일꾼(Worker) 개발 및 Kaykit Adventurer 애셋 추가

코어 오른쪽 건물에서 상호작용 하면 Worker 생성
Worker와 상호작용하면 Worker가 플레이어를 따라옴
그 상태에서 자원과 상호작용하면 Worker를 자원에 배치할 수 있음.
This commit is contained in:
2026-02-01 21:55:14 +09:00
parent 78791649ae
commit 3e747a9d97
799 changed files with 2085932 additions and 80 deletions

View File

@@ -0,0 +1,3 @@
If you're using Unity's Universal Render Pipeline (URP), which is the default if you're using Unity 6 and above, you will need to convert materials: You can do so by double-clicking the URP package in this folder and clicking 'Import'
Otherwise you can safely delete this URP package to free up some space!