일꾼(Worker) 개발 및 Kaykit Adventurer 애셋 추가
코어 오른쪽 건물에서 상호작용 하면 Worker 생성 Worker와 상호작용하면 Worker가 플레이어를 따라옴 그 상태에서 자원과 상호작용하면 Worker를 자원에 배치할 수 있음.
This commit is contained in:
Binary file not shown.
@@ -0,0 +1,14 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 545ef96273e30ef499d1f14375584849
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 290679
|
||||
packageName: KayKit - Adventurers Character Pack (for Unity)
|
||||
packageVersion: 2.0.1
|
||||
assetPath: Assets/KayKit/URP/URP - KayKit - Adventurers Character Pack (for Unity).unitypackage
|
||||
uploadId: 831988
|
||||
3
Assets/External/Kaykit Adventurers Character/URP/URP Conversion - Read me.txt
vendored
Normal file
3
Assets/External/Kaykit Adventurers Character/URP/URP Conversion - Read me.txt
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
If you're using Unity's Universal Render Pipeline (URP), which is the default if you're using Unity 6 and above, you will need to convert materials: You can do so by double-clicking the URP package in this folder and clicking 'Import'
|
||||
|
||||
Otherwise you can safely delete this URP package to free up some space!
|
||||
14
Assets/External/Kaykit Adventurers Character/URP/URP Conversion - Read me.txt.meta
vendored
Normal file
14
Assets/External/Kaykit Adventurers Character/URP/URP Conversion - Read me.txt.meta
vendored
Normal file
@@ -0,0 +1,14 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1774ff1b3b1d47d478489dbb9034907f
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 290679
|
||||
packageName: KayKit - Adventurers Character Pack (for Unity)
|
||||
packageVersion: 2.0.1
|
||||
assetPath: Assets/KayKit/URP/URP Conversion - Read me.txt
|
||||
uploadId: 831988
|
||||
Reference in New Issue
Block a user