임시 건설 UI 생성

기타 불필요 디버깅 로그 제거
This commit is contained in:
2026-02-03 20:23:36 +09:00
parent 775e1cffac
commit 02f5aa869a
18 changed files with 2098 additions and 653 deletions

View File

@@ -44,12 +44,10 @@ namespace Northbound
{
creepPrefabs.Clear();
creepPrefabs.AddRange(prefabs);
Debug.Log($"[CreepCamp] SetCreepPrefabs called with {prefabs.Count} prefabs. Current count: {creepPrefabs.Count}");
}
private void SpawnCreeps()
{
Debug.Log($"[CreepCamp] Starting creep spawn at Z={_zPosition:F1}, strength={campStrength:F2}x, prefabs={creepPrefabs.Count}");
if (creepPrefabs.Count == 0)
{
@@ -88,13 +86,11 @@ namespace Northbound
continue;
}
Debug.Log($"[CreepCamp] Spawning {selectedCreep.name} (cost: {creepData.cost}, remaining: {remainingCost:F2})");
SpawnCreep(selectedCreep);
remainingCost -= creepData.cost;
spawnedCount++;
}
Debug.Log($"[CreepCamp] Spawned {spawnedCount} creeps at Z={_zPosition:F1} with strength {campStrength:F2}x");
}
private GameObject SelectCreepByCost(float remainingCost)