일꾼(Worker) 개발 및 Kaykit Adventurer 애셋 추가

코어 오른쪽 건물에서 상호작용 하면 Worker 생성
Worker와 상호작용하면 Worker가 플레이어를 따라옴
그 상태에서 자원과 상호작용하면 Worker를 자원에 배치할 수 있음.
This commit is contained in:
2026-02-01 21:55:14 +09:00
parent 78791649ae
commit 3e747a9d97
799 changed files with 2085932 additions and 80 deletions

View File

@@ -0,0 +1,73 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!319 &31900000
AvatarMask:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Rig_Large_Handslots_Mask
m_Mask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
m_Elements:
- m_Path:
m_Weight: 1
- m_Path: MannequinLarge_ArmLeft
m_Weight: 0
- m_Path: MannequinLarge_ArmRight
m_Weight: 0
- m_Path: MannequinLarge_Body
m_Weight: 0
- m_Path: MannequinLarge_Head
m_Weight: 0
- m_Path: MannequinLarge_LegLeft
m_Weight: 0
- m_Path: MannequinLarge_LegRight
m_Weight: 0
- m_Path: Rig_Large
m_Weight: 1
- m_Path: Rig_Large/root
m_Weight: 1
- m_Path: Rig_Large/root/hips
m_Weight: 1
- m_Path: Rig_Large/root/hips/spine
m_Weight: 1
- m_Path: Rig_Large/root/hips/spine/chest
m_Weight: 1
- m_Path: Rig_Large/root/hips/spine/chest/head
m_Weight: 1
- m_Path: Rig_Large/root/hips/spine/chest/upperarm.l
m_Weight: 1
- m_Path: Rig_Large/root/hips/spine/chest/upperarm.l/lowerarm.l
m_Weight: 1
- m_Path: Rig_Large/root/hips/spine/chest/upperarm.l/lowerarm.l/wrist.l
m_Weight: 1
- m_Path: Rig_Large/root/hips/spine/chest/upperarm.l/lowerarm.l/wrist.l/hand.l
m_Weight: 1
- m_Path: Rig_Large/root/hips/spine/chest/upperarm.l/lowerarm.l/wrist.l/hand.l/handslot.l
m_Weight: 1
- m_Path: Rig_Large/root/hips/spine/chest/upperarm.r
m_Weight: 1
- m_Path: Rig_Large/root/hips/spine/chest/upperarm.r/lowerarm.r
m_Weight: 1
- m_Path: Rig_Large/root/hips/spine/chest/upperarm.r/lowerarm.r/wrist.r
m_Weight: 1
- m_Path: Rig_Large/root/hips/spine/chest/upperarm.r/lowerarm.r/wrist.r/hand.r
m_Weight: 1
- m_Path: Rig_Large/root/hips/spine/chest/upperarm.r/lowerarm.r/wrist.r/hand.r/handslot.r
m_Weight: 1
- m_Path: Rig_Large/root/hips/upperleg.l
m_Weight: 1
- m_Path: Rig_Large/root/hips/upperleg.l/lowerleg.l
m_Weight: 1
- m_Path: Rig_Large/root/hips/upperleg.l/lowerleg.l/foot.l
m_Weight: 1
- m_Path: Rig_Large/root/hips/upperleg.l/lowerleg.l/foot.l/toes.l
m_Weight: 1
- m_Path: Rig_Large/root/hips/upperleg.r
m_Weight: 1
- m_Path: Rig_Large/root/hips/upperleg.r/lowerleg.r
m_Weight: 1
- m_Path: Rig_Large/root/hips/upperleg.r/lowerleg.r/foot.r
m_Weight: 1
- m_Path: Rig_Large/root/hips/upperleg.r/lowerleg.r/foot.r/toes.r
m_Weight: 1

View File

@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: dff0850677079b9429ff04043e91a1e3
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 31900000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 290679
packageName: KayKit - Adventurers Character Pack (for Unity)
packageVersion: 2.0.1
assetPath: Assets/KayKit/Characters/Animations/Avatars/Masks/Rig_Large_Handslots_Mask.mask
uploadId: 831988

View File

@@ -0,0 +1,73 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!319 &31900000
AvatarMask:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Rig_Medium_Handslot_Mask
m_Mask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
m_Elements:
- m_Path:
m_Weight: 1
- m_Path: Mannequin_Medium_ArmLeft
m_Weight: 0
- m_Path: Mannequin_Medium_ArmRight
m_Weight: 0
- m_Path: Mannequin_Medium_Body
m_Weight: 0
- m_Path: Mannequin_Medium_Head
m_Weight: 0
- m_Path: Mannequin_Medium_LegLeft
m_Weight: 0
- m_Path: Mannequin_Medium_LegRight
m_Weight: 0
- m_Path: Rig_Medium
m_Weight: 1
- m_Path: Rig_Medium/root
m_Weight: 1
- m_Path: Rig_Medium/root/hips
m_Weight: 1
- m_Path: Rig_Medium/root/hips/spine
m_Weight: 1
- m_Path: Rig_Medium/root/hips/spine/chest
m_Weight: 1
- m_Path: Rig_Medium/root/hips/spine/chest/head
m_Weight: 1
- m_Path: Rig_Medium/root/hips/spine/chest/upperarm.l
m_Weight: 1
- m_Path: Rig_Medium/root/hips/spine/chest/upperarm.l/lowerarm.l
m_Weight: 1
- m_Path: Rig_Medium/root/hips/spine/chest/upperarm.l/lowerarm.l/wrist.l
m_Weight: 1
- m_Path: Rig_Medium/root/hips/spine/chest/upperarm.l/lowerarm.l/wrist.l/hand.l
m_Weight: 1
- m_Path: Rig_Medium/root/hips/spine/chest/upperarm.l/lowerarm.l/wrist.l/hand.l/handslot.l
m_Weight: 1
- m_Path: Rig_Medium/root/hips/spine/chest/upperarm.r
m_Weight: 1
- m_Path: Rig_Medium/root/hips/spine/chest/upperarm.r/lowerarm.r
m_Weight: 1
- m_Path: Rig_Medium/root/hips/spine/chest/upperarm.r/lowerarm.r/wrist.r
m_Weight: 1
- m_Path: Rig_Medium/root/hips/spine/chest/upperarm.r/lowerarm.r/wrist.r/hand.r
m_Weight: 1
- m_Path: Rig_Medium/root/hips/spine/chest/upperarm.r/lowerarm.r/wrist.r/hand.r/handslot.r
m_Weight: 1
- m_Path: Rig_Medium/root/hips/upperleg.l
m_Weight: 1
- m_Path: Rig_Medium/root/hips/upperleg.l/lowerleg.l
m_Weight: 1
- m_Path: Rig_Medium/root/hips/upperleg.l/lowerleg.l/foot.l
m_Weight: 1
- m_Path: Rig_Medium/root/hips/upperleg.l/lowerleg.l/foot.l/toes.l
m_Weight: 1
- m_Path: Rig_Medium/root/hips/upperleg.r
m_Weight: 1
- m_Path: Rig_Medium/root/hips/upperleg.r/lowerleg.r
m_Weight: 1
- m_Path: Rig_Medium/root/hips/upperleg.r/lowerleg.r/foot.r
m_Weight: 1
- m_Path: Rig_Medium/root/hips/upperleg.r/lowerleg.r/foot.r/toes.r
m_Weight: 1

View File

@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: 3ca4288a7b0eb694bad3d27bccb9a467
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 31900000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 290679
packageName: KayKit - Adventurers Character Pack (for Unity)
packageVersion: 2.0.1
assetPath: Assets/KayKit/Characters/Animations/Avatars/Masks/Rig_Medium_Handslot_Mask.mask
uploadId: 831988