diff --git a/Assets/Data/ScriptableObjects/Creep/Creep1.asset b/Assets/Data/ScriptableObjects/Creep/Creep1.asset index 7164d72..765a7d1 100644 --- a/Assets/Data/ScriptableObjects/Creep/Creep1.asset +++ b/Assets/Data/ScriptableObjects/Creep/Creep1.asset @@ -15,10 +15,10 @@ MonoBehaviour: id: 1 memo: "\uAE30\uBCF81" moveSpeed: 5 - maxHp: 100 + maxHp: 20 sight: 6 atkRange: 3 - atkDamage: 20 + atkDamage: 15 atkIntervalSec: 1.5 cost: 1 weight: 1 diff --git a/Assets/Data/ScriptableObjects/Tower/Tower1.asset b/Assets/Data/ScriptableObjects/Tower/Tower1.asset index f8d7078..fc5c68a 100644 --- a/Assets/Data/ScriptableObjects/Tower/Tower1.asset +++ b/Assets/Data/ScriptableObjects/Tower/Tower1.asset @@ -24,9 +24,9 @@ MonoBehaviour: sizeY: 10 sizeZ: 4 maxHp: 50 - sight: 10 - atkRange: 5 - atkDamage: 3 + sight: 15 + atkRange: 10 + atkDamage: 5 atkIntervalSec: 2 modelPath: Assets/Models/building_tower_B_blue.fbx prefab: {fileID: 8512676738329978770, guid: 3f7838db2c2fc424d9bd9a0d243b43be, type: 3} diff --git a/Assets/Data/ScriptableObjects/Tower/Tower2.asset b/Assets/Data/ScriptableObjects/Tower/Tower2.asset index 1da4ff4..5b3c959 100644 --- a/Assets/Data/ScriptableObjects/Tower/Tower2.asset +++ b/Assets/Data/ScriptableObjects/Tower/Tower2.asset @@ -24,8 +24,8 @@ MonoBehaviour: sizeY: 10 sizeZ: 4 maxHp: 75 - sight: 10 - atkRange: 10 + sight: 15 + atkRange: 15 atkDamage: 6 atkIntervalSec: 2 modelPath: Assets/Models/building_tower_B_blue.fbx diff --git a/Assets/Data/ScriptableObjects/Tower/Tower3.asset b/Assets/Data/ScriptableObjects/Tower/Tower3.asset index b8b892c..ec7aece 100644 --- a/Assets/Data/ScriptableObjects/Tower/Tower3.asset +++ b/Assets/Data/ScriptableObjects/Tower/Tower3.asset @@ -24,9 +24,9 @@ MonoBehaviour: sizeY: 10 sizeZ: 4 maxHp: 100 - sight: 15 - atkRange: 10 - atkDamage: 9 + sight: 20 + atkRange: 15 + atkDamage: 7 atkIntervalSec: 2 modelPath: Assets/Models/building_tower_B_blue.fbx prefab: {fileID: 5178364993341969979, guid: a8163f1921c918b4db0ca25636eef8f9, type: 3} diff --git a/Assets/Data/ScriptableObjects/Tower/Tower4.asset b/Assets/Data/ScriptableObjects/Tower/Tower4.asset index b84ea8a..2bb8037 100644 --- a/Assets/Data/ScriptableObjects/Tower/Tower4.asset +++ b/Assets/Data/ScriptableObjects/Tower/Tower4.asset @@ -24,9 +24,9 @@ MonoBehaviour: sizeY: 10 sizeZ: 4 maxHp: 150 - sight: 15 - atkRange: 15 - atkDamage: 12 + sight: 25 + atkRange: 20 + atkDamage: 8 atkIntervalSec: 2 modelPath: Assets/Models/building_tower_B_blue.fbx prefab: {fileID: 4171458273137159353, guid: 8430b50192177b8478a235db6987ae31, type: 3} diff --git a/Assets/Data/ScriptableObjects/Tower/Tower5.asset b/Assets/Data/ScriptableObjects/Tower/Tower5.asset index 8eca3e9..1c672e0 100644 --- a/Assets/Data/ScriptableObjects/Tower/Tower5.asset +++ b/Assets/Data/ScriptableObjects/Tower/Tower5.asset @@ -24,9 +24,9 @@ MonoBehaviour: sizeY: 10 sizeZ: 4 maxHp: 200 - sight: 20 - atkRange: 15 - atkDamage: 15 + sight: 25 + atkRange: 25 + atkDamage: 10 atkIntervalSec: 2 modelPath: Assets/Models/building_tower_B_blue.fbx prefab: {fileID: 7839175078399552227, guid: 56b0a93f2c28474419ccd3d67c2af475, type: 3} diff --git a/Assets/Prefabs/Creep/Creep1.prefab b/Assets/Prefabs/Creep/Creep1.prefab index 9838477..a286da7 100644 --- a/Assets/Prefabs/Creep/Creep1.prefab +++ b/Assets/Prefabs/Creep/Creep1.prefab @@ -980,7 +980,7 @@ MonoBehaviour: m_EditorClassIdentifier: Assembly-CSharp::Northbound.EnemyUnit ShowTopMostFoldoutHeaderGroup: 1 enemyTeam: 2 - maxHealth: 100 + maxHealth: 20 damageEffectPrefab: {fileID: 0} destroyEffectPrefab: {fileID: 0} --- !u!195 &2894690479083926678 @@ -1031,7 +1031,7 @@ MonoBehaviour: chaseGiveUpDistance: 25 attackRange: 3 attackInterval: 1.5 - attackDamage: 20 + attackDamage: 15 moveSpeed: 5 chaseSpeedMultiplier: 1 showDebugInfo: 1 diff --git a/Assets/Prefabs/Tower/Tower1.prefab b/Assets/Prefabs/Tower/Tower1.prefab index 246b27f..5db38bd 100644 --- a/Assets/Prefabs/Tower/Tower1.prefab +++ b/Assets/Prefabs/Tower/Tower1.prefab @@ -191,11 +191,9 @@ GameObject: m_Component: - component: {fileID: 5446357005769341236} - component: {fileID: 6253727954874418700} + - component: {fileID: 8485093670801034058} - component: {fileID: 1804512144580361968} - component: {fileID: 100877884298911200} - - component: {fileID: 8485093670801034058} - - component: {fileID: 7262612124217315611} - - component: {fileID: 2379635900458054490} m_Layer: 0 m_Name: Tower1 m_TagString: Untagged @@ -234,7 +232,7 @@ MonoBehaviour: GlobalObjectIdHash: 4259369348 InScenePlacedSourceGlobalObjectIdHash: 0 DeferredDespawnTick: 0 - Ownership: 0 + Ownership: 1 AlwaysReplicateAsRoot: 0 SynchronizeTransform: 1 ActiveSceneSynchronization: 0 @@ -244,6 +242,32 @@ MonoBehaviour: AutoObjectParentSync: 1 SyncOwnerTransformWhenParented: 1 AllowOwnerToParent: 0 +--- !u!114 &8485093670801034058 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8512676738329978770} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0ceedb9b012d848478813136b65738ae, type: 3} + m_Name: + m_EditorClassIdentifier: Assembly-CSharp::Northbound.Building + ShowTopMostFoldoutHeaderGroup: 1 + buildingData: {fileID: 0} + gridPosition: {x: 0, y: 0, z: 0} + rotation: 0 + initialTeam: 1 + initialOwnerId: 0 + useInitialOwner: 0 + showHealthBar: 1 + healthBarPrefab: {fileID: 0} + destroyEffectPrefab: {fileID: 0} + damageEffectPrefab: {fileID: 0} + effectSpawnPoint: {fileID: 0} + showGridBounds: 1 + gridBoundsColor: {r: 0, g: 1, b: 1, a: 1} --- !u!65 &1804512144580361968 BoxCollider: m_ObjectHideFlags: 0 @@ -281,72 +305,3 @@ NavMeshObstacle: m_CarveOnlyStationary: 1 m_Center: {x: 0, y: 5, z: 0} m_TimeToStationary: 0.5 ---- !u!114 &8485093670801034058 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8512676738329978770} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 0ceedb9b012d848478813136b65738ae, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::Northbound.Building - ShowTopMostFoldoutHeaderGroup: 1 - buildingData: {fileID: 0} - gridPosition: {x: 0, y: 0, z: 0} - rotation: 0 - initialTeam: 1 - initialOwnerId: 0 - useInitialOwner: 0 - showHealthBar: 1 - healthBarPrefab: {fileID: 0} - destroyEffectPrefab: {fileID: 0} - damageEffectPrefab: {fileID: 0} - effectSpawnPoint: {fileID: 0} - showGridBounds: 1 - gridBoundsColor: {r: 0, g: 1, b: 1, a: 1} ---- !u!114 &7262612124217315611 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8512676738329978770} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 760137a2fd0da7f458ac4b0ee7f485d6, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::Northbound.FogOfWarVisibility - showInExploredAreas: 0 - updateInterval: 0.2 - renderers: [] - enableDistantVisibility: 1 - heightVisibilityMultiplier: 2 - minHeightForDistantVisibility: 3 - useExploredMaterial: 0 - exploredMaterial: {fileID: 0} ---- !u!114 &2379635900458054490 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8512676738329978770} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 8dd1c341faa09554aa2bc35164888453, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::Northbound.AutoTargetSystem - ShowTopMostFoldoutHeaderGroup: 1 - targetLayer: - serializedVersion: 2 - m_Bits: 2304 - beamPrefab: {fileID: 0} - beamColor: {r: 1, g: 0, b: 0, a: 1} - beamStartWidth: 0.1 - beamEndWidth: 0.05 - beamDuration: 0.15 - firePoint: {fileID: 0} - showDebugInfo: 1 diff --git a/Assets/Prefabs/Tower/Tower10.prefab b/Assets/Prefabs/Tower/Tower10.prefab index 3c55f01..2a55f28 100644 --- a/Assets/Prefabs/Tower/Tower10.prefab +++ b/Assets/Prefabs/Tower/Tower10.prefab @@ -100,11 +100,9 @@ GameObject: m_Component: - component: {fileID: 2357915786853058293} - component: {fileID: 6888720142453774546} + - component: {fileID: 3795412979723489870} - component: {fileID: 6893295337275808952} - component: {fileID: 6059197900249482683} - - component: {fileID: 3795412979723489870} - - component: {fileID: 6982276686302155293} - - component: {fileID: 6804757930067669993} m_Layer: 0 m_Name: Tower10 m_TagString: Untagged @@ -143,7 +141,7 @@ MonoBehaviour: GlobalObjectIdHash: 4259369348 InScenePlacedSourceGlobalObjectIdHash: 0 DeferredDespawnTick: 0 - Ownership: 0 + Ownership: 1 AlwaysReplicateAsRoot: 0 SynchronizeTransform: 1 ActiveSceneSynchronization: 0 @@ -153,6 +151,32 @@ MonoBehaviour: AutoObjectParentSync: 1 SyncOwnerTransformWhenParented: 1 AllowOwnerToParent: 0 +--- !u!114 &3795412979723489870 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5817331480696920731} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0ceedb9b012d848478813136b65738ae, type: 3} + m_Name: + m_EditorClassIdentifier: Assembly-CSharp::Northbound.Building + ShowTopMostFoldoutHeaderGroup: 1 + buildingData: {fileID: 0} + gridPosition: {x: 0, y: 0, z: 0} + rotation: 0 + initialTeam: 1 + initialOwnerId: 0 + useInitialOwner: 0 + showHealthBar: 1 + healthBarPrefab: {fileID: 0} + destroyEffectPrefab: {fileID: 0} + damageEffectPrefab: {fileID: 0} + effectSpawnPoint: {fileID: 0} + showGridBounds: 1 + gridBoundsColor: {r: 0, g: 1, b: 1, a: 1} --- !u!65 &6893295337275808952 BoxCollider: m_ObjectHideFlags: 0 @@ -190,72 +214,3 @@ NavMeshObstacle: m_CarveOnlyStationary: 1 m_Center: {x: 0, y: 2, z: 0} m_TimeToStationary: 0.5 ---- !u!114 &3795412979723489870 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 5817331480696920731} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 0ceedb9b012d848478813136b65738ae, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::Northbound.Building - ShowTopMostFoldoutHeaderGroup: 1 - buildingData: {fileID: 0} - gridPosition: {x: 0, y: 0, z: 0} - rotation: 0 - initialTeam: 1 - initialOwnerId: 0 - useInitialOwner: 0 - showHealthBar: 1 - healthBarPrefab: {fileID: 0} - destroyEffectPrefab: {fileID: 0} - damageEffectPrefab: {fileID: 0} - effectSpawnPoint: {fileID: 0} - showGridBounds: 1 - gridBoundsColor: {r: 0, g: 1, b: 1, a: 1} ---- !u!114 &6982276686302155293 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 5817331480696920731} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 760137a2fd0da7f458ac4b0ee7f485d6, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::Northbound.FogOfWarVisibility - showInExploredAreas: 0 - updateInterval: 0.2 - renderers: [] - enableDistantVisibility: 1 - heightVisibilityMultiplier: 2 - minHeightForDistantVisibility: 3 - useExploredMaterial: 0 - exploredMaterial: {fileID: 0} ---- !u!114 &6804757930067669993 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 5817331480696920731} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 8dd1c341faa09554aa2bc35164888453, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::Northbound.AutoTargetSystem - ShowTopMostFoldoutHeaderGroup: 1 - targetLayer: - serializedVersion: 2 - m_Bits: 2304 - beamPrefab: {fileID: 0} - beamColor: {r: 1, g: 0, b: 0, a: 1} - beamStartWidth: 0.1 - beamEndWidth: 0.05 - beamDuration: 0.15 - firePoint: {fileID: 0} - showDebugInfo: 1 diff --git a/Assets/Prefabs/Tower/Tower11.prefab b/Assets/Prefabs/Tower/Tower11.prefab index 011fdd1..fcfcfb1 100644 --- a/Assets/Prefabs/Tower/Tower11.prefab +++ b/Assets/Prefabs/Tower/Tower11.prefab @@ -10,11 +10,9 @@ GameObject: m_Component: - component: {fileID: 7689058532936637825} - component: {fileID: 7487388900439708515} + - component: {fileID: 3970793164324193407} - component: {fileID: 4265237996597205614} - component: {fileID: 3928151108752684903} - - component: {fileID: 3970793164324193407} - - component: {fileID: 7996962486434889781} - - component: {fileID: 1251412977036550928} m_Layer: 0 m_Name: Tower11 m_TagString: Untagged @@ -53,7 +51,7 @@ MonoBehaviour: GlobalObjectIdHash: 4259369348 InScenePlacedSourceGlobalObjectIdHash: 0 DeferredDespawnTick: 0 - Ownership: 0 + Ownership: 1 AlwaysReplicateAsRoot: 0 SynchronizeTransform: 1 ActiveSceneSynchronization: 0 @@ -63,6 +61,32 @@ MonoBehaviour: AutoObjectParentSync: 1 SyncOwnerTransformWhenParented: 1 AllowOwnerToParent: 0 +--- !u!114 &3970793164324193407 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4836465544871382218} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0ceedb9b012d848478813136b65738ae, type: 3} + m_Name: + m_EditorClassIdentifier: Assembly-CSharp::Northbound.Building + ShowTopMostFoldoutHeaderGroup: 1 + buildingData: {fileID: 0} + gridPosition: {x: 0, y: 0, z: 0} + rotation: 0 + initialTeam: 1 + initialOwnerId: 0 + useInitialOwner: 0 + showHealthBar: 1 + healthBarPrefab: {fileID: 0} + destroyEffectPrefab: {fileID: 0} + damageEffectPrefab: {fileID: 0} + effectSpawnPoint: {fileID: 0} + showGridBounds: 1 + gridBoundsColor: {r: 0, g: 1, b: 1, a: 1} --- !u!65 &4265237996597205614 BoxCollider: m_ObjectHideFlags: 0 @@ -100,75 +124,6 @@ NavMeshObstacle: m_CarveOnlyStationary: 1 m_Center: {x: 0, y: 0.5, z: 0} m_TimeToStationary: 0.5 ---- !u!114 &3970793164324193407 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4836465544871382218} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 0ceedb9b012d848478813136b65738ae, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::Northbound.Building - ShowTopMostFoldoutHeaderGroup: 1 - buildingData: {fileID: 0} - gridPosition: {x: 0, y: 0, z: 0} - rotation: 0 - initialTeam: 1 - initialOwnerId: 0 - useInitialOwner: 0 - showHealthBar: 1 - healthBarPrefab: {fileID: 0} - destroyEffectPrefab: {fileID: 0} - damageEffectPrefab: {fileID: 0} - effectSpawnPoint: {fileID: 0} - showGridBounds: 1 - gridBoundsColor: {r: 0, g: 1, b: 1, a: 1} ---- !u!114 &7996962486434889781 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4836465544871382218} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 760137a2fd0da7f458ac4b0ee7f485d6, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::Northbound.FogOfWarVisibility - showInExploredAreas: 0 - updateInterval: 0.2 - renderers: [] - enableDistantVisibility: 1 - heightVisibilityMultiplier: 2 - minHeightForDistantVisibility: 3 - useExploredMaterial: 0 - exploredMaterial: {fileID: 0} ---- !u!114 &1251412977036550928 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4836465544871382218} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 8dd1c341faa09554aa2bc35164888453, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::Northbound.AutoTargetSystem - ShowTopMostFoldoutHeaderGroup: 1 - targetLayer: - serializedVersion: 2 - m_Bits: 2304 - beamPrefab: {fileID: 0} - beamColor: {r: 1, g: 0, b: 0, a: 1} - beamStartWidth: 0.1 - beamEndWidth: 0.05 - beamDuration: 0.15 - firePoint: {fileID: 0} - showDebugInfo: 1 --- !u!1 &5911158798046234567 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Prefabs/Tower/Tower2.prefab b/Assets/Prefabs/Tower/Tower2.prefab index 438f029..395cb04 100644 --- a/Assets/Prefabs/Tower/Tower2.prefab +++ b/Assets/Prefabs/Tower/Tower2.prefab @@ -100,11 +100,9 @@ GameObject: m_Component: - component: {fileID: 1657799771882240} - component: {fileID: 3850164934046790335} + - component: {fileID: 3203720634638459019} - component: {fileID: 7724449748843190139} - component: {fileID: 2615519446934682856} - - component: {fileID: 3203720634638459019} - - component: {fileID: 3906797260079127802} - - component: {fileID: 7538736331158383620} m_Layer: 0 m_Name: Tower2 m_TagString: Untagged @@ -143,7 +141,7 @@ MonoBehaviour: GlobalObjectIdHash: 4259369348 InScenePlacedSourceGlobalObjectIdHash: 0 DeferredDespawnTick: 0 - Ownership: 0 + Ownership: 1 AlwaysReplicateAsRoot: 0 SynchronizeTransform: 1 ActiveSceneSynchronization: 0 @@ -153,6 +151,32 @@ MonoBehaviour: AutoObjectParentSync: 1 SyncOwnerTransformWhenParented: 1 AllowOwnerToParent: 0 +--- !u!114 &3203720634638459019 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3671057791414486316} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0ceedb9b012d848478813136b65738ae, type: 3} + m_Name: + m_EditorClassIdentifier: Assembly-CSharp::Northbound.Building + ShowTopMostFoldoutHeaderGroup: 1 + buildingData: {fileID: 0} + gridPosition: {x: 0, y: 0, z: 0} + rotation: 0 + initialTeam: 1 + initialOwnerId: 0 + useInitialOwner: 0 + showHealthBar: 1 + healthBarPrefab: {fileID: 0} + destroyEffectPrefab: {fileID: 0} + damageEffectPrefab: {fileID: 0} + effectSpawnPoint: {fileID: 0} + showGridBounds: 1 + gridBoundsColor: {r: 0, g: 1, b: 1, a: 1} --- !u!65 &7724449748843190139 BoxCollider: m_ObjectHideFlags: 0 @@ -190,75 +214,6 @@ NavMeshObstacle: m_CarveOnlyStationary: 1 m_Center: {x: 0, y: 5, z: 0} m_TimeToStationary: 0.5 ---- !u!114 &3203720634638459019 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3671057791414486316} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 0ceedb9b012d848478813136b65738ae, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::Northbound.Building - ShowTopMostFoldoutHeaderGroup: 1 - buildingData: {fileID: 0} - gridPosition: {x: 0, y: 0, z: 0} - rotation: 0 - initialTeam: 1 - initialOwnerId: 0 - useInitialOwner: 0 - showHealthBar: 1 - healthBarPrefab: {fileID: 0} - destroyEffectPrefab: {fileID: 0} - damageEffectPrefab: {fileID: 0} - effectSpawnPoint: {fileID: 0} - showGridBounds: 1 - gridBoundsColor: {r: 0, g: 1, b: 1, a: 1} ---- !u!114 &3906797260079127802 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3671057791414486316} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 760137a2fd0da7f458ac4b0ee7f485d6, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::Northbound.FogOfWarVisibility - showInExploredAreas: 0 - updateInterval: 0.2 - renderers: [] - enableDistantVisibility: 1 - heightVisibilityMultiplier: 2 - minHeightForDistantVisibility: 3 - useExploredMaterial: 0 - exploredMaterial: {fileID: 0} ---- !u!114 &7538736331158383620 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3671057791414486316} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 8dd1c341faa09554aa2bc35164888453, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::Northbound.AutoTargetSystem - ShowTopMostFoldoutHeaderGroup: 1 - targetLayer: - serializedVersion: 2 - m_Bits: 2304 - beamPrefab: {fileID: 0} - beamColor: {r: 1, g: 0, b: 0, a: 1} - beamStartWidth: 0.1 - beamEndWidth: 0.05 - beamDuration: 0.15 - firePoint: {fileID: 0} - showDebugInfo: 1 --- !u!1 &8947776510381915047 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Prefabs/Tower/Tower3.prefab b/Assets/Prefabs/Tower/Tower3.prefab index 54e44dc..4760b55 100644 --- a/Assets/Prefabs/Tower/Tower3.prefab +++ b/Assets/Prefabs/Tower/Tower3.prefab @@ -100,11 +100,9 @@ GameObject: m_Component: - component: {fileID: 5038086920391303943} - component: {fileID: 6591021493188903162} + - component: {fileID: 6391506666034087678} - component: {fileID: 724994502987401205} - component: {fileID: 6725770914901679299} - - component: {fileID: 6391506666034087678} - - component: {fileID: 1213370767567437013} - - component: {fileID: 885727744892288241} m_Layer: 0 m_Name: Tower3 m_TagString: Untagged @@ -143,7 +141,7 @@ MonoBehaviour: GlobalObjectIdHash: 4259369348 InScenePlacedSourceGlobalObjectIdHash: 0 DeferredDespawnTick: 0 - Ownership: 0 + Ownership: 1 AlwaysReplicateAsRoot: 0 SynchronizeTransform: 1 ActiveSceneSynchronization: 0 @@ -153,6 +151,32 @@ MonoBehaviour: AutoObjectParentSync: 1 SyncOwnerTransformWhenParented: 1 AllowOwnerToParent: 0 +--- !u!114 &6391506666034087678 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5178364993341969979} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0ceedb9b012d848478813136b65738ae, type: 3} + m_Name: + m_EditorClassIdentifier: Assembly-CSharp::Northbound.Building + ShowTopMostFoldoutHeaderGroup: 1 + buildingData: {fileID: 0} + gridPosition: {x: 0, y: 0, z: 0} + rotation: 0 + initialTeam: 1 + initialOwnerId: 0 + useInitialOwner: 0 + showHealthBar: 1 + healthBarPrefab: {fileID: 0} + destroyEffectPrefab: {fileID: 0} + damageEffectPrefab: {fileID: 0} + effectSpawnPoint: {fileID: 0} + showGridBounds: 1 + gridBoundsColor: {r: 0, g: 1, b: 1, a: 1} --- !u!65 &724994502987401205 BoxCollider: m_ObjectHideFlags: 0 @@ -190,75 +214,6 @@ NavMeshObstacle: m_CarveOnlyStationary: 1 m_Center: {x: 0, y: 5, z: 0} m_TimeToStationary: 0.5 ---- !u!114 &6391506666034087678 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 5178364993341969979} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 0ceedb9b012d848478813136b65738ae, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::Northbound.Building - ShowTopMostFoldoutHeaderGroup: 1 - buildingData: {fileID: 0} - gridPosition: {x: 0, y: 0, z: 0} - rotation: 0 - initialTeam: 1 - initialOwnerId: 0 - useInitialOwner: 0 - showHealthBar: 1 - healthBarPrefab: {fileID: 0} - destroyEffectPrefab: {fileID: 0} - damageEffectPrefab: {fileID: 0} - effectSpawnPoint: {fileID: 0} - showGridBounds: 1 - gridBoundsColor: {r: 0, g: 1, b: 1, a: 1} ---- !u!114 &1213370767567437013 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 5178364993341969979} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 760137a2fd0da7f458ac4b0ee7f485d6, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::Northbound.FogOfWarVisibility - showInExploredAreas: 0 - updateInterval: 0.2 - renderers: [] - enableDistantVisibility: 1 - heightVisibilityMultiplier: 2 - minHeightForDistantVisibility: 3 - useExploredMaterial: 0 - exploredMaterial: {fileID: 0} ---- !u!114 &885727744892288241 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 5178364993341969979} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 8dd1c341faa09554aa2bc35164888453, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::Northbound.AutoTargetSystem - ShowTopMostFoldoutHeaderGroup: 1 - targetLayer: - serializedVersion: 2 - m_Bits: 2304 - beamPrefab: {fileID: 0} - beamColor: {r: 1, g: 0, b: 0, a: 1} - beamStartWidth: 0.1 - beamEndWidth: 0.05 - beamDuration: 0.15 - firePoint: {fileID: 0} - showDebugInfo: 1 --- !u!1 &6080251451376971702 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Prefabs/Tower/Tower4.prefab b/Assets/Prefabs/Tower/Tower4.prefab index d678de2..1779953 100644 --- a/Assets/Prefabs/Tower/Tower4.prefab +++ b/Assets/Prefabs/Tower/Tower4.prefab @@ -100,11 +100,9 @@ GameObject: m_Component: - component: {fileID: 4484873505742245696} - component: {fileID: 3057868930240007111} + - component: {fileID: 1239742744243338656} - component: {fileID: 7603699133836050348} - component: {fileID: 3232036829550510320} - - component: {fileID: 1239742744243338656} - - component: {fileID: 7159983333146760051} - - component: {fileID: 3707421133366562003} m_Layer: 0 m_Name: Tower4 m_TagString: Untagged @@ -143,7 +141,7 @@ MonoBehaviour: GlobalObjectIdHash: 4259369348 InScenePlacedSourceGlobalObjectIdHash: 0 DeferredDespawnTick: 0 - Ownership: 0 + Ownership: 1 AlwaysReplicateAsRoot: 0 SynchronizeTransform: 1 ActiveSceneSynchronization: 0 @@ -153,6 +151,32 @@ MonoBehaviour: AutoObjectParentSync: 1 SyncOwnerTransformWhenParented: 1 AllowOwnerToParent: 0 +--- !u!114 &1239742744243338656 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4171458273137159353} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0ceedb9b012d848478813136b65738ae, type: 3} + m_Name: + m_EditorClassIdentifier: Assembly-CSharp::Northbound.Building + ShowTopMostFoldoutHeaderGroup: 1 + buildingData: {fileID: 0} + gridPosition: {x: 0, y: 0, z: 0} + rotation: 0 + initialTeam: 1 + initialOwnerId: 0 + useInitialOwner: 0 + showHealthBar: 1 + healthBarPrefab: {fileID: 0} + destroyEffectPrefab: {fileID: 0} + damageEffectPrefab: {fileID: 0} + effectSpawnPoint: {fileID: 0} + showGridBounds: 1 + gridBoundsColor: {r: 0, g: 1, b: 1, a: 1} --- !u!65 &7603699133836050348 BoxCollider: m_ObjectHideFlags: 0 @@ -190,75 +214,6 @@ NavMeshObstacle: m_CarveOnlyStationary: 1 m_Center: {x: 0, y: 5, z: 0} m_TimeToStationary: 0.5 ---- !u!114 &1239742744243338656 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4171458273137159353} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 0ceedb9b012d848478813136b65738ae, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::Northbound.Building - ShowTopMostFoldoutHeaderGroup: 1 - buildingData: {fileID: 0} - gridPosition: {x: 0, y: 0, z: 0} - rotation: 0 - initialTeam: 1 - initialOwnerId: 0 - useInitialOwner: 0 - showHealthBar: 1 - healthBarPrefab: {fileID: 0} - destroyEffectPrefab: {fileID: 0} - damageEffectPrefab: {fileID: 0} - effectSpawnPoint: {fileID: 0} - showGridBounds: 1 - gridBoundsColor: {r: 0, g: 1, b: 1, a: 1} ---- !u!114 &7159983333146760051 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4171458273137159353} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 760137a2fd0da7f458ac4b0ee7f485d6, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::Northbound.FogOfWarVisibility - showInExploredAreas: 0 - updateInterval: 0.2 - renderers: [] - enableDistantVisibility: 1 - heightVisibilityMultiplier: 2 - minHeightForDistantVisibility: 3 - useExploredMaterial: 0 - exploredMaterial: {fileID: 0} ---- !u!114 &3707421133366562003 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4171458273137159353} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 8dd1c341faa09554aa2bc35164888453, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::Northbound.AutoTargetSystem - ShowTopMostFoldoutHeaderGroup: 1 - targetLayer: - serializedVersion: 2 - m_Bits: 2304 - beamPrefab: {fileID: 0} - beamColor: {r: 1, g: 0, b: 0, a: 1} - beamStartWidth: 0.1 - beamEndWidth: 0.05 - beamDuration: 0.15 - firePoint: {fileID: 0} - showDebugInfo: 1 --- !u!1 &5671334610541234153 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Prefabs/Tower/Tower5.prefab b/Assets/Prefabs/Tower/Tower5.prefab index 6c792a0..dbf51c6 100644 --- a/Assets/Prefabs/Tower/Tower5.prefab +++ b/Assets/Prefabs/Tower/Tower5.prefab @@ -191,11 +191,9 @@ GameObject: m_Component: - component: {fileID: 1350230301411095123} - component: {fileID: 1632129022724768311} + - component: {fileID: 7793549006863489961} - component: {fileID: 1625363584873290297} - component: {fileID: 458488654505953222} - - component: {fileID: 7793549006863489961} - - component: {fileID: 8973420052264088671} - - component: {fileID: 2803691622880562890} m_Layer: 0 m_Name: Tower5 m_TagString: Untagged @@ -234,7 +232,7 @@ MonoBehaviour: GlobalObjectIdHash: 4259369348 InScenePlacedSourceGlobalObjectIdHash: 0 DeferredDespawnTick: 0 - Ownership: 0 + Ownership: 1 AlwaysReplicateAsRoot: 0 SynchronizeTransform: 1 ActiveSceneSynchronization: 0 @@ -244,6 +242,32 @@ MonoBehaviour: AutoObjectParentSync: 1 SyncOwnerTransformWhenParented: 1 AllowOwnerToParent: 0 +--- !u!114 &7793549006863489961 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7839175078399552227} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0ceedb9b012d848478813136b65738ae, type: 3} + m_Name: + m_EditorClassIdentifier: Assembly-CSharp::Northbound.Building + ShowTopMostFoldoutHeaderGroup: 1 + buildingData: {fileID: 0} + gridPosition: {x: 0, y: 0, z: 0} + rotation: 0 + initialTeam: 1 + initialOwnerId: 0 + useInitialOwner: 0 + showHealthBar: 1 + healthBarPrefab: {fileID: 0} + destroyEffectPrefab: {fileID: 0} + damageEffectPrefab: {fileID: 0} + effectSpawnPoint: {fileID: 0} + showGridBounds: 1 + gridBoundsColor: {r: 0, g: 1, b: 1, a: 1} --- !u!65 &1625363584873290297 BoxCollider: m_ObjectHideFlags: 0 @@ -281,72 +305,3 @@ NavMeshObstacle: m_CarveOnlyStationary: 1 m_Center: {x: 0, y: 5, z: 0} m_TimeToStationary: 0.5 ---- !u!114 &7793549006863489961 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 7839175078399552227} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 0ceedb9b012d848478813136b65738ae, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::Northbound.Building - ShowTopMostFoldoutHeaderGroup: 1 - buildingData: {fileID: 0} - gridPosition: {x: 0, y: 0, z: 0} - rotation: 0 - initialTeam: 1 - initialOwnerId: 0 - useInitialOwner: 0 - showHealthBar: 1 - healthBarPrefab: {fileID: 0} - destroyEffectPrefab: {fileID: 0} - damageEffectPrefab: {fileID: 0} - effectSpawnPoint: {fileID: 0} - showGridBounds: 1 - gridBoundsColor: {r: 0, g: 1, b: 1, a: 1} ---- !u!114 &8973420052264088671 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 7839175078399552227} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 760137a2fd0da7f458ac4b0ee7f485d6, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::Northbound.FogOfWarVisibility - showInExploredAreas: 0 - updateInterval: 0.2 - renderers: [] - enableDistantVisibility: 1 - heightVisibilityMultiplier: 2 - minHeightForDistantVisibility: 3 - useExploredMaterial: 0 - exploredMaterial: {fileID: 0} ---- !u!114 &2803691622880562890 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 7839175078399552227} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 8dd1c341faa09554aa2bc35164888453, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::Northbound.AutoTargetSystem - ShowTopMostFoldoutHeaderGroup: 1 - targetLayer: - serializedVersion: 2 - m_Bits: 2304 - beamPrefab: {fileID: 0} - beamColor: {r: 1, g: 0, b: 0, a: 1} - beamStartWidth: 0.1 - beamEndWidth: 0.05 - beamDuration: 0.15 - firePoint: {fileID: 0} - showDebugInfo: 1 diff --git a/Assets/Prefabs/Tower/Tower6.prefab b/Assets/Prefabs/Tower/Tower6.prefab index 5a24025..93741e0 100644 --- a/Assets/Prefabs/Tower/Tower6.prefab +++ b/Assets/Prefabs/Tower/Tower6.prefab @@ -10,11 +10,9 @@ GameObject: m_Component: - component: {fileID: 8269991916697704763} - component: {fileID: 3561767598952444234} + - component: {fileID: 3769247993887305621} - component: {fileID: 5283181229721452230} - component: {fileID: 2286700328983219017} - - component: {fileID: 3769247993887305621} - - component: {fileID: 4761641078642978397} - - component: {fileID: 8977838907486229995} m_Layer: 0 m_Name: Tower6 m_TagString: Untagged @@ -53,7 +51,7 @@ MonoBehaviour: GlobalObjectIdHash: 4259369348 InScenePlacedSourceGlobalObjectIdHash: 0 DeferredDespawnTick: 0 - Ownership: 0 + Ownership: 1 AlwaysReplicateAsRoot: 0 SynchronizeTransform: 1 ActiveSceneSynchronization: 0 @@ -63,6 +61,32 @@ MonoBehaviour: AutoObjectParentSync: 1 SyncOwnerTransformWhenParented: 1 AllowOwnerToParent: 0 +--- !u!114 &3769247993887305621 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 164713662324750716} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0ceedb9b012d848478813136b65738ae, type: 3} + m_Name: + m_EditorClassIdentifier: Assembly-CSharp::Northbound.Building + ShowTopMostFoldoutHeaderGroup: 1 + buildingData: {fileID: 0} + gridPosition: {x: 0, y: 0, z: 0} + rotation: 0 + initialTeam: 1 + initialOwnerId: 0 + useInitialOwner: 0 + showHealthBar: 1 + healthBarPrefab: {fileID: 0} + destroyEffectPrefab: {fileID: 0} + damageEffectPrefab: {fileID: 0} + effectSpawnPoint: {fileID: 0} + showGridBounds: 1 + gridBoundsColor: {r: 0, g: 1, b: 1, a: 1} --- !u!65 &5283181229721452230 BoxCollider: m_ObjectHideFlags: 0 @@ -100,75 +124,6 @@ NavMeshObstacle: m_CarveOnlyStationary: 1 m_Center: {x: 0, y: 2, z: 0} m_TimeToStationary: 0.5 ---- !u!114 &3769247993887305621 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 164713662324750716} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 0ceedb9b012d848478813136b65738ae, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::Northbound.Building - ShowTopMostFoldoutHeaderGroup: 1 - buildingData: {fileID: 0} - gridPosition: {x: 0, y: 0, z: 0} - rotation: 0 - initialTeam: 1 - initialOwnerId: 0 - useInitialOwner: 0 - showHealthBar: 1 - healthBarPrefab: {fileID: 0} - destroyEffectPrefab: {fileID: 0} - damageEffectPrefab: {fileID: 0} - effectSpawnPoint: {fileID: 0} - showGridBounds: 1 - gridBoundsColor: {r: 0, g: 1, b: 1, a: 1} ---- !u!114 &4761641078642978397 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 164713662324750716} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 760137a2fd0da7f458ac4b0ee7f485d6, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::Northbound.FogOfWarVisibility - showInExploredAreas: 0 - updateInterval: 0.2 - renderers: [] - enableDistantVisibility: 1 - heightVisibilityMultiplier: 2 - minHeightForDistantVisibility: 3 - useExploredMaterial: 0 - exploredMaterial: {fileID: 0} ---- !u!114 &8977838907486229995 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 164713662324750716} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 8dd1c341faa09554aa2bc35164888453, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::Northbound.AutoTargetSystem - ShowTopMostFoldoutHeaderGroup: 1 - targetLayer: - serializedVersion: 2 - m_Bits: 2304 - beamPrefab: {fileID: 0} - beamColor: {r: 1, g: 0, b: 0, a: 1} - beamStartWidth: 0.1 - beamEndWidth: 0.05 - beamDuration: 0.15 - firePoint: {fileID: 0} - showDebugInfo: 1 --- !u!1 &1507618205934549187 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Prefabs/Tower/Tower7.prefab b/Assets/Prefabs/Tower/Tower7.prefab index 5b7805f..011909d 100644 --- a/Assets/Prefabs/Tower/Tower7.prefab +++ b/Assets/Prefabs/Tower/Tower7.prefab @@ -100,11 +100,9 @@ GameObject: m_Component: - component: {fileID: 6092032662981689228} - component: {fileID: 3024920159226660218} + - component: {fileID: 7058264486165383431} - component: {fileID: 2441707223561240999} - component: {fileID: 378133264392226747} - - component: {fileID: 7058264486165383431} - - component: {fileID: 1897270389939888112} - - component: {fileID: 7874290468847831400} m_Layer: 0 m_Name: Tower7 m_TagString: Untagged @@ -143,7 +141,7 @@ MonoBehaviour: GlobalObjectIdHash: 4259369348 InScenePlacedSourceGlobalObjectIdHash: 0 DeferredDespawnTick: 0 - Ownership: 0 + Ownership: 1 AlwaysReplicateAsRoot: 0 SynchronizeTransform: 1 ActiveSceneSynchronization: 0 @@ -153,6 +151,32 @@ MonoBehaviour: AutoObjectParentSync: 1 SyncOwnerTransformWhenParented: 1 AllowOwnerToParent: 0 +--- !u!114 &7058264486165383431 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7542015048609582274} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0ceedb9b012d848478813136b65738ae, type: 3} + m_Name: + m_EditorClassIdentifier: Assembly-CSharp::Northbound.Building + ShowTopMostFoldoutHeaderGroup: 1 + buildingData: {fileID: 0} + gridPosition: {x: 0, y: 0, z: 0} + rotation: 0 + initialTeam: 1 + initialOwnerId: 0 + useInitialOwner: 0 + showHealthBar: 1 + healthBarPrefab: {fileID: 0} + destroyEffectPrefab: {fileID: 0} + damageEffectPrefab: {fileID: 0} + effectSpawnPoint: {fileID: 0} + showGridBounds: 1 + gridBoundsColor: {r: 0, g: 1, b: 1, a: 1} --- !u!65 &2441707223561240999 BoxCollider: m_ObjectHideFlags: 0 @@ -190,72 +214,3 @@ NavMeshObstacle: m_CarveOnlyStationary: 1 m_Center: {x: 0, y: 2, z: 0} m_TimeToStationary: 0.5 ---- !u!114 &7058264486165383431 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 7542015048609582274} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 0ceedb9b012d848478813136b65738ae, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::Northbound.Building - ShowTopMostFoldoutHeaderGroup: 1 - buildingData: {fileID: 0} - gridPosition: {x: 0, y: 0, z: 0} - rotation: 0 - initialTeam: 1 - initialOwnerId: 0 - useInitialOwner: 0 - showHealthBar: 1 - healthBarPrefab: {fileID: 0} - destroyEffectPrefab: {fileID: 0} - damageEffectPrefab: {fileID: 0} - effectSpawnPoint: {fileID: 0} - showGridBounds: 1 - gridBoundsColor: {r: 0, g: 1, b: 1, a: 1} ---- !u!114 &1897270389939888112 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 7542015048609582274} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 760137a2fd0da7f458ac4b0ee7f485d6, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::Northbound.FogOfWarVisibility - showInExploredAreas: 0 - updateInterval: 0.2 - renderers: [] - enableDistantVisibility: 1 - heightVisibilityMultiplier: 2 - minHeightForDistantVisibility: 3 - useExploredMaterial: 0 - exploredMaterial: {fileID: 0} ---- !u!114 &7874290468847831400 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 7542015048609582274} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 8dd1c341faa09554aa2bc35164888453, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::Northbound.AutoTargetSystem - ShowTopMostFoldoutHeaderGroup: 1 - targetLayer: - serializedVersion: 2 - m_Bits: 2304 - beamPrefab: {fileID: 0} - beamColor: {r: 1, g: 0, b: 0, a: 1} - beamStartWidth: 0.1 - beamEndWidth: 0.05 - beamDuration: 0.15 - firePoint: {fileID: 0} - showDebugInfo: 1 diff --git a/Assets/Prefabs/Tower/Tower8.prefab b/Assets/Prefabs/Tower/Tower8.prefab index 9181496..930ab0b 100644 --- a/Assets/Prefabs/Tower/Tower8.prefab +++ b/Assets/Prefabs/Tower/Tower8.prefab @@ -100,11 +100,9 @@ GameObject: m_Component: - component: {fileID: 1262766073322889693} - component: {fileID: 6013227135396217395} + - component: {fileID: 6819441593374584406} - component: {fileID: 9211585859645762342} - component: {fileID: 1097109601016292624} - - component: {fileID: 6819441593374584406} - - component: {fileID: 5286235562941010082} - - component: {fileID: 7092101942018951201} m_Layer: 0 m_Name: Tower8 m_TagString: Untagged @@ -143,7 +141,7 @@ MonoBehaviour: GlobalObjectIdHash: 4259369348 InScenePlacedSourceGlobalObjectIdHash: 0 DeferredDespawnTick: 0 - Ownership: 0 + Ownership: 1 AlwaysReplicateAsRoot: 0 SynchronizeTransform: 1 ActiveSceneSynchronization: 0 @@ -153,6 +151,32 @@ MonoBehaviour: AutoObjectParentSync: 1 SyncOwnerTransformWhenParented: 1 AllowOwnerToParent: 0 +--- !u!114 &6819441593374584406 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7602931991599237580} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0ceedb9b012d848478813136b65738ae, type: 3} + m_Name: + m_EditorClassIdentifier: Assembly-CSharp::Northbound.Building + ShowTopMostFoldoutHeaderGroup: 1 + buildingData: {fileID: 0} + gridPosition: {x: 0, y: 0, z: 0} + rotation: 0 + initialTeam: 1 + initialOwnerId: 0 + useInitialOwner: 0 + showHealthBar: 1 + healthBarPrefab: {fileID: 0} + destroyEffectPrefab: {fileID: 0} + damageEffectPrefab: {fileID: 0} + effectSpawnPoint: {fileID: 0} + showGridBounds: 1 + gridBoundsColor: {r: 0, g: 1, b: 1, a: 1} --- !u!65 &9211585859645762342 BoxCollider: m_ObjectHideFlags: 0 @@ -190,72 +214,3 @@ NavMeshObstacle: m_CarveOnlyStationary: 1 m_Center: {x: 0, y: 2, z: 0} m_TimeToStationary: 0.5 ---- !u!114 &6819441593374584406 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 7602931991599237580} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 0ceedb9b012d848478813136b65738ae, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::Northbound.Building - ShowTopMostFoldoutHeaderGroup: 1 - buildingData: {fileID: 0} - gridPosition: {x: 0, y: 0, z: 0} - rotation: 0 - initialTeam: 1 - initialOwnerId: 0 - useInitialOwner: 0 - showHealthBar: 1 - healthBarPrefab: {fileID: 0} - destroyEffectPrefab: {fileID: 0} - damageEffectPrefab: {fileID: 0} - effectSpawnPoint: {fileID: 0} - showGridBounds: 1 - gridBoundsColor: {r: 0, g: 1, b: 1, a: 1} ---- !u!114 &5286235562941010082 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 7602931991599237580} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 760137a2fd0da7f458ac4b0ee7f485d6, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::Northbound.FogOfWarVisibility - showInExploredAreas: 0 - updateInterval: 0.2 - renderers: [] - enableDistantVisibility: 1 - heightVisibilityMultiplier: 2 - minHeightForDistantVisibility: 3 - useExploredMaterial: 0 - exploredMaterial: {fileID: 0} ---- !u!114 &7092101942018951201 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 7602931991599237580} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 8dd1c341faa09554aa2bc35164888453, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::Northbound.AutoTargetSystem - ShowTopMostFoldoutHeaderGroup: 1 - targetLayer: - serializedVersion: 2 - m_Bits: 2304 - beamPrefab: {fileID: 0} - beamColor: {r: 1, g: 0, b: 0, a: 1} - beamStartWidth: 0.1 - beamEndWidth: 0.05 - beamDuration: 0.15 - firePoint: {fileID: 0} - showDebugInfo: 1 diff --git a/Assets/Prefabs/Tower/Tower9.prefab b/Assets/Prefabs/Tower/Tower9.prefab index 2781f03..9e3669a 100644 --- a/Assets/Prefabs/Tower/Tower9.prefab +++ b/Assets/Prefabs/Tower/Tower9.prefab @@ -10,11 +10,9 @@ GameObject: m_Component: - component: {fileID: 7752742402654965604} - component: {fileID: 2100218699898094647} + - component: {fileID: 5946113811413841135} - component: {fileID: 7455967066004482479} - component: {fileID: 4388971622930339705} - - component: {fileID: 5946113811413841135} - - component: {fileID: 710701575313544844} - - component: {fileID: 5590992890356764152} m_Layer: 0 m_Name: Tower9 m_TagString: Untagged @@ -53,7 +51,7 @@ MonoBehaviour: GlobalObjectIdHash: 4259369348 InScenePlacedSourceGlobalObjectIdHash: 0 DeferredDespawnTick: 0 - Ownership: 0 + Ownership: 1 AlwaysReplicateAsRoot: 0 SynchronizeTransform: 1 ActiveSceneSynchronization: 0 @@ -63,6 +61,32 @@ MonoBehaviour: AutoObjectParentSync: 1 SyncOwnerTransformWhenParented: 1 AllowOwnerToParent: 0 +--- !u!114 &5946113811413841135 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1425357096898832299} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0ceedb9b012d848478813136b65738ae, type: 3} + m_Name: + m_EditorClassIdentifier: Assembly-CSharp::Northbound.Building + ShowTopMostFoldoutHeaderGroup: 1 + buildingData: {fileID: 0} + gridPosition: {x: 0, y: 0, z: 0} + rotation: 0 + initialTeam: 1 + initialOwnerId: 0 + useInitialOwner: 0 + showHealthBar: 1 + healthBarPrefab: {fileID: 0} + destroyEffectPrefab: {fileID: 0} + damageEffectPrefab: {fileID: 0} + effectSpawnPoint: {fileID: 0} + showGridBounds: 1 + gridBoundsColor: {r: 0, g: 1, b: 1, a: 1} --- !u!65 &7455967066004482479 BoxCollider: m_ObjectHideFlags: 0 @@ -100,75 +124,6 @@ NavMeshObstacle: m_CarveOnlyStationary: 1 m_Center: {x: 0, y: 2, z: 0} m_TimeToStationary: 0.5 ---- !u!114 &5946113811413841135 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1425357096898832299} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 0ceedb9b012d848478813136b65738ae, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::Northbound.Building - ShowTopMostFoldoutHeaderGroup: 1 - buildingData: {fileID: 0} - gridPosition: {x: 0, y: 0, z: 0} - rotation: 0 - initialTeam: 1 - initialOwnerId: 0 - useInitialOwner: 0 - showHealthBar: 1 - healthBarPrefab: {fileID: 0} - destroyEffectPrefab: {fileID: 0} - damageEffectPrefab: {fileID: 0} - effectSpawnPoint: {fileID: 0} - showGridBounds: 1 - gridBoundsColor: {r: 0, g: 1, b: 1, a: 1} ---- !u!114 &710701575313544844 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1425357096898832299} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 760137a2fd0da7f458ac4b0ee7f485d6, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::Northbound.FogOfWarVisibility - showInExploredAreas: 0 - updateInterval: 0.2 - renderers: [] - enableDistantVisibility: 1 - heightVisibilityMultiplier: 2 - minHeightForDistantVisibility: 3 - useExploredMaterial: 0 - exploredMaterial: {fileID: 0} ---- !u!114 &5590992890356764152 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1425357096898832299} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 8dd1c341faa09554aa2bc35164888453, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::Northbound.AutoTargetSystem - ShowTopMostFoldoutHeaderGroup: 1 - targetLayer: - serializedVersion: 2 - m_Bits: 2304 - beamPrefab: {fileID: 0} - beamColor: {r: 1, g: 0, b: 0, a: 1} - beamStartWidth: 0.1 - beamEndWidth: 0.05 - beamDuration: 0.15 - firePoint: {fileID: 0} - showDebugInfo: 1 --- !u!1 &4439391055904192557 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Resources/Data/ScriptableObjects/Upgrade/Upgrade13.asset b/Assets/Resources/Data/ScriptableObjects/Upgrade/Upgrade13.asset index 55adf2c..dad6cf1 100644 --- a/Assets/Resources/Data/ScriptableObjects/Upgrade/Upgrade13.asset +++ b/Assets/Resources/Data/ScriptableObjects/Upgrade/Upgrade13.asset @@ -23,5 +23,5 @@ MonoBehaviour: effectOpList: - mul effectValueList: - - 1.1 + - 1.2 sortOrder: 13 diff --git a/Assets/Resources/Data/ScriptableObjects/Upgrade/Upgrade14.asset b/Assets/Resources/Data/ScriptableObjects/Upgrade/Upgrade14.asset index 82869a7..05d7c00 100644 --- a/Assets/Resources/Data/ScriptableObjects/Upgrade/Upgrade14.asset +++ b/Assets/Resources/Data/ScriptableObjects/Upgrade/Upgrade14.asset @@ -23,5 +23,5 @@ MonoBehaviour: effectOpList: - mul effectValueList: - - 1.2 + - 1.6 sortOrder: 14 diff --git a/Assets/Resources/Data/ScriptableObjects/Upgrade/Upgrade15.asset b/Assets/Resources/Data/ScriptableObjects/Upgrade/Upgrade15.asset index c8cd64a..1764bb2 100644 --- a/Assets/Resources/Data/ScriptableObjects/Upgrade/Upgrade15.asset +++ b/Assets/Resources/Data/ScriptableObjects/Upgrade/Upgrade15.asset @@ -23,5 +23,5 @@ MonoBehaviour: effectOpList: - mul effectValueList: - - 1.3 + - 2 sortOrder: 15 diff --git a/GameData/Creep.csv b/GameData/Creep.csv index 8764464..7392f51 100644 --- a/GameData/Creep.csv +++ b/GameData/Creep.csv @@ -1,2 +1,2 @@ id,memo,move_speed,max_hp,sight,atk_range,atk_damage,atk_interval_sec,cost,weight,model_path,animation_controller_path -1,기본1,5,100,6,3,20,1.5,1,1,Assets/Models/PlantWarrior.fbx,Assets/Animations/MonsterAnimationController.controller +1,기본1,5,20,6,3,15,1.5,1,1,Assets/Models/PlantWarrior.fbx,Assets/Animations/MonsterAnimationController.controller diff --git a/GameData/Tower.csv b/GameData/Tower.csv index 1c74d6a..e2e80fb 100644 --- a/GameData/Tower.csv +++ b/GameData/Tower.csv @@ -1,12 +1,12 @@ id,memo,building_name,level,upgrade_to,tower_type,mana,manpower,size_x,size_y,size_z,max_hp,sight,atk_range,atk_damage,atk_interval_sec,model_path -1,타워,Arrow Tower Lv.1,1,2.0,attack,100,10,4,10,4,50,10,5,3,2,Assets/Models/building_tower_B_blue.fbx -2,타워,Arrow Tower Lv.2,2,3.0,attack,200,20,4,10,4,75,10,10,6,2,Assets/Models/building_tower_B_blue.fbx -3,타워,Arrow Tower Lv.3,3,4.0,attack,300,30,4,10,4,100,15,10,9,2,Assets/Models/building_tower_B_blue.fbx -4,타워,Arrow Tower Lv.4,4,5.0,attack,400,40,4,10,4,150,15,15,12,2,Assets/Models/building_tower_B_blue.fbx -5,타워,Arrow Tower Lv.5,5,,attack,500,50,4,10,4,200,20,15,15,2,Assets/Models/building_tower_B_blue.fbx -6,벽,Wall Lv.1,1,7.0,defense,10,10,8,4,3,30,1,0,0,0,Assets/Models/wall_straight.fbx -7,벽,Wall Lv.2,2,8.0,defense,30,10,8,4,3,30,1,0,0,0,Assets/Models/wall_straight.fbx -8,벽,Wall Lv.3,3,9.0,defense,50,20,8,4,3,30,1,0,0,0,Assets/Models/wall_straight.fbx -9,벽,Wall Lv.4,4,10.0,defense,100,20,8,4,3,30,1,0,0,0,Assets/Models/wall_straight.fbx +1,타워,Arrow Tower Lv.1,1,2,attack,100,10,4,10,4,100,15,10,15,2,Assets/Models/building_tower_B_blue.fbx +2,타워,Arrow Tower Lv.2,2,3,attack,200,20,4,10,4,150,15,15,20,2,Assets/Models/building_tower_B_blue.fbx +3,타워,Arrow Tower Lv.3,3,4,attack,300,30,4,10,4,200,20,15,30,2,Assets/Models/building_tower_B_blue.fbx +4,타워,Arrow Tower Lv.4,4,5,attack,400,40,4,10,4,250,25,20,40,2,Assets/Models/building_tower_B_blue.fbx +5,타워,Arrow Tower Lv.5,5,,attack,600,50,4,10,4,400,25,25,50,2,Assets/Models/building_tower_B_blue.fbx +6,벽,Wall Lv.1,1,7,defense,10,10,8,4,3,30,1,0,0,0,Assets/Models/wall_straight.fbx +7,벽,Wall Lv.2,2,8,defense,30,10,8,4,3,30,1,0,0,0,Assets/Models/wall_straight.fbx +8,벽,Wall Lv.3,3,9,defense,50,20,8,4,3,30,1,0,0,0,Assets/Models/wall_straight.fbx +9,벽,Wall Lv.4,4,10,defense,100,20,8,4,3,30,1,0,0,0,Assets/Models/wall_straight.fbx 10,벽,Wall Lv.5,5,,defense,150,20,8,4,3,30,1,0,0,0,Assets/Models/wall_straight.fbx 11,와드,Ward Lv.1,1,,sight,10,10,1,1,1,10,5,0,0,0,Assets/Models/torch.fbx diff --git a/GameData/Upgrade.csv b/GameData/Upgrade.csv index cfe8f58..3ecbad3 100644 --- a/GameData/Upgrade.csv +++ b/GameData/Upgrade.csv @@ -1,16 +1,16 @@ id,memo,upgrade_category,upgrade_target,mana,require_upgrade_id,effect_stat_list,effect_op_list,effect_value_list,sort_order -1,체력 증가 Lv.1,combat,person,200,,player_max_hp,add,50.0,1 -2,체력 증가 Lv.2,combat,person,300,1,player_max_hp,add,100.0,2 -3,체력 증가 Lv.3,combat,person,400,2; 5,player_max_hp,add,150.0,3 -4,공격력 증가 Lv.1,combat,person,200,,player_atk_damage,add,5.0,4 -5,공격력 증가 Lv.2,combat,person,300,4,player_atk_damage,add,10.0,5 -6,공격력 증가 Lv.3,combat,person,400,2; 5,player_atk_damage,add,15.0,6 -7,자원 최대 용량 증가 Lv.1,harvest,person,200,,player_capacity,add,20.0,7 -8,자원 최대 용량 증가 Lv.2,harvest,person,300,7,player_capacity,add,50.0,8 -9,자원 최대 용량 증가 Lv.3,harvest,person,400,7; 10,player_capacity,add,100.0,9 -10,노동력 증가 Lv.1,harvest,person,200,,player_manpower,add,5.0,10 -11,노동력 증가 Lv.2,harvest,person,300,10,player_manpower,add,10.0,11 -12,노동력 증가 Lv.3,harvest,person,400,7; 10,player_manpower,add,20.0,12 -13,이동속도 증가 Lv.1,scout,person,200,,player_move_speed,mul,1.1,13 -14,이동속도 증가 Lv.2,scout,person,300,13,player_move_speed,mul,1.2,14 -15,이동속도 증가 Lv.3,scout,person,400,14,player_move_speed,mul,1.3,15 +1,체력 증가 Lv.1,combat,person,200,,player_max_hp,add,50,1 +2,체력 증가 Lv.2,combat,person,300,1,player_max_hp,add,100,2 +3,체력 증가 Lv.3,combat,person,400,2; 5,player_max_hp,add,150,3 +4,공격력 증가 Lv.1,combat,person,200,,player_atk_damage,add,5,4 +5,공격력 증가 Lv.2,combat,person,300,4,player_atk_damage,add,10,5 +6,공격력 증가 Lv.3,combat,person,400,2; 5,player_atk_damage,add,15,6 +7,자원 최대 용량 증가 Lv.1,harvest,person,200,,player_capacity,add,20,7 +8,자원 최대 용량 증가 Lv.2,harvest,person,300,7,player_capacity,add,50,8 +9,자원 최대 용량 증가 Lv.3,harvest,person,400,7; 10,player_capacity,add,100,9 +10,노동력 증가 Lv.1,harvest,person,200,,player_manpower,add,5,10 +11,노동력 증가 Lv.2,harvest,person,300,10,player_manpower,add,10,11 +12,노동력 증가 Lv.3,harvest,person,400,7; 10,player_manpower,add,20,12 +13,이동속도 증가 Lv.1,scout,person,200,,player_move_speed,mul,1.2,13 +14,이동속도 증가 Lv.2,scout,person,300,13,player_move_speed,mul,1.6,14 +15,이동속도 증가 Lv.3,scout,person,400,14,player_move_speed,mul,2,15