액션 및 인터랙션 시 장비를 착용할 수 있도록 함. 코드 개선 추가
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@@ -27124,21 +27124,21 @@ AnimationClip:
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m_HasMotionFloatCurves: 0
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m_Events:
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- time: 0
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functionName: AttachEquipment
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functionName: OnEquipWeapon
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data: handslot.r
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objectReferenceParameter: {fileID: 1314983689436087486, guid: 6c700f44a7d74e141a002e9484d2057c, type: 3}
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floatParameter: 0
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intParameter: 0
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messageOptions: 0
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- time: 1.0666667
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functionName: DetachEquipment
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- time: 1.0333333
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functionName: OnUnequipWeapon
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data: handslot.r
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objectReferenceParameter: {fileID: 0}
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floatParameter: 0
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intParameter: 0
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messageOptions: 0
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- time: 1.1
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functionName: OnInteractionComplete
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- time: 1.0666667
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functionName: OnAttackComplete
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data:
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objectReferenceParameter: {fileID: 0}
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floatParameter: 0
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@@ -5067,7 +5067,7 @@ AnimationClip:
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m_Level: 0
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m_CycleOffset: 0
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m_HasAdditiveReferencePose: 0
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m_LoopTime: 1
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m_LoopTime: 0
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m_LoopBlend: 0
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m_LoopBlendOrientation: 0
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m_LoopBlendPositionY: 0
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