Files
Colosseum/Assets/External/Models/SidekickCharacters/Scripts/Runtime/Serialization/SerializedPart.cs
dal4segno c265f980db chore: Assets 디렉토리 구조 정리 및 네이밍 컨벤션 적용
- Assets/_Game/ 하위로 게임 에셋 통합
- External/ 패키지 벤더별 분류 (Synty, Animations, UI)
- 에셋 네이밍 컨벤션 확립 및 적용
  (Data_Skill_, Data_SkillEffect_, Prefab_, Anim_, Model_, BT_ 등)
- pre-commit hook으로 네이밍 컨벤션 자동 검사 추가
- RESTRUCTURE_CHECKLIST.md 작성

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-16 19:08:27 +09:00

33 lines
920 B
C#

// Copyright (c) 2024 Synty Studios Limited. All rights reserved.
//
// Use of this software is subject to the terms and conditions of the Synty Studios End User Licence Agreement (EULA)
// available at: https://syntystore.com/pages/end-user-licence-agreement
//
// For additional details, see the LICENSE.MD file bundled with this software.
using Synty.SidekickCharacters.Enums;
using System;
namespace Synty.SidekickCharacters.Serialization
{
[Serializable]
public class SerializedPart
{
public string Name { get; set; }
public CharacterPartType PartType { get; set; }
public string PartVersion { get; set; }
public SerializedPart()
{
}
public SerializedPart(string name, CharacterPartType partType, string partVersion)
{
Name = name;
PartType = partType;
PartVersion = partVersion;
}
}
}