네트워크 동기화 문제 해결

몬스터와 크립에 네트워크 관련 컴포넌트가 없는 문제 수정
포탈/캠프와 몬스터/크립 간의 계층 구조 해제
 - 네트워크 오브젝트끼리 계층 구조로 둘 수 없음
This commit is contained in:
2026-02-04 18:16:59 +09:00
parent ea80402fc1
commit 4bd46b2a0a
25 changed files with 1241 additions and 174 deletions

View File

@@ -1651,6 +1651,8 @@ GameObject:
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@@ -1749,7 +1751,7 @@ NavMeshAgent:
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m_AgentTypeID: 0
m_Radius: 0.5
m_Speed: 13
m_Speed: 11
m_Acceleration: 8
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@@ -1788,7 +1790,7 @@ MonoBehaviour:
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attackInterval: 1
attackDamage: 2
moveSpeed: 13
moveSpeed: 11
chaseSpeedMultiplier: 1.5
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--- !u!114 &6540479212111277442
@@ -1845,3 +1847,81 @@ MonoBehaviour:
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autoLoadFromMonsterData: 1
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--- !u!114 &3608736889699243384
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--- !u!114 &7711485244743381599
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