.NetVis.Configuration">
<HintPath>Library\ScriptAssemblies\Unity.Multiplayer.Tools.NetVis.Configuration.dll</HintPath>
<Reference Include="Unity.AI.Navigation.Updater">
<HintPath>Library\ScriptAssemblies\Unity.AI.Navigation.Updater.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Unity.AI.Navigation.Editor">
<HintPath>Library\ScriptAssemblies\Unity.AI.Navigation.Editor.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Unity.AI.Navigation.Updater">
<HintPath>Library\ScriptAssemblies\Unity.AI.Navigation.Updater.dll</HintPath>
<Reference Include="Unity.Multiplayer.Tools.NetVis.Configuration">
<HintPath>Library\ScriptAssemblies\Unity.Multiplayer.Tools.NetVis.Configuration.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Unity.2D.Animation.Runtime">
@@ -1305,14 +1305,14 @@
<HintPath>Library\ScriptAssemblies\Unity.Rider.Editor.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Unity.2D.Aseprite.Editor">
<HintPath>Library\ScriptAssemblies\Unity.2D.Aseprite.Editor.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Unity.AI.Navigation.Editor.ConversionSystem">
<HintPath>Library\ScriptAssemblies\Unity.AI.Navigation.Editor.ConversionSystem.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Unity.2D.Aseprite.Editor">
<HintPath>Library\ScriptAssemblies\Unity.2D.Aseprite.Editor.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary">
<HintPath>Library\ScriptAssemblies\Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll</HintPath>
<Private>False</Private>
@@ -1377,14 +1377,14 @@
<HintPath>Library\ScriptAssemblies\Unity.2D.Sprite.AIIntegration.Editor.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Unity.2D.SpriteShape.Editor">
<HintPath>Library\ScriptAssemblies\Unity.2D.SpriteShape.Editor.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Unity.RenderPipelines.Core.Editor.Shared">
<HintPath>Library\ScriptAssemblies\Unity.RenderPipelines.Core.Editor.Shared.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Unity.2D.SpriteShape.Editor">
<HintPath>Library\ScriptAssemblies\Unity.2D.SpriteShape.Editor.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Unity.InputSystem">
<HintPath>Library\ScriptAssemblies\Unity.InputSystem.dll</HintPath>
<Private>False</Private>