21 lines
577 B
C#
21 lines
577 B
C#
using System;
|
|
|
|
using Colosseum.Enemy;
|
|
|
|
using Unity.Behavior;
|
|
using Unity.Properties;
|
|
|
|
/// <summary>
|
|
/// 기본 패턴 준비 여부를 확인하는 체크 액션입니다.
|
|
/// </summary>
|
|
[Serializable, GeneratePropertyBag]
|
|
[NodeDescription(
|
|
name: "Check Primary Pattern Ready",
|
|
story: "기본 패턴 준비 여부 확인",
|
|
category: "Action",
|
|
id: "88626617015e43ef97ea4dd05cce55e0")]
|
|
public partial class CheckPrimaryPatternReadyAction : CheckPatternReadyActionBase
|
|
{
|
|
protected override BossCombatPatternRole PatternRole => BossCombatPatternRole.Primary;
|
|
}
|