팀원들 모두가 시야를 공유하도록 함
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@@ -35,6 +35,7 @@ namespace Northbound
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public float GetVisionRange() => _playerStats?.GetSight() ?? 10f;
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public Transform GetTransform() => transform;
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public bool IsActive() => IsSpawned;
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public TeamType GetTeam() => _playerController?.GetTeam() ?? TeamType.Player;
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private void OnDrawGizmosSelected()
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{
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