- RebuildDrogCombatAssets를 갱신해 기본기/강타/발구르기 콤보를 타격 단위 스킬 시퀀스로 생성하도록 변경 - 외부 후보 모션을 드로그 로컬 애니메이션 클립으로 복제하고 콤보 관련 스킬을 루트모션 사용 기준으로 재생하도록 정리 - 레거시 단일 콤보 스킬/클립/이펙트를 제거하고 드로그 리뷰 씬 삭제를 함께 반영
51 lines
1.5 KiB
Plaintext
51 lines
1.5 KiB
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!114 &11400000
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 94f0a76cebcac2f4fb5daf1b675fd79f, type: 3}
|
|
m_Name: "Data_Skill_Drog_\uBC1C\uAD6C\uB974\uAE30"
|
|
m_EditorClassIdentifier: Colosseum.Game::Colosseum.Skills.SkillData
|
|
skillName: "\uBC1C\uAD6C\uB974\uAE30"
|
|
description: "\uADFC\uC811 \uCE21\uD6C4\uBC29 \uC804\uCCB4\uB97C \uD754\uB4DC\uB294
|
|
\uAD11\uC5ED \uC555\uBC15\uC785\uB2C8\uB2E4."
|
|
icon: {fileID: 0}
|
|
skillRole: 1
|
|
activationType: 1
|
|
baseTypes: 1
|
|
animationClips:
|
|
- {fileID: 7400000, guid: 523e4247711d3fe44b47b9c932f176ae, type: 2}
|
|
animationSpeed: 1
|
|
useRootMotion: 1
|
|
ignoreRootMotionY: 1
|
|
jumpToTarget: 0
|
|
blockMovementWhileCasting: 1
|
|
blockJumpWhileCasting: 1
|
|
blockOtherSkillsWhileCasting: 1
|
|
castTargetTrackingMode: 0
|
|
castTargetRotationSpeed: 12
|
|
castTargetStopDistance: 2.5
|
|
allowedWeaponTraits: 0
|
|
cooldown: 0
|
|
manaCost: 0
|
|
maxGemSlotCount: 0
|
|
castStartEffects:
|
|
- {fileID: 11400000, guid: 9aff354899593121f89a55ada9ed27c8, type: 2}
|
|
- {fileID: 11400000, guid: 3952a1b7ae34d1ee5b0b4bfc9faad041, type: 2}
|
|
triggeredEffects: []
|
|
isChanneling: 0
|
|
channelDuration: 3
|
|
channelTickInterval: 0.5
|
|
channelTickEffects: []
|
|
channelEndEffects: []
|
|
channelVfxPrefab: {fileID: 0}
|
|
channelVfxMountPath:
|
|
channelVfxLengthScale: 1
|
|
channelVfxWidthScale: 1
|