일꾼(Worker) 개발 및 Kaykit Adventurer 애셋 추가
코어 오른쪽 건물에서 상호작용 하면 Worker 생성 Worker와 상호작용하면 Worker가 플레이어를 따라옴 그 상태에서 자원과 상호작용하면 Worker를 자원에 배치할 수 있음.
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@@ -631,6 +631,10 @@
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<HintPath>C:\Program Files\Unity\Hub\Editor\6000.3.5f2\Editor\Data\PlaybackEngines\WindowsStandaloneSupport\UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="websocket-sharp">
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<HintPath>Library\PackageCache\com.unity.services.wire@9a73acde80cc\Plugins\websocket-sharp.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Unity.VisualScripting.YamlDotNet">
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<HintPath>Library\PackageCache\com.unity.visualscripting@191c0d7e3b69\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
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<Private>False</Private>
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