- Assets/_Game/ 하위로 게임 에셋 통합 - External/ 패키지 벤더별 분류 (Synty, Animations, UI) - 에셋 네이밍 컨벤션 확립 및 적용 (Data_Skill_, Data_SkillEffect_, Prefab_, Anim_, Model_, BT_ 등) - pre-commit hook으로 네이밍 컨벤션 자동 검사 추가 - RESTRUCTURE_CHECKLIST.md 작성 Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
113 lines
4.5 KiB
C#
113 lines
4.5 KiB
C#
/*
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* Copyright (c) 2024 Gil Barbosa Reis
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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using System;
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using System.Runtime.InteropServices;
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#if UNITY_2018_1_OR_NEWER
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using Unity.Collections;
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using Unity.Collections.LowLevel.Unsafe;
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#endif
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namespace SQLite
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{
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public static class SQLiteConnectionExtensions
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{
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public static byte[] Serialize(this SQLiteConnection db, string schema = null)
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{
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IntPtr buffer = SQLite3.Serialize(db.Handle, schema, out long size, SQLite3.SerializeFlags.None);
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if (buffer == IntPtr.Zero)
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{
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return null;
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}
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try
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{
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var bytes = new byte[size];
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Marshal.Copy(buffer, bytes, 0, (int) size);
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return bytes;
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}
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finally
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{
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SQLite3.Free(buffer);
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}
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}
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public static SQLiteConnection Deserialize(this SQLiteConnection db, byte[] buffer, string schema = null, SQLite3.DeserializeFlags flags = SQLite3.DeserializeFlags.None)
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{
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return Deserialize(db, buffer, buffer.LongLength, schema, flags);
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}
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public static SQLiteConnection Deserialize(this SQLiteConnection db, byte[] buffer, long usedSize, string schema = null, SQLite3.DeserializeFlags flags = SQLite3.DeserializeFlags.None)
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{
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SQLite3.Result result = SQLite3.Deserialize(db.Handle, schema, buffer, usedSize, buffer.LongLength, flags);
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if (result != SQLite3.Result.OK)
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{
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throw SQLiteException.New(result, SQLite3.GetErrmsg(db.Handle));
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}
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return db;
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}
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#if UNITY_2018_1_OR_NEWER
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public static SQLiteConnection Deserialize(this SQLiteConnection db, NativeArray<byte> buffer, string schema = null, SQLite3.DeserializeFlags flags = SQLite3.DeserializeFlags.None)
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{
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return Deserialize(db, buffer, buffer.Length, schema, flags);
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}
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public static SQLiteConnection Deserialize(this SQLiteConnection db, NativeArray<byte> buffer, long usedSize, string schema = null, SQLite3.DeserializeFlags flags = SQLite3.DeserializeFlags.None)
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{
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SQLite3.Result result;
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unsafe
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{
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result = SQLite3.Deserialize(db.Handle, schema, buffer.GetUnsafePtr(), usedSize, buffer.Length, flags);
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}
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if (result != SQLite3.Result.OK)
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{
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throw SQLiteException.New(result, SQLite3.GetErrmsg(db.Handle));
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}
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return db;
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}
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#endif
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#if UNITY_2021_2_OR_NEWER
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public static SQLiteConnection Deserialize(this SQLiteConnection db, ReadOnlySpan<byte> buffer, string schema = null, SQLite3.DeserializeFlags flags = SQLite3.DeserializeFlags.None)
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{
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return Deserialize(db, buffer, buffer.Length, schema, flags);
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}
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public static SQLiteConnection Deserialize(this SQLiteConnection db, ReadOnlySpan<byte> buffer, long usedSize, string schema = null, SQLite3.DeserializeFlags flags = SQLite3.DeserializeFlags.None)
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{
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SQLite3.Result result;
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unsafe
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{
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fixed (void* ptr = buffer)
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{
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result = SQLite3.Deserialize(db.Handle, schema, ptr, usedSize, buffer.Length, flags);
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}
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}
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if (result != SQLite3.Result.OK)
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{
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throw SQLiteException.New(result, SQLite3.GetErrmsg(db.Handle));
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}
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return db;
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}
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#endif
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}
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}
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