일부 건물의 테두리에 NavMesh가 깔려있지 않은 문제 수정
Collider를 없앤 후 NavMesh를 설치하여 NavMesh를 생성, 그 후에 Collider를 생성하여 빈 공간이 없도록 함 건물에 의해 갈 수 없는 공간도 갈 수 있다고 판단하게 되지만 Collider에 의해 막히기 때문에 괜찮다고 판단 추가로 적의 인지 범위를 조정함
This commit is contained in:
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minDistanceFromCore: 30
|
minDistanceFromCore: 40
|
||||||
minDistanceFromBarracks: 30
|
minDistanceFromBarracks: 40
|
||||||
initialResourceProduction: 50
|
initialResourceProduction: 50
|
||||||
additionalResourceBaseProduction: 25
|
additionalResourceBaseProduction: 25
|
||||||
targetTotalProduction: 300
|
targetTotalProduction: 300
|
||||||
@@ -1589,7 +1589,7 @@ MeshCollider:
|
|||||||
m_ProvidesContacts: 0
|
m_ProvidesContacts: 0
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
serializedVersion: 5
|
serializedVersion: 5
|
||||||
m_Convex: 1
|
m_Convex: 0
|
||||||
m_CookingOptions: 30
|
m_CookingOptions: 30
|
||||||
m_Mesh: {fileID: 7871226766641542135, guid: 19ca9afdd7bb3a64c9036c18e8cee5f2, type: 3}
|
m_Mesh: {fileID: 7871226766641542135, guid: 19ca9afdd7bb3a64c9036c18e8cee5f2, type: 3}
|
||||||
--- !u!114 &985764489
|
--- !u!114 &985764489
|
||||||
@@ -3027,10 +3027,6 @@ PrefabInstance:
|
|||||||
propertyPath: GlobalObjectIdHash
|
propertyPath: GlobalObjectIdHash
|
||||||
value: 1738409839
|
value: 1738409839
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 8736618315465008189, guid: 368961a0f2d71ce4aad5d8ffe52e0b7f, type: 3}
|
|
||||||
propertyPath: InScenePlacedSourceGlobalObjectIdHash
|
|
||||||
value: 3845453594
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
m_RemovedComponents: []
|
m_RemovedComponents: []
|
||||||
m_RemovedGameObjects: []
|
m_RemovedGameObjects: []
|
||||||
m_AddedGameObjects: []
|
m_AddedGameObjects: []
|
||||||
@@ -3371,14 +3367,6 @@ PrefabInstance:
|
|||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_TransformParent: {fileID: 576429380}
|
m_TransformParent: {fileID: 576429380}
|
||||||
m_Modifications:
|
m_Modifications:
|
||||||
- target: {fileID: 2236804103334722056, guid: e56926eda34629f4fbf3e4c53f0f8bd4, type: 3}
|
|
||||||
propertyPath: m_Center.y
|
|
||||||
value: 4
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 2964705630284685173, guid: e56926eda34629f4fbf3e4c53f0f8bd4, type: 3}
|
|
||||||
propertyPath: buildingData
|
|
||||||
value:
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 5173262576415873253, guid: e56926eda34629f4fbf3e4c53f0f8bd4, type: 3}
|
- target: {fileID: 5173262576415873253, guid: e56926eda34629f4fbf3e4c53f0f8bd4, type: 3}
|
||||||
propertyPath: GlobalObjectIdHash
|
propertyPath: GlobalObjectIdHash
|
||||||
value: 3998537868
|
value: 3998537868
|
||||||
|
|||||||
Binary file not shown.
Reference in New Issue
Block a user