Enemy의 사망 애니메이션 로직
네트워크 상에서의 동작 확인 완료
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@@ -80,8 +80,8 @@ AnimatorController:
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m_DefaultInt: 0
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m_DefaultBool: 0
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m_Controller: {fileID: 9100000}
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- m_Name: bIsDeath
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m_Type: 4
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- m_Name: Die
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m_Type: 9
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m_DefaultFloat: 0
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m_DefaultInt: 0
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m_DefaultBool: 0
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@@ -242,7 +242,7 @@ AnimatorStateTransition:
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m_Name:
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m_Conditions:
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- m_ConditionMode: 1
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m_ConditionEvent: bIsDeath
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m_ConditionEvent: Die
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m_EventTreshold: 0
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m_DstStateMachine: {fileID: 0}
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m_DstState: {fileID: 3895323774234557799}
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