Unity 6.5 게임플레이 프로토타입 재구축

This commit is contained in:
2026-09-01 11:08:56 +09:00
parent b95c5bdb13
commit 0c8cfaf454
5500 changed files with 6394 additions and 5044252 deletions
+16 -6
View File
@@ -36,8 +36,17 @@ GraphicsSettings:
- {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0}
m_PreloadedShaders: []
m_PreloadShadersBatchTimeLimit: -1
m_GraphicsStateCollection: {fileID: 0}
m_CollectionStartupAction: 0
m_TraceSavePath: TracedCollection
m_TraceSendToEditor: 1
m_AdditionalWarmupCollections: []
m_WarmupAsync: 1
m_EnableCacheMissTracing: 0
m_WarmupProgressivelyLimit: -1
m_CacheMissCollectionPath: CacheMissCollection
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_CustomRenderPipeline: {fileID: 11400000, guid: ecbd363870e07455ea237f5753668d30, type: 2}
m_CustomRenderPipeline: {fileID: 0}
m_TransparencySortMode: 0
m_TransparencySortAxis: {x: 0, y: 0, z: 1}
m_DefaultRenderingPath: 1
@@ -57,13 +66,14 @@ GraphicsSettings:
m_FogKeepExp: 1
m_FogKeepExp2: 1
m_AlbedoSwatchInfos: []
m_RenderPipelineGlobalSettingsMap:
UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: 93b439a37f63240aca3dd4e01d978a9f, type: 2}
m_RenderPipelineGlobalSettingsMap: {}
m_ShaderBuildSettings:
keywordDeclarationOverrides: []
m_LightsUseLinearIntensity: 1
m_LightsUseColorTemperature: 1
numInternalDefines: 0
defines: []
m_LightsUseLinearIntensity: 0
m_LightsUseColorTemperature: 0
m_LogWhenShaderIsCompiled: 0
m_LightProbeOutsideHullStrategy: 0
m_LightProbeOutsideHullStrategy: 1
m_CameraRelativeLightCulling: 0
m_CameraRelativeShadowCulling: 0