Files
Colosseum/Assets/_Game/Data/Skills/Data_Skill_Player_철벽.asset
dal4segno bd99283f17 refactor: FBX 애니메이션 클립 독립 .anim 추출 및 자동 등록 시스템 구축
- FBX 내장 AnimationClip을 개별 .anim 파일로 추출하는 에디터 툴 추가 (AnimationClipExtractor)
  - 스킬/보스/AnimatorController에서 참조 중인 클립만 선택적 추출
  - 추출 후 모든 참조(SkillData, BossPhaseData, AnimatorController)를 .anim으로 자동 relink
  - 추출 완료된 FBX 자동 삭제 (참조 안전성 검증 포함)
- SkillController: registeredClips를 OnValidate에서 _Player_ 이름 기반 자동 등록
- PlayerSkillInput: skillSlots를 OnValidate에서 _Skill_Player_ 이름 기반 자동 등록
- 38개 FBX 삭제, 40+개 .anim 파일로 교체 완료
2026-04-02 11:01:50 +09:00

39 lines
1.2 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 94f0a76cebcac2f4fb5daf1b675fd79f, type: 3}
m_Name: "Data_Skill_Player_\uCCA0\uBCBD"
m_EditorClassIdentifier: Colosseum.Game::Colosseum.Skills.SkillData
skillName: "\uCCA0\uBCBD"
description: "\uC9E7\uC740 \uC2DC\uAC04 \uB3D9\uC548 \uBB34\uC801\uC774 \uB418\uBA70
\uC704\uD611 \uC0DD\uC131\uB7C9\uC774 \uC57D\uAC04 \uC99D\uAC00\uD55C\uB2E4."
icon: {fileID: 0}
skillRole: 2
activationType: 2
baseTypes: 2
skillClip: {fileID: 7400000, guid: 665885351f6fc9d4c8b188498edb3d7d, type: 2}
endClip: {fileID: 0}
animationSpeed: 1
useRootMotion: 0
ignoreRootMotionY: 1
jumpToTarget: 0
blockMovementWhileCasting: 1
blockJumpWhileCasting: 1
blockOtherSkillsWhileCasting: 1
allowedWeaponTraits: 0
cooldown: 18
manaCost: 20
maxGemSlotCount: 2
castStartEffects:
- {fileID: 11400000, guid: e7d0d605c1c2449ebc41f1a713670d6b, type: 2}
effects:
- {fileID: 11400000, guid: bc418a5bb985ee34395994d50918086b, type: 2}