액션 및 인터랙션 시 장비를 착용할 수 있도록 함. 코드 개선 추가
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@@ -171,7 +171,7 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::Northbound.PlayerInteraction
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ShowTopMostFoldoutHeaderGroup: 1
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interactionRange: 7.96
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interactionRange: 5
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interactableLayer:
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serializedVersion: 2
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m_Bits: 128
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@@ -218,6 +218,17 @@ MonoBehaviour:
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serializedVersion: 2
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m_Bits: 256
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attackAnimationTrigger: Attack
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useAnimationEvents: 1
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blockDuringAnimation: 1
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useEquipment: 1
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equipmentData:
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socketName: handslot.r
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equipmentPrefab: {fileID: 919132149155446097, guid: 1261145a64d4f3e43bee728a02c1b5e3, type: 3}
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attachOnStart: 1
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detachOnEnd: 1
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keepEquipped: 0
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attachDelay: 0
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detachDelay: 0
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attackEffectPrefab: {fileID: 0}
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attackPoint: {fileID: 0}
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--- !u!114 &6066313428661204362
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