액션 및 인터랙션 시 장비를 착용할 수 있도록 함. 코드 개선 추가

This commit is contained in:
2026-01-28 16:08:12 +09:00
parent 42f5462b54
commit 2539b0f4ba
22 changed files with 323 additions and 206 deletions

View File

@@ -171,7 +171,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Northbound.PlayerInteraction
ShowTopMostFoldoutHeaderGroup: 1
interactionRange: 7.96
interactionRange: 5
interactableLayer:
serializedVersion: 2
m_Bits: 128
@@ -218,6 +218,17 @@ MonoBehaviour:
serializedVersion: 2
m_Bits: 256
attackAnimationTrigger: Attack
useAnimationEvents: 1
blockDuringAnimation: 1
useEquipment: 1
equipmentData:
socketName: handslot.r
equipmentPrefab: {fileID: 919132149155446097, guid: 1261145a64d4f3e43bee728a02c1b5e3, type: 3}
attachOnStart: 1
detachOnEnd: 1
keepEquipped: 0
attachDelay: 0
detachDelay: 0
attackEffectPrefab: {fileID: 0}
attackPoint: {fileID: 0}
--- !u!114 &6066313428661204362