- ActorCore 펀치/어퍼컷/촙 후보 FBX와 휴머노이드 클립 추출 에디터 창을 추가 - 드로그 강타, 기본기2, 기본기3 스킬 클립과 기본기2 패턴 3타 스텝을 새 모션 흐름에 맞게 갱신 - 미사용 도약/발구르기 파생 클립을 정리하고 아직 참조 중인 클립은 보존 - Unity 세션 부재로 에디터 컴파일과 콘솔 검증은 이번 커밋에서 미수행
68 lines
1.8 KiB
Plaintext
68 lines
1.8 KiB
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!114 &11400000
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 94f0a76cebcac2f4fb5daf1b675fd79f, type: 3}
|
|
m_Name: "Data_Skill_Drog_\uAC15\uD0C0"
|
|
m_EditorClassIdentifier: Colosseum.Game::Colosseum.Skills.SkillData
|
|
skillName: "\uAC15\uD0C0"
|
|
description: "\uC815\uBA74 \uAD00\uB9AC \uC2E4\uD328\uB97C \uC751\uC9D5\uD558\uB294
|
|
\uAC15\uD55C \uC77C\uACA9\uC785\uB2C8\uB2E4."
|
|
icon: {fileID: 0}
|
|
skillRole: 1
|
|
activationType: 1
|
|
baseTypes: 1
|
|
animationClips:
|
|
- {fileID: 7400000, guid: b73b9afb945eae6ccb1b7f674a0bf7eb, type: 2}
|
|
animationSpeed: 1
|
|
useRootMotion: 1
|
|
ignoreRootMotionY: 1
|
|
jumpToTarget: 0
|
|
blockMovementWhileCasting: 1
|
|
blockJumpWhileCasting: 1
|
|
blockOtherSkillsWhileCasting: 1
|
|
castTargetTrackingMode: 1
|
|
castTargetRotationSpeed: 12
|
|
castTargetStopDistance: 2.5
|
|
allowedWeaponTraits: 0
|
|
cooldown: 0
|
|
manaCost: 0
|
|
maxGemSlotCount: 0
|
|
castStartEffects: []
|
|
triggeredEffects:
|
|
- triggerIndex: 0
|
|
effects:
|
|
- {fileID: 11400000, guid: 7c2a987172742a64ebd9d0e424250e1f, type: 2}
|
|
- {fileID: 11400000, guid: 7d44a93a1fd71b7c58d35432b2f14eb6, type: 2}
|
|
isChanneling: 0
|
|
loopPhase:
|
|
enabled: 0
|
|
loopMode: 1
|
|
maxDuration: 3
|
|
tickInterval: 0.5
|
|
tickEffects: []
|
|
exitEffects: []
|
|
loopVfxPrefab: {fileID: 0}
|
|
loopVfxMountPath:
|
|
loopVfxLengthScale: 1
|
|
loopVfxWidthScale: 1
|
|
releasePhase:
|
|
enabled: 0
|
|
animationClips: []
|
|
startEffects: []
|
|
channelDuration: 3
|
|
channelTickInterval: 0.5
|
|
channelTickEffects: []
|
|
channelEndEffects: []
|
|
channelVfxPrefab: {fileID: 0}
|
|
channelVfxMountPath:
|
|
channelVfxLengthScale: 1
|
|
channelVfxWidthScale: 1
|