Files
Colosseum/Assets/_Game/Scripts/AI/BehaviorActions/Actions/CheckSecondaryPatternReadyAction.cs

21 lines
583 B
C#

using System;
using Colosseum.Enemy;
using Unity.Behavior;
using Unity.Properties;
/// <summary>
/// 보조 패턴 준비 여부를 확인하는 체크 액션입니다.
/// </summary>
[Serializable, GeneratePropertyBag]
[NodeDescription(
name: "Check Secondary Pattern Ready",
story: "보조 패턴 준비 여부 확인",
category: "Action",
id: "72d4626f97fe4de4aedfda612961957f")]
public partial class CheckSecondaryPatternReadyAction : CheckPatternReadyActionBase
{
protected override BossCombatPatternRole PatternRole => BossCombatPatternRole.Secondary;
}