코어, 자원, 벽, 플레이어 시작 위치 설정
Flatkit 기능 일부 활용 테스트
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@@ -57,8 +57,8 @@
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<Compile Include="Library\PackageCache\com.unity.render-pipelines.universal@f70afd0d2146\Runtime\RTHandleUtils.cs" />
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<Compile Include="Assets\FlatKit\[Render Pipeline] URP\EditorAttributes\Core\ValidatorAttributes\ValidateInputAttribute.cs" />
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<Compile Include="Library\PackageCache\com.unity.render-pipelines.universal@f70afd0d2146\Runtime\Decal\ScreenSpace\DecalScreenSpaceRenderPass.cs" />
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<Compile Include="Library\PackageCache\com.unity.render-pipelines.universal@f70afd0d2146\Runtime\VolumeRequiresRendererFeatures.cs" />
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<Compile Include="Assets\FlatKit\[Render Pipeline] URP\RenderFeatures\Fog\FogSettings.cs" />
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<Compile Include="Library\PackageCache\com.unity.render-pipelines.universal@f70afd0d2146\Runtime\VolumeRequiresRendererFeatures.cs" />
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<Compile Include="Library\PackageCache\com.unity.render-pipelines.universal@f70afd0d2146\Runtime\UniversalCameraHistory.cs" />
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<Compile Include="Library\PackageCache\com.unity.render-pipelines.universal@f70afd0d2146\Runtime\ForwardLights.cs" />
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<Compile Include="Library\PackageCache\com.unity.render-pipelines.universal@f70afd0d2146\Runtime\FrameData\UniversalCameraData.cs" />
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