체력바 추가

플레이어는 상시 표시, 나머지는 체력 변경 시 표시
This commit is contained in:
2026-02-25 15:15:29 +09:00
parent f3923079a4
commit 17b3cf6746
22 changed files with 369 additions and 147 deletions

View File

@@ -78,6 +78,7 @@
<Compile Include="Assets\Scripts\TeamManager.cs" />
<Compile Include="Assets\Scripts\TeamGate.cs" />
<Compile Include="Assets\Scripts\Worker.cs" />
<Compile Include="Assets\Scripts\IHealthProvider.cs" />
<Compile Include="Assets\Scripts\WorkerSpawner.cs" />
<Compile Include="Assets\Scripts\Resource.cs" />
<Compile Include="Assets\Data\Scripts\DataClasses\UpgradeData.cs" />
@@ -88,6 +89,7 @@
<Compile Include="Assets\Scripts\PlayerStats.cs" />
<Compile Include="Assets\FlatKit\[Render Pipeline] URP\Water\Scripts\Buoyancy.cs" />
<Compile Include="Assets\Scripts\ObstacleSpawner.cs" />
<Compile Include="Assets\Scripts\UnitHealthBar.cs" />
<Compile Include="Assets\Scripts\BuildingFoundation.cs" />
<Compile Include="Assets\Scripts\AttackAction.cs" />
<Compile Include="Assets\Scripts\IInteractable.cs" />
@@ -1416,14 +1418,14 @@
<HintPath>Library\ScriptAssemblies\Unity.2D.Tilemap.Editor.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Unity.InputSystem.ForUI">
<HintPath>Library\ScriptAssemblies\Unity.InputSystem.ForUI.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Unity.Profiling.Core">
<HintPath>Library\ScriptAssemblies\Unity.Profiling.Core.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Unity.InputSystem.ForUI">
<HintPath>Library\ScriptAssemblies\Unity.InputSystem.ForUI.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Unity.RenderPipelines.GPUDriven.Runtime">
<HintPath>Library\ScriptAssemblies\Unity.RenderPipelines.GPUDriven.Runtime.dll</HintPath>
<Private>False</Private>