Files
Colosseum/Assets/External/TextMesh Pro/Examples & Extras/Scripts/TMP_TextEventCheck.cs
dal4segno c265f980db chore: Assets 디렉토리 구조 정리 및 네이밍 컨벤션 적용
- Assets/_Game/ 하위로 게임 에셋 통합
- External/ 패키지 벤더별 분류 (Synty, Animations, UI)
- 에셋 네이밍 컨벤션 확립 및 적용
  (Data_Skill_, Data_SkillEffect_, Prefab_, Anim_, Model_, BT_ 등)
- pre-commit hook으로 네이밍 컨벤션 자동 검사 추가
- RESTRUCTURE_CHECKLIST.md 작성

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-16 19:08:27 +09:00

74 lines
2.6 KiB
C#

using UnityEngine;
namespace TMPro.Examples
{
public class TMP_TextEventCheck : MonoBehaviour
{
public TMP_TextEventHandler TextEventHandler;
private TMP_Text m_TextComponent;
void OnEnable()
{
if (TextEventHandler != null)
{
// Get a reference to the text component
m_TextComponent = TextEventHandler.GetComponent<TMP_Text>();
TextEventHandler.onCharacterSelection.AddListener(OnCharacterSelection);
TextEventHandler.onSpriteSelection.AddListener(OnSpriteSelection);
TextEventHandler.onWordSelection.AddListener(OnWordSelection);
TextEventHandler.onLineSelection.AddListener(OnLineSelection);
TextEventHandler.onLinkSelection.AddListener(OnLinkSelection);
}
}
void OnDisable()
{
if (TextEventHandler != null)
{
TextEventHandler.onCharacterSelection.RemoveListener(OnCharacterSelection);
TextEventHandler.onSpriteSelection.RemoveListener(OnSpriteSelection);
TextEventHandler.onWordSelection.RemoveListener(OnWordSelection);
TextEventHandler.onLineSelection.RemoveListener(OnLineSelection);
TextEventHandler.onLinkSelection.RemoveListener(OnLinkSelection);
}
}
void OnCharacterSelection(char c, int index)
{
Debug.Log("Character [" + c + "] at Index: " + index + " has been selected.");
}
void OnSpriteSelection(char c, int index)
{
Debug.Log("Sprite [" + c + "] at Index: " + index + " has been selected.");
}
void OnWordSelection(string word, int firstCharacterIndex, int length)
{
Debug.Log("Word [" + word + "] with first character index of " + firstCharacterIndex + " and length of " + length + " has been selected.");
}
void OnLineSelection(string lineText, int firstCharacterIndex, int length)
{
Debug.Log("Line [" + lineText + "] with first character index of " + firstCharacterIndex + " and length of " + length + " has been selected.");
}
void OnLinkSelection(string linkID, string linkText, int linkIndex)
{
if (m_TextComponent != null)
{
TMP_LinkInfo linkInfo = m_TextComponent.textInfo.linkInfo[linkIndex];
}
Debug.Log("Link Index: " + linkIndex + " with ID [" + linkID + "] and Text \"" + linkText + "\" has been selected.");
}
}
}